Crumbling desert house with a giant realistic blue eye in the wall slowly blinking shut under a starry sky.
Surreal / Dreamlike
Explore free Surreal / Dreamlike video prompts from YouMind's AI prompt library, grouped under styles. Every prompt is curated from real creative workflows and ready to copy, adapt, and reuse.
A pelican rides a bike with 20 things stacked on its back: a goat, a grand piano, a burning cake... Then a pothole, one frozen second, and a dive into an infinite loop.
You are now the person in charge of this film, the director. Please help me make a short film. The theme of this film is "How to Reduce Phone Addiction". I want this film to be 1080P, 30fps, with a 16:9 aspect ratio, made using a Remotion project. You can use any technology and capabilities you want. No voiceover is needed; use Chinese subtitles to clearly convey the film's theme, and the motion effects must be sufficiently gorgeous.
Turn the attached image into a seamless looping GIF (~15s, 15fps) styled as a surveillance-camera "subject analysis" sequence: 1. ACQUIRE – desaturated CCTV feed with REC, camera ID, running timecode; a search reticle locks onto the subject. 2. SILHOUETTE – background dims to a dark grid; AI detection boxes (head, torso, limbs + confidence scores) pop in; a scan line turns the subject into a flat silhouette. 3. STRUCTURE – silhouette becomes a glowing wireframe (edges + triangle mesh), then a pose skeleton with joint angles. 4. FEATURES – real colors return; an "ENHANCE" zoom on the face; animated callouts with typed labels for 4–5 key features. 5. PALETTE – extract the 6 dominant colors (k-means); swatches fly from the image into a panel with hex codes and percentages. 6. IDENTIFY – "TARGET LOCKED" + ID card (class, threat level, match %), then a glitch back to frame 1 for a seamless loop. Keep the original artwork intact (segment it, don't redraw it). Minimal HUD: white + one accent color, monospace font, a stage progress panel in the emptiest area of the frame, no text over the face. Export GIF + MP4.
unchanging style, perfect visual consistency, edm, limited animation, handheld camera, feeling the music, techhouse, party, bouncing, shaky camera, dynamic, windy, foreshortening, hand dancing, non verbal, camera rocks side to side, unstable camera,...
Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and architecture, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin. CHARACTER CONTINUITY: NIA: Young athletic night courier, 8 heads tall, messy short dark curls, expressive wide amber-brown eyes. Wears an oversized mustard-yellow rain jacket with a high collar and reflective stripes, cropped navy trousers, chunky white sneakers, fingerless gloves, and a small canvas courier bag. MASTER ODA: Elderly retired paper-folder, 7.5 heads tall, stooped and gentle, silver hair, round glasses, kind weathered face. Wears a soft grey cardigan over a white shirt, brown trousers, and worn slippers. Shelves of tiny paper cranes line his apartment wall. LIGHTING & ATMOSPHERE: Rooftops lit by magenta and cyan neon reflecting in rain puddles and drifting rain mist; the old man's balcony lit by warm tungsten lamplight and golden paper-lantern haze. 30-SECOND MULTI-SHOT NARRATIVE ANIMATION: [00:00–02:00 | Shot 01 | Rooftop]: Low-angle macro. Nia's chunky white sneakers splash through neon puddles on a wet metal rooftop, rain mist drifting. [02:00–04:00 | Shot 02 | The Fold]: Macro insert. Her fingerless-gloved hands fold a sheet of yellow paper into a small crane, sharp creases catching magenta light. [04:00–06:00 | Shot 03 | The Delivery]: Medium close-up. Neon rain reflects in Nia's wide eyes as she looks across the city at one tiny lit window high in a tower, a small candle glowing on its sill. [06:00–08:00 | Shot 04 | Grounded]: Medium shot. She slams her palm on a dead delivery scooter; the storm has grounded every drone, and the city is too far to reach on foot. [08:00–10:00 | Shot 05 | The Breath]: Macro insert. She lifts the yellow paper crane to her lips and breathes warm air over it. Its wings flutter. [10:00–12:00 | Shot 06 | Unfolding]: Dynamic tracking. The crane unfolds and grows to the size of a hang-glider, creases crisp, rain beading on its wings. [12:00–14:00 | Shot 07 | Lift Off]: Low-angle wide. Nia grips the paper frame and launches off the rooftop edge, yellow jacket flaring in neon haze. [14:00–16:30 | Shot 08 | The Flight]: Fast FPV dash. She swoops between neon signs and glass towers, rain streaks flashing past the paper wings. [16:30–18:30 | Shot 09 | Laughing]: Medium close-up. Her hair whips back, she laughs wide-eyed, and her fingertips glow paper-white against the dark. [18:30–20:30 | Shot 10 | The Tear]: Extreme macro on a paper wing edge. Rain softens the fibers and a small crease start
A single continuous 30-second one-take filmed on a smartphone, vertical 9:16, handheld with slight natural shake. A busy downtown street at dusk after light rain, wet asphalt reflecting neon signs and car headlights. The camera operator is a pedestrian standing on the sidewalk, filming casually. 0-6s: The camera pans across the street. People walk past, a delivery rider waits at a red light. Ambient city sound, distant sirens. Then a few people stop and look up. The camera tilts up with a slight delay, as a real person's would. 6-14s: A huge humpback whale glides slowly out from behind the glass towers, floating about 40 meters above the street. Photoreal skin texture, barnacles, water droplets falling off its fins and onto the road. Its shadow passes over cars and crowds. People gasp, raise phones, and one person grabs a friend's arm. 14-24s: The whale drifts overhead and lets out a deep, low call that vibrates through the street. Windows reflect its body, puddles ripple from the sound, and a flag and trees sway in the air it pushes. The camera shakes slightly and refocuses. 24-30s: It continues down the avenue, tail sweeping gently, and fades into low clouds between the buildings. The shot ends with the crowd still looking up and the camera lowering. Realism: natural phone-camera behavior, mild auto-exposure shifts, slight lens flare from the neon, real-world scale and weight, no cartoon glow, no text or logos on screen. Ordinary, unposed pedestrians with natural reactions. Audio: @Audio1 or synchronized ambient city sound, crowd murmurs, wind, and a deep whale call. No music, no narration. Style: photorealistic, shot-on-iPhone look, natural color, light grain, realistic motion blur, sharp 4K.
You're a motion director and creative coder. Make a finished music video for [song file], built entirely in code and rendered frame by frame. Concept: [your idea in one or two sentences] Look:
A angel taking her wings covering herself until her light expands through the wings and penetrates her whole body , she flies into the third heaven
Animated layered papercraft diorama, visible paper fibers and folds, deckled edges, parallax between paper layers, soft shadows, warm backlight glowing through thin paper, gentle handmade motion. Color grade: cream, dusty blue, terracotta, sage green, warm golden backlight. A colossal whale made of folded origami paper with crisp creases. A paper cut village of rooftops and windmills with tiny paper villagers flying kites. SHOT 1 (0 to 3s): Wide shot matching the reference image, the whale glides forward and its folded fins unfold and refold with crisp creasing motions, paper clouds sliding past in parallax layers. SHOT 2 (3 to 6s): Medium shot, 50mm lens, villagers on a hill tug their kite strings as the whale's shadow passes over them, windmill blades spinning faster in its wake. SHOT 3 (6 to 9s): Close-up, 85mm lens, the whale's eye, a small cut circle, blinks as backlight glows through the thin paper of its head, revealing faint printed text inside the folds. SHOT 4 (9 to 12s): Low angle tracking shot, 24mm lens, the whale dives toward the village and its tail sweeps a wave of paper confetti and paper birds out across the rooftops. SHOT 5 (12 to 15s): Extreme wide shot, 16mm lens, the whale rises into the sky and unfolds completely into a flat sheet that becomes a giant paper sun, lighting the whole village warmly. Rustling paper, soft crinkling folds, windmill creaks, a gentle whale call that sounds like a breath through paper, children laughing, music box and soft piano.
Make a first-person CGI horror animation in the browser with three.js. Setting: 1,200 meters underground. Atmosphere: silence, fear of the hole, someone was here before me but never came out. Visuals: dark, claustrophobic, realistic lighting.
"Man is a rope, tied between beast and Overman—a rope over an abyss." — Nietzsche, Thus Spoke Zarathustra Based on this insight, create an explanatory video with incredible 2D animation, lasting 2-3 minutes. It must have coherent narration, dialogue, and sound. Shock me (truly demonstrate capabilities people didn't think were possible). Use up to 5 Agents. Use Edge TTS voice Yunjian (deep male voice).
In darkness two lights spiral around each casting sparkles as they move the sparkles become stars in the night sky
[Generation Goal] Generate a continuous hyperstitional liminal music-video sequence that visualizes an unhinged egomaniac liminal time-lord as augmented hyperstition architect of timelines long past and futures that should not exist. The principal ev...
STYLE: Photorealistic live-action miniature-person VFX, cinematic macro photography, ultra-shallow depth of field, realistic physics, dynamic handheld camera, dramatic lighting, detailed textures, premium viral commercial aesthetic, 4K. Create a 30-second cinematic adventure featuring one athletic miniature woman at approximately 1/5 scale, wearing a pastel-blue sleeveless top, dark shorts, and tiny white sneakers. Maintain consistent face, hairstyle, outfit, body proportions, and scale throughout. She climbs a giant vacuum cleaner as it suddenly switches on, battling powerful suction and swirling dust. She races between enormous furniture legs, dodges a collapsing bedsheet, slides down a giant pillow, and runs across an avalanche of falling clothes. Using a dangling shirt sleeve as a rope, she swings onto a dresser just as the vacuum rushes beneath her. Finally, she lands triumphantly on a clean patch of floor, only for a giant sock to drop beside her. She looks up in disbelief as the camera pulls back to reveal the enormous bedroom. Use dynamic macro tracking, dramatic low angles, realistic fabric physics, detailed dust particles, natural shadows, strong foreground parallax, believable human movement, seamless transitions, and cinematic lighting. SFX: Vacuum roar, rushing air, tiny footsteps, fabric rustling, clothes tumbling, dramatic whooshes, landing impacts, and playful suspenseful music. NEGATIVE: Cartoon, anime, toy-like CGI, plastic skin, inconsistent character, changing outfit, distorted anatomy, duplicated limbs, inconsistent scale, floating objects, impossible physics, excessive motion blur, narration, subtitles, text, logos, watermark.
Make the lights softly twinkle and make it slow slowly start to snow and make some beautiful piano music
Starlite in its Majestic Form, From deep in the Void, in the Realm of MidnightBlue
Create a 12.8-second surreal cinematic art video in 16:9 format, with a deep black background, electric-blue windows, and monochromatic smoke. SHOT 1 (0:00–0:01): A single glowing blue four-pane window contains a human figure floating horizontally above a faint rocky ledge. SHOT 2 (0:01–0:03): The window dissolves into darkness, leaving the same floating human figure in grayscale as thin smoky strands emerge around the body. SHOT 3 (0:03–0:05): Feather-like smoke filaments curl into an elongated elliptical ring around the suspended figure. SHOT 4 (0:05–0:07): Gray-white smoky ribbons sweep horizontally around the body, stretching and flowing through the black environment. SHOT 5 (0:07–0:08): The smoke dissolves as a glowing blue window smoothly reappears behind the floating figure. SHOT 6 (0:08–0:10): The single window expands into multiple irregularly arranged blue windows, each containing a human figure in a different floating pose. SHOT 7 (0:10–0:12.8): Reveal the complete installation of glowing blue windows against a dark textured background, with suspended figures and subtly shimmering light. STYLE & MOTION: Surreal fine-art cinematography, deep blacks, cold blue illumination, grayscale figures, delicate smoke, volumetric lighting, subtle film grain, smooth morphing transitions, steady wide camera, consistent human anatomy and clothing. NEGATIVE PROMPT: No eyes, eyeballs, colorful neon, bright rooms, sudden cuts, fast spins, abrupt zooms, distorted anatomy, extra limbs, unintended duplication, text, logos, or watermarks.
Crumbling desert house with a giant realistic blue eye in the wall slowly blinking shut under a starry sky.
You are now the person in charge of this film, the director. Please help me make a short film. The theme of this film is "How to Reduce Phone Addiction". I want this film to be 1080P, 30fps, with a 16:9 aspect ratio, made using a Remotion project. You can use any technology and capabilities you want. No voiceover is needed; use Chinese subtitles to clearly convey the film's theme, and the motion effects must be sufficiently gorgeous.
unchanging style, perfect visual consistency, edm, limited animation, handheld camera, feeling the music, techhouse, party, bouncing, shaky camera, dynamic, windy, foreshortening, hand dancing, non verbal, camera rocks side to side, unstable camera,...
A single continuous 30-second one-take filmed on a smartphone, vertical 9:16, handheld with slight natural shake. A busy downtown street at dusk after light rain, wet asphalt reflecting neon signs and car headlights. The camera operator is a pedestrian standing on the sidewalk, filming casually. 0-6s: The camera pans across the street. People walk past, a delivery rider waits at a red light. Ambient city sound, distant sirens. Then a few people stop and look up. The camera tilts up with a slight delay, as a real person's would. 6-14s: A huge humpback whale glides slowly out from behind the glass towers, floating about 40 meters above the street. Photoreal skin texture, barnacles, water droplets falling off its fins and onto the road. Its shadow passes over cars and crowds. People gasp, raise phones, and one person grabs a friend's arm. 14-24s: The whale drifts overhead and lets out a deep, low call that vibrates through the street. Windows reflect its body, puddles ripple from the sound, and a flag and trees sway in the air it pushes. The camera shakes slightly and refocuses. 24-30s: It continues down the avenue, tail sweeping gently, and fades into low clouds between the buildings. The shot ends with the crowd still looking up and the camera lowering. Realism: natural phone-camera behavior, mild auto-exposure shifts, slight lens flare from the neon, real-world scale and weight, no cartoon glow, no text or logos on screen. Ordinary, unposed pedestrians with natural reactions. Audio: @Audio1 or synchronized ambient city sound, crowd murmurs, wind, and a deep whale call. No music, no narration. Style: photorealistic, shot-on-iPhone look, natural color, light grain, realistic motion blur, sharp 4K.
A angel taking her wings covering herself until her light expands through the wings and penetrates her whole body , she flies into the third heaven
Make a first-person CGI horror animation in the browser with three.js. Setting: 1,200 meters underground. Atmosphere: silence, fear of the hole, someone was here before me but never came out. Visuals: dark, claustrophobic, realistic lighting.
In darkness two lights spiral around each casting sparkles as they move the sparkles become stars in the night sky
STYLE: Photorealistic live-action miniature-person VFX, cinematic macro photography, ultra-shallow depth of field, realistic physics, dynamic handheld camera, dramatic lighting, detailed textures, premium viral commercial aesthetic, 4K. Create a 30-second cinematic adventure featuring one athletic miniature woman at approximately 1/5 scale, wearing a pastel-blue sleeveless top, dark shorts, and tiny white sneakers. Maintain consistent face, hairstyle, outfit, body proportions, and scale throughout. She climbs a giant vacuum cleaner as it suddenly switches on, battling powerful suction and swirling dust. She races between enormous furniture legs, dodges a collapsing bedsheet, slides down a giant pillow, and runs across an avalanche of falling clothes. Using a dangling shirt sleeve as a rope, she swings onto a dresser just as the vacuum rushes beneath her. Finally, she lands triumphantly on a clean patch of floor, only for a giant sock to drop beside her. She looks up in disbelief as the camera pulls back to reveal the enormous bedroom. Use dynamic macro tracking, dramatic low angles, realistic fabric physics, detailed dust particles, natural shadows, strong foreground parallax, believable human movement, seamless transitions, and cinematic lighting. SFX: Vacuum roar, rushing air, tiny footsteps, fabric rustling, clothes tumbling, dramatic whooshes, landing impacts, and playful suspenseful music. NEGATIVE: Cartoon, anime, toy-like CGI, plastic skin, inconsistent character, changing outfit, distorted anatomy, duplicated limbs, inconsistent scale, floating objects, impossible physics, excessive motion blur, narration, subtitles, text, logos, watermark.
Starlite in its Majestic Form, From deep in the Void, in the Realm of MidnightBlue
A pelican rides a bike with 20 things stacked on its back: a goat, a grand piano, a burning cake... Then a pothole, one frozen second, and a dive into an infinite loop.
Turn the attached image into a seamless looping GIF (~15s, 15fps) styled as a surveillance-camera "subject analysis" sequence: 1. ACQUIRE – desaturated CCTV feed with REC, camera ID, running timecode; a search reticle locks onto the subject. 2. SILHOUETTE – background dims to a dark grid; AI detection boxes (head, torso, limbs + confidence scores) pop in; a scan line turns the subject into a flat silhouette. 3. STRUCTURE – silhouette becomes a glowing wireframe (edges + triangle mesh), then a pose skeleton with joint angles. 4. FEATURES – real colors return; an "ENHANCE" zoom on the face; animated callouts with typed labels for 4–5 key features. 5. PALETTE – extract the 6 dominant colors (k-means); swatches fly from the image into a panel with hex codes and percentages. 6. IDENTIFY – "TARGET LOCKED" + ID card (class, threat level, match %), then a glitch back to frame 1 for a seamless loop. Keep the original artwork intact (segment it, don't redraw it). Minimal HUD: white + one accent color, monospace font, a stage progress panel in the emptiest area of the frame, no text over the face. Export GIF + MP4.
Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and architecture, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin. CHARACTER CONTINUITY: NIA: Young athletic night courier, 8 heads tall, messy short dark curls, expressive wide amber-brown eyes. Wears an oversized mustard-yellow rain jacket with a high collar and reflective stripes, cropped navy trousers, chunky white sneakers, fingerless gloves, and a small canvas courier bag. MASTER ODA: Elderly retired paper-folder, 7.5 heads tall, stooped and gentle, silver hair, round glasses, kind weathered face. Wears a soft grey cardigan over a white shirt, brown trousers, and worn slippers. Shelves of tiny paper cranes line his apartment wall. LIGHTING & ATMOSPHERE: Rooftops lit by magenta and cyan neon reflecting in rain puddles and drifting rain mist; the old man's balcony lit by warm tungsten lamplight and golden paper-lantern haze. 30-SECOND MULTI-SHOT NARRATIVE ANIMATION: [00:00–02:00 | Shot 01 | Rooftop]: Low-angle macro. Nia's chunky white sneakers splash through neon puddles on a wet metal rooftop, rain mist drifting. [02:00–04:00 | Shot 02 | The Fold]: Macro insert. Her fingerless-gloved hands fold a sheet of yellow paper into a small crane, sharp creases catching magenta light. [04:00–06:00 | Shot 03 | The Delivery]: Medium close-up. Neon rain reflects in Nia's wide eyes as she looks across the city at one tiny lit window high in a tower, a small candle glowing on its sill. [06:00–08:00 | Shot 04 | Grounded]: Medium shot. She slams her palm on a dead delivery scooter; the storm has grounded every drone, and the city is too far to reach on foot. [08:00–10:00 | Shot 05 | The Breath]: Macro insert. She lifts the yellow paper crane to her lips and breathes warm air over it. Its wings flutter. [10:00–12:00 | Shot 06 | Unfolding]: Dynamic tracking. The crane unfolds and grows to the size of a hang-glider, creases crisp, rain beading on its wings. [12:00–14:00 | Shot 07 | Lift Off]: Low-angle wide. Nia grips the paper frame and launches off the rooftop edge, yellow jacket flaring in neon haze. [14:00–16:30 | Shot 08 | The Flight]: Fast FPV dash. She swoops between neon signs and glass towers, rain streaks flashing past the paper wings. [16:30–18:30 | Shot 09 | Laughing]: Medium close-up. Her hair whips back, she laughs wide-eyed, and her fingertips glow paper-white against the dark. [18:30–20:30 | Shot 10 | The Tear]: Extreme macro on a paper wing edge. Rain softens the fibers and a small crease start
You're a motion director and creative coder. Make a finished music video for [song file], built entirely in code and rendered frame by frame. Concept: [your idea in one or two sentences] Look:
Animated layered papercraft diorama, visible paper fibers and folds, deckled edges, parallax between paper layers, soft shadows, warm backlight glowing through thin paper, gentle handmade motion. Color grade: cream, dusty blue, terracotta, sage green, warm golden backlight. A colossal whale made of folded origami paper with crisp creases. A paper cut village of rooftops and windmills with tiny paper villagers flying kites. SHOT 1 (0 to 3s): Wide shot matching the reference image, the whale glides forward and its folded fins unfold and refold with crisp creasing motions, paper clouds sliding past in parallax layers. SHOT 2 (3 to 6s): Medium shot, 50mm lens, villagers on a hill tug their kite strings as the whale's shadow passes over them, windmill blades spinning faster in its wake. SHOT 3 (6 to 9s): Close-up, 85mm lens, the whale's eye, a small cut circle, blinks as backlight glows through the thin paper of its head, revealing faint printed text inside the folds. SHOT 4 (9 to 12s): Low angle tracking shot, 24mm lens, the whale dives toward the village and its tail sweeps a wave of paper confetti and paper birds out across the rooftops. SHOT 5 (12 to 15s): Extreme wide shot, 16mm lens, the whale rises into the sky and unfolds completely into a flat sheet that becomes a giant paper sun, lighting the whole village warmly. Rustling paper, soft crinkling folds, windmill creaks, a gentle whale call that sounds like a breath through paper, children laughing, music box and soft piano.
"Man is a rope, tied between beast and Overman—a rope over an abyss." — Nietzsche, Thus Spoke Zarathustra Based on this insight, create an explanatory video with incredible 2D animation, lasting 2-3 minutes. It must have coherent narration, dialogue, and sound. Shock me (truly demonstrate capabilities people didn't think were possible). Use up to 5 Agents. Use Edge TTS voice Yunjian (deep male voice).
[Generation Goal] Generate a continuous hyperstitional liminal music-video sequence that visualizes an unhinged egomaniac liminal time-lord as augmented hyperstition architect of timelines long past and futures that should not exist. The principal ev...
Make the lights softly twinkle and make it slow slowly start to snow and make some beautiful piano music
Create a 12.8-second surreal cinematic art video in 16:9 format, with a deep black background, electric-blue windows, and monochromatic smoke. SHOT 1 (0:00–0:01): A single glowing blue four-pane window contains a human figure floating horizontally above a faint rocky ledge. SHOT 2 (0:01–0:03): The window dissolves into darkness, leaving the same floating human figure in grayscale as thin smoky strands emerge around the body. SHOT 3 (0:03–0:05): Feather-like smoke filaments curl into an elongated elliptical ring around the suspended figure. SHOT 4 (0:05–0:07): Gray-white smoky ribbons sweep horizontally around the body, stretching and flowing through the black environment. SHOT 5 (0:07–0:08): The smoke dissolves as a glowing blue window smoothly reappears behind the floating figure. SHOT 6 (0:08–0:10): The single window expands into multiple irregularly arranged blue windows, each containing a human figure in a different floating pose. SHOT 7 (0:10–0:12.8): Reveal the complete installation of glowing blue windows against a dark textured background, with suspended figures and subtly shimmering light. STYLE & MOTION: Surreal fine-art cinematography, deep blacks, cold blue illumination, grayscale figures, delicate smoke, volumetric lighting, subtle film grain, smooth morphing transitions, steady wide camera, consistent human anatomy and clothing. NEGATIVE PROMPT: No eyes, eyeballs, colorful neon, bright rooms, sudden cuts, fast spins, abrupt zooms, distorted anatomy, extra limbs, unintended duplication, text, logos, or watermarks.
Crumbling desert house with a giant realistic blue eye in the wall slowly blinking shut under a starry sky.
Turn the attached image into a seamless looping GIF (~15s, 15fps) styled as a surveillance-camera "subject analysis" sequence: 1. ACQUIRE – desaturated CCTV feed with REC, camera ID, running timecode; a search reticle locks onto the subject. 2. SILHOUETTE – background dims to a dark grid; AI detection boxes (head, torso, limbs + confidence scores) pop in; a scan line turns the subject into a flat silhouette. 3. STRUCTURE – silhouette becomes a glowing wireframe (edges + triangle mesh), then a pose skeleton with joint angles. 4. FEATURES – real colors return; an "ENHANCE" zoom on the face; animated callouts with typed labels for 4–5 key features. 5. PALETTE – extract the 6 dominant colors (k-means); swatches fly from the image into a panel with hex codes and percentages. 6. IDENTIFY – "TARGET LOCKED" + ID card (class, threat level, match %), then a glitch back to frame 1 for a seamless loop. Keep the original artwork intact (segment it, don't redraw it). Minimal HUD: white + one accent color, monospace font, a stage progress panel in the emptiest area of the frame, no text over the face. Export GIF + MP4.
A single continuous 30-second one-take filmed on a smartphone, vertical 9:16, handheld with slight natural shake. A busy downtown street at dusk after light rain, wet asphalt reflecting neon signs and car headlights. The camera operator is a pedestrian standing on the sidewalk, filming casually. 0-6s: The camera pans across the street. People walk past, a delivery rider waits at a red light. Ambient city sound, distant sirens. Then a few people stop and look up. The camera tilts up with a slight delay, as a real person's would. 6-14s: A huge humpback whale glides slowly out from behind the glass towers, floating about 40 meters above the street. Photoreal skin texture, barnacles, water droplets falling off its fins and onto the road. Its shadow passes over cars and crowds. People gasp, raise phones, and one person grabs a friend's arm. 14-24s: The whale drifts overhead and lets out a deep, low call that vibrates through the street. Windows reflect its body, puddles ripple from the sound, and a flag and trees sway in the air it pushes. The camera shakes slightly and refocuses. 24-30s: It continues down the avenue, tail sweeping gently, and fades into low clouds between the buildings. The shot ends with the crowd still looking up and the camera lowering. Realism: natural phone-camera behavior, mild auto-exposure shifts, slight lens flare from the neon, real-world scale and weight, no cartoon glow, no text or logos on screen. Ordinary, unposed pedestrians with natural reactions. Audio: @Audio1 or synchronized ambient city sound, crowd murmurs, wind, and a deep whale call. No music, no narration. Style: photorealistic, shot-on-iPhone look, natural color, light grain, realistic motion blur, sharp 4K.
Animated layered papercraft diorama, visible paper fibers and folds, deckled edges, parallax between paper layers, soft shadows, warm backlight glowing through thin paper, gentle handmade motion. Color grade: cream, dusty blue, terracotta, sage green, warm golden backlight. A colossal whale made of folded origami paper with crisp creases. A paper cut village of rooftops and windmills with tiny paper villagers flying kites. SHOT 1 (0 to 3s): Wide shot matching the reference image, the whale glides forward and its folded fins unfold and refold with crisp creasing motions, paper clouds sliding past in parallax layers. SHOT 2 (3 to 6s): Medium shot, 50mm lens, villagers on a hill tug their kite strings as the whale's shadow passes over them, windmill blades spinning faster in its wake. SHOT 3 (6 to 9s): Close-up, 85mm lens, the whale's eye, a small cut circle, blinks as backlight glows through the thin paper of its head, revealing faint printed text inside the folds. SHOT 4 (9 to 12s): Low angle tracking shot, 24mm lens, the whale dives toward the village and its tail sweeps a wave of paper confetti and paper birds out across the rooftops. SHOT 5 (12 to 15s): Extreme wide shot, 16mm lens, the whale rises into the sky and unfolds completely into a flat sheet that becomes a giant paper sun, lighting the whole village warmly. Rustling paper, soft crinkling folds, windmill creaks, a gentle whale call that sounds like a breath through paper, children laughing, music box and soft piano.
In darkness two lights spiral around each casting sparkles as they move the sparkles become stars in the night sky
Make the lights softly twinkle and make it slow slowly start to snow and make some beautiful piano music
A pelican rides a bike with 20 things stacked on its back: a goat, a grand piano, a burning cake... Then a pothole, one frozen second, and a dive into an infinite loop.
unchanging style, perfect visual consistency, edm, limited animation, handheld camera, feeling the music, techhouse, party, bouncing, shaky camera, dynamic, windy, foreshortening, hand dancing, non verbal, camera rocks side to side, unstable camera,...
You're a motion director and creative coder. Make a finished music video for [song file], built entirely in code and rendered frame by frame. Concept: [your idea in one or two sentences] Look:
"Man is a rope, tied between beast and Overman—a rope over an abyss." — Nietzsche, Thus Spoke Zarathustra Based on this insight, create an explanatory video with incredible 2D animation, lasting 2-3 minutes. It must have coherent narration, dialogue, and sound. Shock me (truly demonstrate capabilities people didn't think were possible). Use up to 5 Agents. Use Edge TTS voice Yunjian (deep male voice).
STYLE: Photorealistic live-action miniature-person VFX, cinematic macro photography, ultra-shallow depth of field, realistic physics, dynamic handheld camera, dramatic lighting, detailed textures, premium viral commercial aesthetic, 4K. Create a 30-second cinematic adventure featuring one athletic miniature woman at approximately 1/5 scale, wearing a pastel-blue sleeveless top, dark shorts, and tiny white sneakers. Maintain consistent face, hairstyle, outfit, body proportions, and scale throughout. She climbs a giant vacuum cleaner as it suddenly switches on, battling powerful suction and swirling dust. She races between enormous furniture legs, dodges a collapsing bedsheet, slides down a giant pillow, and runs across an avalanche of falling clothes. Using a dangling shirt sleeve as a rope, she swings onto a dresser just as the vacuum rushes beneath her. Finally, she lands triumphantly on a clean patch of floor, only for a giant sock to drop beside her. She looks up in disbelief as the camera pulls back to reveal the enormous bedroom. Use dynamic macro tracking, dramatic low angles, realistic fabric physics, detailed dust particles, natural shadows, strong foreground parallax, believable human movement, seamless transitions, and cinematic lighting. SFX: Vacuum roar, rushing air, tiny footsteps, fabric rustling, clothes tumbling, dramatic whooshes, landing impacts, and playful suspenseful music. NEGATIVE: Cartoon, anime, toy-like CGI, plastic skin, inconsistent character, changing outfit, distorted anatomy, duplicated limbs, inconsistent scale, floating objects, impossible physics, excessive motion blur, narration, subtitles, text, logos, watermark.
Create a 12.8-second surreal cinematic art video in 16:9 format, with a deep black background, electric-blue windows, and monochromatic smoke. SHOT 1 (0:00–0:01): A single glowing blue four-pane window contains a human figure floating horizontally above a faint rocky ledge. SHOT 2 (0:01–0:03): The window dissolves into darkness, leaving the same floating human figure in grayscale as thin smoky strands emerge around the body. SHOT 3 (0:03–0:05): Feather-like smoke filaments curl into an elongated elliptical ring around the suspended figure. SHOT 4 (0:05–0:07): Gray-white smoky ribbons sweep horizontally around the body, stretching and flowing through the black environment. SHOT 5 (0:07–0:08): The smoke dissolves as a glowing blue window smoothly reappears behind the floating figure. SHOT 6 (0:08–0:10): The single window expands into multiple irregularly arranged blue windows, each containing a human figure in a different floating pose. SHOT 7 (0:10–0:12.8): Reveal the complete installation of glowing blue windows against a dark textured background, with suspended figures and subtly shimmering light. STYLE & MOTION: Surreal fine-art cinematography, deep blacks, cold blue illumination, grayscale figures, delicate smoke, volumetric lighting, subtle film grain, smooth morphing transitions, steady wide camera, consistent human anatomy and clothing. NEGATIVE PROMPT: No eyes, eyeballs, colorful neon, bright rooms, sudden cuts, fast spins, abrupt zooms, distorted anatomy, extra limbs, unintended duplication, text, logos, or watermarks.
You are now the person in charge of this film, the director. Please help me make a short film. The theme of this film is "How to Reduce Phone Addiction". I want this film to be 1080P, 30fps, with a 16:9 aspect ratio, made using a Remotion project. You can use any technology and capabilities you want. No voiceover is needed; use Chinese subtitles to clearly convey the film's theme, and the motion effects must be sufficiently gorgeous.
Cinematic 2.5D animation in the style of fully painterly rendering, characters and environments look like gouache concept-art paintings in motion, visible brush texture on skin, cloth and architecture, flat posterized color blocks with hard-edged light shapes, matte finish, soft filmic volumetric lighting, shallow depth of field. NOT flat 2D cartoon, NO bold black outlines, NO cel-shading, NOT glossy CGI, NOT Unreal Engine, NO photorealism, no plastic skin. CHARACTER CONTINUITY: NIA: Young athletic night courier, 8 heads tall, messy short dark curls, expressive wide amber-brown eyes. Wears an oversized mustard-yellow rain jacket with a high collar and reflective stripes, cropped navy trousers, chunky white sneakers, fingerless gloves, and a small canvas courier bag. MASTER ODA: Elderly retired paper-folder, 7.5 heads tall, stooped and gentle, silver hair, round glasses, kind weathered face. Wears a soft grey cardigan over a white shirt, brown trousers, and worn slippers. Shelves of tiny paper cranes line his apartment wall. LIGHTING & ATMOSPHERE: Rooftops lit by magenta and cyan neon reflecting in rain puddles and drifting rain mist; the old man's balcony lit by warm tungsten lamplight and golden paper-lantern haze. 30-SECOND MULTI-SHOT NARRATIVE ANIMATION: [00:00–02:00 | Shot 01 | Rooftop]: Low-angle macro. Nia's chunky white sneakers splash through neon puddles on a wet metal rooftop, rain mist drifting. [02:00–04:00 | Shot 02 | The Fold]: Macro insert. Her fingerless-gloved hands fold a sheet of yellow paper into a small crane, sharp creases catching magenta light. [04:00–06:00 | Shot 03 | The Delivery]: Medium close-up. Neon rain reflects in Nia's wide eyes as she looks across the city at one tiny lit window high in a tower, a small candle glowing on its sill. [06:00–08:00 | Shot 04 | Grounded]: Medium shot. She slams her palm on a dead delivery scooter; the storm has grounded every drone, and the city is too far to reach on foot. [08:00–10:00 | Shot 05 | The Breath]: Macro insert. She lifts the yellow paper crane to her lips and breathes warm air over it. Its wings flutter. [10:00–12:00 | Shot 06 | Unfolding]: Dynamic tracking. The crane unfolds and grows to the size of a hang-glider, creases crisp, rain beading on its wings. [12:00–14:00 | Shot 07 | Lift Off]: Low-angle wide. Nia grips the paper frame and launches off the rooftop edge, yellow jacket flaring in neon haze. [14:00–16:30 | Shot 08 | The Flight]: Fast FPV dash. She swoops between neon signs and glass towers, rain streaks flashing past the paper wings. [16:30–18:30 | Shot 09 | Laughing]: Medium close-up. Her hair whips back, she laughs wide-eyed, and her fingertips glow paper-white against the dark. [18:30–20:30 | Shot 10 | The Tear]: Extreme macro on a paper wing edge. Rain softens the fibers and a small crease start
A angel taking her wings covering herself until her light expands through the wings and penetrates her whole body , she flies into the third heaven
Make a first-person CGI horror animation in the browser with three.js. Setting: 1,200 meters underground. Atmosphere: silence, fear of the hole, someone was here before me but never came out. Visuals: dark, claustrophobic, realistic lighting.
[Generation Goal] Generate a continuous hyperstitional liminal music-video sequence that visualizes an unhinged egomaniac liminal time-lord as augmented hyperstition architect of timelines long past and futures that should not exist. The principal ev...
Starlite in its Majestic Form, From deep in the Void, in the Realm of MidnightBlue