SUBJECTS: Xiao Yan <<<image_2>>>, Sword God of the Immortal Realm, tall and serene, long flowing black hair, glowing teal forehead mark, layered white and dark robes with teal trim, calm transcendent expression, movements swift and precise. ENVIRONMENT: Misty watercolor mountain lake <<<image_1>>>, towering blue-teal karst peaks fading into white haze, vast still water surface reflecting the mountains like a mirror, soft diffused light, gentle mist drifting between the peaks. The entire video remains in this single lake setting, with Xiao Yan standing on the water's surface. STYLE: Digital painting feel. Large simplified color blocks, hard-edge brushwork, low-detail structure, soft ink-wash atmosphere, preserving hand-drawn texture. All sword swings leave black-and-white ink-brush trails, like strokes painted with a calligraphy brush. No realistic 3D feel, no commercial CG advertisement feel, no polished realism. All sword movements are fast, sharp, and decisive — never slow or floaty. SHOT 1 (0–2s): Hard cut opening. Close-up shot, 35mm, steady hold / Xiao Yan raises his hand upward, and a sword materializes progressively along the path of his rising hand — the blade forms only as far as his hand has moved, appearing segment by segment rather than all at once, faint teal light tracing its emerging edge / SFX: low resonant hum, soft chime as the blade completes SHOT 2 (2–6s): Top-down high-angle shot, 50mm, steady overhead hold / A circular ripple wave radiates outward across the lake surface with Xiao Yan at its center. He begins moving in swift footwork while dancing with the newly formed sword — first a sharp forward thrust, then a full 360-degree spinning slash, then a quick step-dash to a new position. Every time his feet touch down in the footwork, the still lake surface ripples outward from beneath him. Every sword stroke leaves a black-and-white ink-brush trail in the air / SFX: water ripples spreading, blade cutting air, quick footsteps skimming water SHOT 3 (6–12s): Medium tracking shot following his body, 35mm, camera shaking with each strike / Xiao Yan continues spinning and weaving rapid, intricate sword patterns — spinning slashes and leaping cuts blending into a fast continuous rhythm, each movement decisive and explosive. Every slash trails black-and-white ink-brush strokes through the air, layering like living calligraphy. The camera jolts with every cut, and the lake surface sends out expanding waves each time he steps and dashes across the water / SFX: rapid blade whooshes, sharp air cracks, rhythmic water splashes, rising orchestral tension SHOT 4 (12–15s): Ending shot. Close-up from directly in front of his face, camera slowly pulling backward / The sword dance complete, Xiao Yan holds still as the sword in his hand gradually dissolves into nothingness — glowing light particles rise from wherever the blade is fading, the particles appearing progressively
Chinese Ink
Explore free Chinese Ink video prompts from YouMind's AI prompt library, grouped under styles. Every prompt is curated from real creative workflows and ready to copy, adapt, and reuse.
Use 2 reference images. Treat image1 as Person A and image2 as Person B. Represent Person A and Person B as characters appearing in a live-action music video (MV) while maintaining the facial features, hairstyle, body type, expression, costume impression, atmosphere, and character identity from the reference images. Do not mix the two people. Do not swap faces, hairstyles, costumes, physiques, vibes, VFX, or character traits. Maintain the individual personality of each reference image and depict them clearly as separate individuals. Integrate characteristic decorations or silhouettes from the reference images naturally as fantasy costumes for a live-action MV. Show realistic textures, hair swaying, fabric movement, accessory reflections, skin texture, and light and shadow. The overall style should be a cute, elegant, and transparent live-action fantasy MV. The background is not a real-world location, but a 'Pastel Ink Dream Stage' for a live-action MV. Arrange a soft white studio space with pale ink, watercolor light, translucent glass, swaying silk fabric, transparent rings, a faintly reflective floor, floating paper fragments, soap-bubble-like circles, and stardust particles. Focus on soft pastel colors such as milky white, baby blue, lavender, pale pink, cream yellow, mint green, and thin cyan. Colors should not emit strong light but appear to bleed faintly. The background is not static from the start; synchronized with 118 BPM, pale ink clouds, watercolor light, transparent rings, glass reflections, fabric, and light particles slowly expand, flow, sway, and melt. Add both cute ink-style VFX and delicate hand-drawn effects. Ink is presented as transparent watercolor, pale brush marks, milky splashes, small ink grains, and blurs spreading in the air. Hand-drawn effects appear momentarily as thin white lines, pale pastel outlines, small stars, thin lightning, hand-drawn speed lines, wavy lines, and sparkling trails. Shake the lines slightly to retain a hand-drawn warmth. Person A's VFX should be sharp and transparent, with thin lines, transparent rings, liquid glass ripples, and sharp hand-drawn trails reacting to the shoulders, wrists, feet, and turns. Person B's VFX should be soft and sweet, with pale ink blurs, stardust, small light flowers, soft ribbon-like brushes, and hand-drawn sparkles reacting to fingertips, hair, costumes, and turns. At the moment they approach, Person A's ring VFX and Person B's stardust VFX momentarily overlap as pale ripples of light before separating immediately. VFX must not hide faces, eyes, body lines, limbs, costume details, or dancing. Costumes are glamorously redesigned for a live-action MV while keeping the reference image worldview, adding glossy materials, layers, short jackets, swaying fabric, chains, belts, ribbons, accessories, boots, gloves, metallic parts, transparency, and accent colors. Person A and Person B show a sense of being a couple, but their costume and VFX personalities are clearly distinguished. Hair, fabric, ribbons, accessories, and characteristic decorations sway naturally with the dance. Expressions are cute and poised, showing a couple-like distance. When one looks at the camera, the other looks at the partner or slightly away; they do not make the same expression simultaneously. The overall impression is a live-action characterization of image1 and image2 in a pale pastel ink world couple dance MV. Person A is cool and sharp; Person B is soft and glamorous. The background is cute but not cheap-looking, moving beautifully with transparent watercolor ink and hand-drawn VFX. Prioritize faces, hairstyles, body types, expressions, and silhouettes. No text overlays, subtitles, logos, or readable characters. No graffiti, spray art, strong neon, cyber-style, or normal landscape backgrounds. No duplication of people, no new people, no perfect synchronization, no symmetrical copying, no standing still, and no just walking. Use one or more reference images. Treat all persons/characters in the reference images as protagonists. If there is 1 image, feature 1 person; if 2 images, 2 people; if 3 images, 3 people, making them all appear simultaneously in the same video. 15 seconds, 60fps. A high-quality dance video in the style of an idol concept MV. Ensure a tempo suitable for a short MV, cute choreography, and synchronized hand-drawn 2D effects. Describe smooth movements for hair, clothes, accessories, hands, steps, turns, gaze, and effects. Place everyone in the same background, shooting space, and MV scene at once. Do not change the background for each reference image. Do not split into different scenes per person. Do not swap characters mid-way. Do not introduce them one by one. For multiple reference images, treat each as an independent person. Do not mix faces, hairstyles, hair colors, builds, costumes, accessories, genders, age ranges, or vibes. Do not make them a pair with the same face, hair, or outfit. If using male and female references, maintain them clearly as male and female. Prioritize retaining the characterization from the reference images, including texture, art style, atmosphere, and personality. Even if textures differ between references, keep them individual for each character. Do not force a uniform art style on everyone. If full bodies or costumes are not visible, naturally complement them based on colors, materials, silhouettes, and character traits from each image. Complementary parts must follow the same direction as their respective reference image. Do not borrow features from other characters. Fix the background as a single common MV shooting space: either an indoor studio, a room by a window, or a simple shooting space. Use soft natural light and an organized background where everyone looks like a lead. Do not change the location per shot; only change camera angles within the same space. Analyze commonalities across the reference images to create a single idol concept MV space, adjusting for atmosphere (bright, pale, calm, humid, cool, cute, etc.). The music is a Japanese song; do not use real existing songs. The video concept is a short concept MV where all characters dance together cutely and impressively in the same space. Priority: everyone exists simultaneously, everyone looks cute, the MV is memorable, and dance integrates with hand-drawn 2D effects. Use side-by-side, triangular, diagonal, or front-to-back arrangements so everyone is visible. Everyone dances at once; no solo-only parts, standing still, or separate-location direction. Do not use template 'cuteness'; analyze the references to create a cohesive idol concept cuteness. Bright characters: bouncy cuteness. Calm characters: elegant cuteness. Cool characters: shy or poised cuteness. Ephemeral characters: soft cuteness. Street-style characters: rough and playful cuteness. Choreography: solo dance if 1 person, group dance if 2+. Include synchronized moments and moments showing individuality. Use hands, shoulders, neck, waist, feet, gaze, turns, and poses naturally. Movements should be cute, easy to mimic, and memorable. No overly childish, overly sexy, excessively intense, unnatural jumping, or random movements. Hand-drawn 2D effects are auto-generated based on character analysis. Ensure shapes, lines, textures, colors, density, and timing suit everyone. Unify the screen with one MV design while giving characters slight variations in color/line style as needed. Effects are hand-drawn motion graphics composited over the video, resembling rough, cute 2D animations like crayon, pencil, oil pastel, or pale ink. Sync them with hands, faces, feet, body movements, turns, gaze, and poses. Balance them across the screen without favoring one person. Do not hide faces or bodies too much. Configure as if shot with 5 cameras, switching every 2 seconds: Front, Top, Left, Right, Back. Maintain the same background space, only changing angles. Prioritize compositions where everyone is visible, including full-body or knee-up group shots. No close-ups that cut people out. Do not fix the camera completely; shake it lightly to the beat (small bounces, punch-ins, slight sways). Do not use messy handheld shaking. 0.0-2.0s: Front camera. Everyone appears in the same background. Full-body or knee-up. Arrange side-by-side or in formation. Everyone rhythmically performs a cute intro pose and small steps fitting their personality. Hand-drawn 2D effects matching the atmosphere appear near hands and faces. 2.0-4.0s: Top camera (overhead). Everyone enters the frame and acknowledges the camera. Coordinate facial gestures and hand accents while maintaining individual character traits. 4.0-6.0s: Left camera. Short choreography using body orientation, waist, shoulders, and hands. Keep knee-up to full-body distance. Hand-drawn effects flow across everyone following movement trails. 6.0-8.0s: Right camera. Everyone faces the opposite way while acknowledging the camera. Cute beat-synced choreography with shoulders, hands, and feet. Show clear steps with a natural composition. Effects derived from reference colors/shapes appear at shoulders and feet. 8.0-10.0s: Back camera. Hair and costumes sway softly. Natural silhouette composition. Everyone looks back over their shoulder at the camera, synchronized or slightly staggered. Includes turns and hand poses with effect trails. 10.0-12.0s: Front camera (Climax). Knee-up to full-body. Memorable group choreography using full body. Increase effect density. Spread shapes/lines across the screen. Add short camera shakes on 'hits'. 12.0-14.0s: Top camera. Everyone looks up with cute facial/hand gestures. Hand-drawn effects spread softly from hands. Maintain all facial/hair consistency. 14.0-15.0s: Ending scene. Front-facing or slight diagonal. Final group pose flowing from the dance. Not necessarily a face close-up; choose the most attractive group composition (full-body to bust-up). No sudden zooms, jump cuts, or abrupt face close-ups at the end. Use a smooth camera approach or slight stop. Emphasize the pose through body stillness, hand shapes, gaze, and lingering movement of hair/fabric and a short burst of 2D effects. Constraints: No characters other than the protagonists. Do not merge multiple references into one person. Do not mix male and female faces. Do not swap hairstyles/costumes. No twin-ification. Do not share character traits just because they share a background. No costumes contradicting references. No poses/expressions/icons/colors inconsistent with characters. Do not use the same template for every effect/gesture. Ensure dance and effects are perfectly synced. Effects should be part of the choreography, not too weak. No explosions, fire, smoke, excessive glitch, or flashy magic. No text, subtitles, logos, or watermarks. Render the entire 15 seconds smoothly at 60fps.
[Style] Live-Action Fantasy Comedy short drama, realistic slice-of-life texture, photorealistic VFX, 8K Ultra HD, vertical 9:16 screen, 2 people appearing. [Duration] 15 seconds [Scenes] Scene A: Home hallway, a traditional Chinese scroll hanging on the wall featuring a classical brushwork portrait of the female lead, warm natural indoor lighting; Scene B: Modern living room + open kitchen, bright indoor lighting. [Characters] Male lead, female lead (the portrait character and the female lead are the same person). [00:00-00:06] Shot 1: The Slap Hook Handheld camera with slight shaking, medium close-up: The male lead stands in front of the scroll admiring the lady in the painting with a smile, pouts his lips and slowly leans in to kiss the lady's cheek for one second. Suddenly, the female lead's arm naturally extends out from the painting—the process of the arm emerging is fluid and smooth, the emerging part immediately shows real skin and sleeve texture, connecting seamlessly with the scene—slapping the male lead hard, then immediately withdrawing back into the painting as the portrait returns to a static state. The male lead's head is slapped to the side, his body leaning back, clutching his cheek and stepping back, eyes wide in shock, then changing to an expression of surprised delight. [Dialogue/Lip-sync Guide] Male lead says while clutching his face: "Wow, it can actually do that?" Sound Effect: A sharp, loud slap. [00:06-00:11] Shot 2: Pull Her Out Same hallway, same camera position, handheld shot: The male lead excitedly reaches both hands into the scroll, grabs the hands of the person in the painting and pulls outward—the female lead is pulled entirely out of the painting: the emerging part instantly becomes a real person with real volume, skin, and the drape of a traditional skirt, with lighting consistent with the hallway; the part still inside the painting retains the flat brushwork texture, with a natural transition between realistic and fantasy elements. Her upper body leans out of the painting as she is pulled out by the male lead, landing on her feet, frowning and struggling with an annoyed expression; the portrait on the scroll behind her disappears, leaving a blank paper. [Dialogue/Lip-sync Guide] Female lead shouts angrily: "Let go of me, you pervert!" Sound Effect: Fabric rustling + struggling sounds. [00:11-00:15] Shot 3: Lazy Ending Hard cut to a modern living room, fixed medium shot: The male lead is comfortably slumped on the sofa, stuffing chips into his mouth from a bag and laughing heartily; a bowl of chips and a stir-fried dish are on the coffee table. Background open kitchen: The female lead is standing at the stove stir-frying with a spatula, back to the camera, creating a slice-of-life comedy atmosphere. Sound Effect: Male lead's hearty laughter + sound of stir-frying.
A mesmerizing display of @[character]'s masterful swordsmanship. High-end cinematic 3D realism fused with expressive ink-brush action. High-sakuga anime choreography, sweeping sumi-e brush strokes, flowing ink splashes, dynamic calligraphic energy and graphic black ink trails define every movement. Extreme perspective, dramatic foreshortening, cinematic tracking shots, volumetric lighting, heavy atmospheric haze and explosive ink bursts replace conventional visual effects, while realistic materials and feature-film rendering preserve depth, weight and scale.
Video from reference image · Seedance 2.0 · 4K · Vertical 9:16 · 15s · Pure eye/facial acting · Zero dialogue · Ultimate live-action performance. CHARACTER REF (= upload setting image to lock character): Ancient beauty, black hair in high bun with flowing tresses, gold-set gemstone crown + pearl tassels, off-shoulder pink floral embroidery bandeau dress, light pink sheer outer robe, long tassel earrings. Facial features, makeup, hair accessories, and clothing must be 100% consistent with Reference Image, no deformation or face-swapping. Vertical composition: 9:16 aspect ratio, face centered/upper, breathing space, suitable for close-ups and eye macro, background blurred. SCENE: Quiet garden pavilion, translucent veils behind, misty flower shadows in distance, warm twilight light, floating dust in light beams, light breeze moving veils and hair. Quiet, elegant, minimalist. PERFORMANCE CORE: Pure eye + facial expression, zero dialogue/voiceover/subtitles. All emotions conveyed via eyes, lashes, brows, nose, and lips. Oscar-level acting: drama in face, subtext in eyes. Real skin fuzz and breathing rise/fall, irregular blinking, eyes move first then head. Micro-expressions with 'imperfect reality', fluid and not stiff. SHOT 1 (0-2.5s): Facial medium close-up, eyes downcast, dazed/lost in thought, lashes quiver, lips slightly parted then pressed, visible breathing. SHOT 2 (2.5-5.5s): Eye macro, eyes move from static, pupils shifting as if remembering, warmth rising in eyes, subtle softening of mouth. SHOT 3 (5.5-8.5s): Facial close-up, warmth met with sudden sting, eyes tremble, slight tears, brows furrow then relax, nose flares, restraining emotion. SHOT 4 (8.5-11.5s): Eye macro, tears well but don't fall, eyes close briefly, reopen with vulnerability hidden. SHOT 5 (11.5-15s): Facial medium close-up, eyes look off-screen, soft, warm, moist eyes, slight smile of relief/melancholy, lips move slightly then stop (words left unsaid), ending in a cold yet gentle, slightly melancholy mood. CAMERA: Handheld with slight breathing feel, alternating facial close-up/eye macro, shallow depth of field, focused on eyes/face. ATMOSPHERE/LIGHT: Twilight warm light, film grain, floating dust, veils and hair moving in air. CONSTRAINTS: 4K, 9:16, 15s, character consistency, zero dialogue, emotional progression, film-like realism, no AI artifacts (plastic skin/shining eyes), smooth transitions, no subtitles/watermarks.
A 30-second vertical short drama, 16:9 aspect ratio, cinematic feel, movie-grade lighting, high-end ancient style domineering CEO aesthetic, beautiful tragic tension, surreal texture. Scene: A grand ancient palace and courtyard, cold moonlight, flickering candlelight, swirling mist, finally transitioning to the cold Guanghan Palace on the moon. Characters: Houyi: A handsome and domineering archer, tall and powerful, wearing a one-piece beast-skin red robe, with a powerful and oppressive aura. Chang'e: An exquisite and delicate woman in flowing white clothes, her eyes filled with fear and repression. Wu Gang: A handsome and brave man outside the Moon Palace, wearing dark tight-fitting clothes with sleeves rolled up, showing strong arm and chest muscles, holding a giant axe to chop the laurel tree. Style: Movie-grade lighting, shallow depth of field, strong contrast between cold moonlight and warm candlelight, high-end classic Chinese photography texture, cinematic color grading, extreme detail, sad particle light effects, and strong emotional tension. Segment 1 (0-15s): 0-2s: Deep and powerful narration: 'He is Houyi, the one who shot down nine suns.' (Fast montage editing: Houyi drawing his bow to shoot the suns, one by one the suns fall, the sky instantly darkens, people on the ground kneel and cheer in shock, an epic and shocking scene, Houyi laughs wildly). 2-4s: Night view of the grand palace, Houyi's tall figure slowly enters the hall, imposing. 4-7s: Cut back to the bedside in the palace, Chang'e retreats in fear as Houyi strides closer. 7-10s: Houyi forcefully grabs her slender wrist and growls dominantly: 'Chang'e, from now on you can only stay in the palace!' 10-12s: Chang'e struggles in panic, eyes filled with tears: 'Don't do this, let me go...' 12-15s: Houyi sneers and traps her tightly in his arms, announcing forcefully: 'Wife, let's cultivate immortality together and live forever!' Segment 2 (15-30s): 15-17s: Late at night, Chang'e wanders alone by the window in the palace, her expression painful and repressed, looking up at the moon, muttering: 'God, I've really had enough...' 17-19s: She accidentally discovers the hidden elixir of immortality in the furnace on the table, her eyes turning from fear to determination, muttering: 'Is this... the elixir of immortality?' 19-21s: Chang'e takes a deep breath and swallows the elixir in one gulp, her body instantly emitting a brilliant light. 21-23s: Chang'e's white clothes fly out the window like clouds, soaring into the night sky, painfully muttering: 'Sorry Houyi... I'm leaving first.' 23-26s: Houyi suddenly rushes into the hall in a rage, picks up his divine bow and fires several arrows in succession. 26-28s: Houyi roars in frustration: 'Chang'e! How dare you betray me! Come back!!' 28-30s: The arrows miss her and fall away, she flies higher and higher, tears scattering in the wind.
A vast monochrome city under a blank white sky. Every building facade is covered with handwritten words in black ink poems, warnings, names, unfinished sentences. The streets are empty except for loose paper drifting across the pavement. Opening frame: the camera glides down a silent boulevard between towering buildings covered in text. The ink moves slightly, as if breathing. At the 2-second mark, one word detaches from a wall. It floats into the air and becomes a cloud. Then thousands of words peel away from buildings, rising into the sky. Some become rain, some become birds, some become lightning, some become black snow. Sentences unravel into long ribbon storms that whip through the streets. The camera follows a single phrase as it transforms into a tornado of letters, pulling street signs, papers, and window reflections into its spiral. VFX escalation: the weather becomes linguistic. Rain falls as tiny punctuation marks. Thunder appears as giant words flashing across the sky. Fog forms from erased sentences. Velocity ramp: a lightning bolt made of handwritten text strikes the street , individual letters suspended in mid-impact, glowing white against the monochrome city. Final moment: all text vanishes from the buildings, leaving the city completely blank. A single new word appears on the ground beneath the camera: REMEMBER. Experimental typographic surrealism, monochrome art-film aesthetic, ink particle simulation, atmospheric word-weather VFX, cinematic minimalism, 4K.
Style Positioning: Vertical screen Chinese-style fantasy 3D CG animation, similar to game trailers / mobile game ultimate skill cutscenes / AI xianxia short film quality. Overall Style: Oriental fantasy xianxia action blockbuster, female warrior in white, breaking through enemy formations with a folding fan, massive battlefield, golden spiritual wind blades, giant transparent goddess avatar, crimson flame dragon bombardment, dark clouds overhead, sand and dust explosions, cinematic slow motion, high-speed camera movement, vertical screen epic composition. No subtitles, no text overlays. Shot 1 (0-3 seconds) Subject: A female xianxia warrior in white, black long hair, golden hair accessories, white and gold long dress, holding a white and gold folding fan. Action: Opening shows dense ancient military formations under dark clouds; then the female lead descends from a high altitude, sleeves and ribbons fluttering; cuts to a macro close-up of the folding fan, fingers pressing on the golden fan ribs, the white fan surface with golden floral patterns emitting a faint glow. Environment: Desolate ancient battlefield, distant mountains, low dark clouds, tens of thousands of black-armored soldiers. Camera: Extreme long shot to close-up, then cut to folding fan macro close-up, advancing in slow motion. Constraints: The folding fan must be clear, with a white surface and golden ribs, do not turn it into a sword. Shot 2 (3-7 seconds) Subject: Female lead facing the charging black-armored formation. Action: Enemy troops charge at her, the female lead spins low to the ground and swings the folding fan; a golden crescent wind blade sweeps across the ground, sand explodes, and the front row of soldiers is blown away by the shockwave; the female lead lands on one foot to finish the move, white skirt and long sleeves fluttering in the wind. Environment: Battlefield ground cracks, sand walls diffuse, soldiers are tossed into the air. Camera: High-speed charge from the enemy's perspective, then the camera tilts and rotates following the female lead's swing. Constraints: The core action is "sweeping thousands with a folding fan," do not use swords or blades for slashing, no gore. Shot 3 (7-10 seconds) Subject: Female lead ascends and summons a giant goddess avatar. Action: A golden pillar of light rises under the female lead's feet, lifting her toward the sky; a giant semi-transparent white goddess avatar emerges behind her, hands encircling, then forming a hand seal, with a circular divine halo appearing behind. Environment: Dark clouds churning, battlefield soldiers appearing tiny below, gold and white particles in the air. Camera: Low angle from the ground shooting up as she ascends, then push to a frontal view of the giant holy avatar. Constraints: The avatar should be solemn and transparent, like a manifestation of xianxia divine power, do not turn it into a machine or monster. Shot 4 (10-13.5 seconds) Subject: Crimson flame dragon energy erupts from battlefield fissures. Action: Red cracks appear on the ground, two flame dragons first burst out; then multiple flame dragon heads erupt from the ground in a spiral, forming a huge explosion cloud that sweeps across the entire formation. Environment: Battlefield illuminated by red firelight, sand and flames soaring, fallen soldiers scattered around. Camera: Overlooking the battlefield, then rapidly zoom in on the erupting flame dragons. Constraints: Flame dragons are in energy form, do not turn into real animals biting; show shockwaves and explosions, no gore. Shot 5 (13.5-15 seconds) Subject: Female lead stands in the center of the battlefield after finishing her ultimate move. Action: Female lead stands calmly, holding the folding fan, long hair and white skirt fluttering in the remaining wind; smoke, firelight, and fallen enemies gradually disperse behind her. Environment: Dark cloud battlefield, broken ground, distant formation collapsing. Camera: Bust close-up to full-body freeze-frame, slow motion ending. Constraints: Female lead remains calm, elegant, and powerful, no shouting, no distorted expressions. Negative Prompts: Subtitles, text overlay, logo, watermark, modern city, modern weapons, firearms, gore, severed limbs, excessive horror, fan turning into sword, fan disappearing, female lead face change, hairstyle change, clothing change, finger fusion, extra fingers, extra limbs, body deformation, facial collapse, avatar turning into monster, flame dragons turning into real animals biting, enemy soldiers frozen, shockwaves unreadable, chaotic action, camera completely out of control, cheap game graphics, random text, garbled code.

15s / 120 BPM / 15 Shots / Cinematic Routine Theatrical Anime Style / Ultra High-End / 4K Wardrobe: @[image1] < Extract character costume and personal colors from here. Environment: Completely white infinite space. The floor has a slight mirror reflection, and fine dust motes and lens flares float in the air. Mood: Overwhelming release of color. A sharp and fluid street dance that seems to tear through the silence. Music: Hybrid Orchestra. A sharp string melody synchronized with the brush strokes overlays a heavy beat. Color Logic: High-saturation liquid paint extracted from the main colors of @[image1]. Pursue only the texture of thick, viscous paint, completely excluding gemstone or crystal textures. Style: Theatrical Anime, Highly Detailed, Cinematic Lighting, Rim Light, Depth of Field, Ray Tracing. Shot 1: [Telephoto 85mm Close-up] Close-up of feet. Liquid paint with the color of @[image1] splashes violently into the void with each step. / SFX: Heavy bass and paint splash sounds. Shot 2: [Medium Tracking] Waist twist. Gripping the brush in the right hand and drawing an arc from behind. Thick liquid paint leaves a trail. Shot 3: [Snap Push-in] Alternating arm swings. Cyan and lime X-shaped paint strokes intersect in mid-air. Emphasize the texture of paint dripping from the tip of the brush. Shot 4: [Ultra Wide 14mm Low Angle] High-speed spin. A huge color splash covers the screen with an exaggerated perspective. Shot 5: [Vertical Push-in] Jump. Swinging the brush vertically, creating a thick streak of paint that defies gravity. Shot 6: [Wide Orbit] Mid-air half-turn. Only paint splashes spread radially. Gemstone-like particles are completely excluded. Shot 7: [Ground-level Drift] Landing. A ring of color paint spreads from the feet and fades like ripples. Shot 8: [Telephoto Close-up] Close-up of the hand holding the brush. Even during continuous turns, the brush is never released, drawing a perfect circular path. Shot 9: [Handheld Low Angle] Dashing forward three steps. Each step causes an explosion of colors derived from @[image1]. Emphasize the background bokeh. Shot 10: [Extreme Macro] The brush passes close to the camera lens at high speed. Beautiful bokeh due to depth of field and lens flare interference. Shot 11: [Rotating Wide] Full body turn. Color paint rings envelop the character. The brush is fixed in the right hand. Shot 12: [Stabilized Slow Motion] A moment of stillness. Viscous paint flows from the broadly drawn brush like a long thread. Shot 13: [Low Profile Dolly] Low-posture movement. Moving smoothly while holding the brush through the static paint trajectory. Shot 14: [Ultra Wide Push] Explosive dash. The key color of @[image1] spreads across the entire screen, blanketing the white. Shot 15: [Theatrical Close-up] Front view. Slamming the brush into the camera. The screen fills with thick paint and dramatically fades to black. / SFX: Shockwave and deep reverberation.

15-second ultra-cinematic dark fantasy transformation sequence inside a lonely artist studio at night. A human artist sits at a wooden desk under a single flickering lamp, sketching strange occult shapes inside an old sketchbook. Rain taps against the windows. The room is quiet, filled with paper, ink bottles, charcoal, torn drawings, and shadows. Suddenly the black ink on the page begins moving by itself. It spreads across the sketchbook like liquid darkness, forming eyes, claws, and twisted symbols. The camera slowly pushes closer as ink spills upward from the page instead of downward, floating into the air like living smoke. The artist freezes, staring in disbelief. Thin black ink tendrils crawl from the sketchbook onto the artist’s hands and arms. The ink spreads across the skin like moving tattoos, rewriting the body with sharp manga-style lines, black veins, and liquid shadow patterns. The transformation accelerates. Fingers lengthen into ink-black claws. The face becomes partially covered by dripping brushstroke shadows. Horn-like shapes form from splashing ink above the head. Pages tear loose from the sketchbook and orbit around the artist. Each page shows animated drawings that move independently, screaming silently in charcoal lines. The artist rises from the chair as the body becomes a living ink demon -half human, half sketch, made of black liquid ink, paper texture, jagged outlines, and distorted shadow anatomy. Final cinematic moment: the Ink Demon fully emerges, stepping out from the collapsing sketchbook as the studio walls become covered in rapidly drawing occult illustrations. The creature opens glowing white eyes while ink drips upward into the darkness. Style: ultra-cinematic dark fantasy, ink horror aesthetic, manga-inspired linework, liquid ink simulation, living sketch effects, gothic artist studio, black-and-white contrast with small warm lamp highlights, surreal transformation VFX, no text, no overlays. Audio: dark cinematic score, rain on windows, pen scratching paper, ink bubbling, pages tearing, wet ink movement, low supernatural rumble, distorted breathing.

Masterpiece, best quality, ultra-detailed cinematic digital painting of a massive floating Chinese palace built like a grand ancient ship, hovering among the clouds. The structure features multiple ornate tiers with traditional Chinese architecture, golden details, red lanterns, and intricate woodwork. It is surrounded by dramatic clouds and floating rocky mountains under a bright sky with sunlight breaking through. Epic scale, majestic and mystical atmosphere with soft god rays and floating particles. Highly detailed architecture, clouds, and lighting. In the bottom left corner, add a small elegant signature reading exactly 'Kisalay' in refined handwritten calligraphy style. No other text or watermarks. Cinematic composition, vibrant yet elegant colors, best quality, 8K resolution.

A unique texture blending watercolor and ink wash painting. An artistic style featuring water bleeding into paper, ink blurring, and layered fine pencil line drawings. The design, color scheme, and shape of the characters and jet skis are faithfully maintained from the reference image. The world setting is 'City of the Sea.' [World Setting] No city roads exist. Buildings line the sea, and waterways serve as highways. Features giant canals, stone bridges, glass sluice gates, maritime markets, floating lighthouses, floating stations, and residential areas on the water. In the distance are massive offshore cities and port towers. The water surface reflects the sky, depicted fantastically with watercolor bleeds. Scene 1 (0-3s) Sunrise. A quiet city of the sea. The character straddles the SEA YR2. Engine starts. Ripples spread on the water like watercolor paint. Scene 2 (3-6s) Sudden acceleration. High-speed travel through a massive canal. Passing low under a bridge. Splashes scatter like ink splatters. Scene 3 (6-9s) High-speed cornering through the side of the market, the water residential area, and the harbor. The machine is reflected in the glass of the buildings. Camera rapidly switches between drone, tracking, horizontal movement, and low-angle shots. Scene 4 (9-12s) A large jump. A panoramic view of the city while jumping over a canal. On landing, a splash effect like watercolor spreading on paper. Scene 5 (12-15s) The city of the sea dyed in the sunset. Heading straight toward a giant sea bridge. The final shot is a long pull-back from the rear. The entire city spreads out like a single watercolor painting and fades out. Visual Effects - Watercolor bleeding - Ink splashes - Rough pencil touches - Paper texture - Soft glow - Cinematic lighting - Cinemascope - Ultra-high density background - High-speed camera work - Water reflections - Speed-oriented motion - Natural motion blur - Realistic splashes - No text, subtitles, or logos

[CINEMATIC SETUP] Epic wuxia martial arts cinema, flowing wire-fu choreography, fast dynamic combat with sweeping camera movement, fabric and energy trails in constant motion, golden hour mist, painterly color grade with deep contrast, Chinese

A cinematic, high-contrast live-action action video set in a stark minimalist white gallery space. The subject is the woman from the reference image: straight black bangs, long black hair, a delicate and solemn expression, and translucent fair skin. She wears a traditional kimono inspired by the reference image, with deep crimson red floral patterns, surrounded by red camellias and flowers. She wields a massive calligraphy brush with force, releasing thick black sumi ink into the air. The ink flows like a living substance and transforms into a powerful tiger and two dragons that swirl around her. Fully photorealistic, not 3D CGI. Natural skin texture, realistic fabric fibers, liquid ink behavior, cinematic lighting, slow motion, dynamic tracking shots following the brush strokes, ultra-detailed, grounded and dramatic atmosphere.

{{Image 1}} = Storyboard reference. Based on the attached storyboard image {{Image 1}}, create a high-quality 15-second horizontal 16:9 video. Theme: 'Kyoto where Sumi-e (ink wash painting) and live-action mix.'

A cinematic, high-contrast action video in a stark minimalist white gallery space. A character wearing a traditional black samurai kimono, long flowing white hair, and a white Oni demon mask wields a massive, oversized Japanese calligraphy brush. The character dynamically spins and slashes the brush, leaving thick, fluid, three-dimensional black sumi-e ink strokes suspended in mid-air. The ink magically materializes into a ferocious, hyper-realistic tiger and twin massive Chinese dragons that swirl majestically around the character. Photorealistic 3D CGI, Unreal Engine 5 realism, ultra-sharp details, Unreal Engine 5 render, dramatic contrast between deep black ink and the brilliant white background. Slow-motion sweeps, dynamic tracking shots following the brush strokes, fluid particle simulation, studio lighting, 8K resolution.

A hyper-realistic, dark fantasy cinematic video sequence. A young Japanese woman with short, straight silver-white hair and a sharp hime-cut fringe, dressed in a traditional pastel pink kimono with a floral obi, is masterfully practicing traditional calligraphy. The scene transitions between extreme close-ups of a high-quality calligraphy brush dipping into thick, glossy jet-black ink, and wide shots of a dimly lit, atmospheric traditional Japanese dojo illuminated by glowing paper lanterns. As she paints fluid strokes on aged parchment, the black ink magically comes alive, erupting off the paper. The ink dynamic morphs into a roaring, glowing-eyed ink dragon, then opens a swirling, chaotic vortex of liquid black ink floating in mid-air. Out of the parchment, a menacing, powerful shadow demon entity with glowing fiery orange eyes and cracks of golden energy emerges, roaring and extending its dark, smoke-like limbs. The scene cuts to an epic, desolate battlefield under a stormy, overcast sky where an army of these ink-shadow monsters charges forward. The woman stands resolutely, holding her brush like a weapon, as liquid black ink violently splashes around her, partially coating her pink kimono in jet-black residue. Cinematic lighting, dramatic shadows, ink-splatter dynamics, high-octane action, 8k resolution, photorealistic textures.

Create a 15-second cinematic video in an ink wash + watercolor painting style. A graceful dancer moves slowly in an empty white space, and every movement of her body leaves flowing trails of black ink and soft watercolor pigments behind her. The ink spreads like living brushstrokes, forming clouds, waves, and abstract shapes in the air. 0–5s: The dancer appears in a minimal white canvas space, taking a slow step forward. Each step releases gentle ink splashes from her feet, spreading like wet ink on rice paper. 5–10s: Her dance becomes more expressive—spins, arm sweeps, and jumps create long flowing ink trails. Watercolor reds, blues, and gold tones begin blending with black ink, forming chaotic yet beautiful brush textures across the scene. 10–15s: The ink trails fully fill the frame, transforming the entire environment into a living hand-painted masterpiece. The dancer fades into the artwork as the camera slowly pulls back, revealing a complete traditional ink painting in motion. Style: traditional East Asian ink wash painting, watercolor blending, hand-brushed textures, soft paper grain, cinematic lighting, artistic slow motion, highly emotional and surreal visual storytelling.
SUBJECTS: Xiao Yan <<<image_2>>>, Sword God of the Immortal Realm, tall and serene, long flowing black hair, glowing teal forehead mark, layered white and dark robes with teal trim, calm transcendent expression, movements swift and precise. ENVIRONMENT: Misty watercolor mountain lake <<<image_1>>>, towering blue-teal karst peaks fading into white haze, vast still water surface reflecting the mountains like a mirror, soft diffused light, gentle mist drifting between the peaks. The entire video remains in this single lake setting, with Xiao Yan standing on the water's surface. STYLE: Digital painting feel. Large simplified color blocks, hard-edge brushwork, low-detail structure, soft ink-wash atmosphere, preserving hand-drawn texture. All sword swings leave black-and-white ink-brush trails, like strokes painted with a calligraphy brush. No realistic 3D feel, no commercial CG advertisement feel, no polished realism. All sword movements are fast, sharp, and decisive — never slow or floaty. SHOT 1 (0–2s): Hard cut opening. Close-up shot, 35mm, steady hold / Xiao Yan raises his hand upward, and a sword materializes progressively along the path of his rising hand — the blade forms only as far as his hand has moved, appearing segment by segment rather than all at once, faint teal light tracing its emerging edge / SFX: low resonant hum, soft chime as the blade completes SHOT 2 (2–6s): Top-down high-angle shot, 50mm, steady overhead hold / A circular ripple wave radiates outward across the lake surface with Xiao Yan at its center. He begins moving in swift footwork while dancing with the newly formed sword — first a sharp forward thrust, then a full 360-degree spinning slash, then a quick step-dash to a new position. Every time his feet touch down in the footwork, the still lake surface ripples outward from beneath him. Every sword stroke leaves a black-and-white ink-brush trail in the air / SFX: water ripples spreading, blade cutting air, quick footsteps skimming water SHOT 3 (6–12s): Medium tracking shot following his body, 35mm, camera shaking with each strike / Xiao Yan continues spinning and weaving rapid, intricate sword patterns — spinning slashes and leaping cuts blending into a fast continuous rhythm, each movement decisive and explosive. Every slash trails black-and-white ink-brush strokes through the air, layering like living calligraphy. The camera jolts with every cut, and the lake surface sends out expanding waves each time he steps and dashes across the water / SFX: rapid blade whooshes, sharp air cracks, rhythmic water splashes, rising orchestral tension SHOT 4 (12–15s): Ending shot. Close-up from directly in front of his face, camera slowly pulling backward / The sword dance complete, Xiao Yan holds still as the sword in his hand gradually dissolves into nothingness — glowing light particles rise from wherever the blade is fading, the particles appearing progressively
[Style] Live-Action Fantasy Comedy short drama, realistic slice-of-life texture, photorealistic VFX, 8K Ultra HD, vertical 9:16 screen, 2 people appearing. [Duration] 15 seconds [Scenes] Scene A: Home hallway, a traditional Chinese scroll hanging on the wall featuring a classical brushwork portrait of the female lead, warm natural indoor lighting; Scene B: Modern living room + open kitchen, bright indoor lighting. [Characters] Male lead, female lead (the portrait character and the female lead are the same person). [00:00-00:06] Shot 1: The Slap Hook Handheld camera with slight shaking, medium close-up: The male lead stands in front of the scroll admiring the lady in the painting with a smile, pouts his lips and slowly leans in to kiss the lady's cheek for one second. Suddenly, the female lead's arm naturally extends out from the painting—the process of the arm emerging is fluid and smooth, the emerging part immediately shows real skin and sleeve texture, connecting seamlessly with the scene—slapping the male lead hard, then immediately withdrawing back into the painting as the portrait returns to a static state. The male lead's head is slapped to the side, his body leaning back, clutching his cheek and stepping back, eyes wide in shock, then changing to an expression of surprised delight. [Dialogue/Lip-sync Guide] Male lead says while clutching his face: "Wow, it can actually do that?" Sound Effect: A sharp, loud slap. [00:06-00:11] Shot 2: Pull Her Out Same hallway, same camera position, handheld shot: The male lead excitedly reaches both hands into the scroll, grabs the hands of the person in the painting and pulls outward—the female lead is pulled entirely out of the painting: the emerging part instantly becomes a real person with real volume, skin, and the drape of a traditional skirt, with lighting consistent with the hallway; the part still inside the painting retains the flat brushwork texture, with a natural transition between realistic and fantasy elements. Her upper body leans out of the painting as she is pulled out by the male lead, landing on her feet, frowning and struggling with an annoyed expression; the portrait on the scroll behind her disappears, leaving a blank paper. [Dialogue/Lip-sync Guide] Female lead shouts angrily: "Let go of me, you pervert!" Sound Effect: Fabric rustling + struggling sounds. [00:11-00:15] Shot 3: Lazy Ending Hard cut to a modern living room, fixed medium shot: The male lead is comfortably slumped on the sofa, stuffing chips into his mouth from a bag and laughing heartily; a bowl of chips and a stir-fried dish are on the coffee table. Background open kitchen: The female lead is standing at the stove stir-frying with a spatula, back to the camera, creating a slice-of-life comedy atmosphere. Sound Effect: Male lead's hearty laughter + sound of stir-frying.
Video from reference image · Seedance 2.0 · 4K · Vertical 9:16 · 15s · Pure eye/facial acting · Zero dialogue · Ultimate live-action performance. CHARACTER REF (= upload setting image to lock character): Ancient beauty, black hair in high bun with flowing tresses, gold-set gemstone crown + pearl tassels, off-shoulder pink floral embroidery bandeau dress, light pink sheer outer robe, long tassel earrings. Facial features, makeup, hair accessories, and clothing must be 100% consistent with Reference Image, no deformation or face-swapping. Vertical composition: 9:16 aspect ratio, face centered/upper, breathing space, suitable for close-ups and eye macro, background blurred. SCENE: Quiet garden pavilion, translucent veils behind, misty flower shadows in distance, warm twilight light, floating dust in light beams, light breeze moving veils and hair. Quiet, elegant, minimalist. PERFORMANCE CORE: Pure eye + facial expression, zero dialogue/voiceover/subtitles. All emotions conveyed via eyes, lashes, brows, nose, and lips. Oscar-level acting: drama in face, subtext in eyes. Real skin fuzz and breathing rise/fall, irregular blinking, eyes move first then head. Micro-expressions with 'imperfect reality', fluid and not stiff. SHOT 1 (0-2.5s): Facial medium close-up, eyes downcast, dazed/lost in thought, lashes quiver, lips slightly parted then pressed, visible breathing. SHOT 2 (2.5-5.5s): Eye macro, eyes move from static, pupils shifting as if remembering, warmth rising in eyes, subtle softening of mouth. SHOT 3 (5.5-8.5s): Facial close-up, warmth met with sudden sting, eyes tremble, slight tears, brows furrow then relax, nose flares, restraining emotion. SHOT 4 (8.5-11.5s): Eye macro, tears well but don't fall, eyes close briefly, reopen with vulnerability hidden. SHOT 5 (11.5-15s): Facial medium close-up, eyes look off-screen, soft, warm, moist eyes, slight smile of relief/melancholy, lips move slightly then stop (words left unsaid), ending in a cold yet gentle, slightly melancholy mood. CAMERA: Handheld with slight breathing feel, alternating facial close-up/eye macro, shallow depth of field, focused on eyes/face. ATMOSPHERE/LIGHT: Twilight warm light, film grain, floating dust, veils and hair moving in air. CONSTRAINTS: 4K, 9:16, 15s, character consistency, zero dialogue, emotional progression, film-like realism, no AI artifacts (plastic skin/shining eyes), smooth transitions, no subtitles/watermarks.
A vast monochrome city under a blank white sky. Every building facade is covered with handwritten words in black ink poems, warnings, names, unfinished sentences. The streets are empty except for loose paper drifting across the pavement. Opening frame: the camera glides down a silent boulevard between towering buildings covered in text. The ink moves slightly, as if breathing. At the 2-second mark, one word detaches from a wall. It floats into the air and becomes a cloud. Then thousands of words peel away from buildings, rising into the sky. Some become rain, some become birds, some become lightning, some become black snow. Sentences unravel into long ribbon storms that whip through the streets. The camera follows a single phrase as it transforms into a tornado of letters, pulling street signs, papers, and window reflections into its spiral. VFX escalation: the weather becomes linguistic. Rain falls as tiny punctuation marks. Thunder appears as giant words flashing across the sky. Fog forms from erased sentences. Velocity ramp: a lightning bolt made of handwritten text strikes the street , individual letters suspended in mid-impact, glowing white against the monochrome city. Final moment: all text vanishes from the buildings, leaving the city completely blank. A single new word appears on the ground beneath the camera: REMEMBER. Experimental typographic surrealism, monochrome art-film aesthetic, ink particle simulation, atmospheric word-weather VFX, cinematic minimalism, 4K.

15s / 120 BPM / 15 Shots / Cinematic Routine Theatrical Anime Style / Ultra High-End / 4K Wardrobe: @[image1] < Extract character costume and personal colors from here. Environment: Completely white infinite space. The floor has a slight mirror reflection, and fine dust motes and lens flares float in the air. Mood: Overwhelming release of color. A sharp and fluid street dance that seems to tear through the silence. Music: Hybrid Orchestra. A sharp string melody synchronized with the brush strokes overlays a heavy beat. Color Logic: High-saturation liquid paint extracted from the main colors of @[image1]. Pursue only the texture of thick, viscous paint, completely excluding gemstone or crystal textures. Style: Theatrical Anime, Highly Detailed, Cinematic Lighting, Rim Light, Depth of Field, Ray Tracing. Shot 1: [Telephoto 85mm Close-up] Close-up of feet. Liquid paint with the color of @[image1] splashes violently into the void with each step. / SFX: Heavy bass and paint splash sounds. Shot 2: [Medium Tracking] Waist twist. Gripping the brush in the right hand and drawing an arc from behind. Thick liquid paint leaves a trail. Shot 3: [Snap Push-in] Alternating arm swings. Cyan and lime X-shaped paint strokes intersect in mid-air. Emphasize the texture of paint dripping from the tip of the brush. Shot 4: [Ultra Wide 14mm Low Angle] High-speed spin. A huge color splash covers the screen with an exaggerated perspective. Shot 5: [Vertical Push-in] Jump. Swinging the brush vertically, creating a thick streak of paint that defies gravity. Shot 6: [Wide Orbit] Mid-air half-turn. Only paint splashes spread radially. Gemstone-like particles are completely excluded. Shot 7: [Ground-level Drift] Landing. A ring of color paint spreads from the feet and fades like ripples. Shot 8: [Telephoto Close-up] Close-up of the hand holding the brush. Even during continuous turns, the brush is never released, drawing a perfect circular path. Shot 9: [Handheld Low Angle] Dashing forward three steps. Each step causes an explosion of colors derived from @[image1]. Emphasize the background bokeh. Shot 10: [Extreme Macro] The brush passes close to the camera lens at high speed. Beautiful bokeh due to depth of field and lens flare interference. Shot 11: [Rotating Wide] Full body turn. Color paint rings envelop the character. The brush is fixed in the right hand. Shot 12: [Stabilized Slow Motion] A moment of stillness. Viscous paint flows from the broadly drawn brush like a long thread. Shot 13: [Low Profile Dolly] Low-posture movement. Moving smoothly while holding the brush through the static paint trajectory. Shot 14: [Ultra Wide Push] Explosive dash. The key color of @[image1] spreads across the entire screen, blanketing the white. Shot 15: [Theatrical Close-up] Front view. Slamming the brush into the camera. The screen fills with thick paint and dramatically fades to black. / SFX: Shockwave and deep reverberation.

Masterpiece, best quality, ultra-detailed cinematic digital painting of a massive floating Chinese palace built like a grand ancient ship, hovering among the clouds. The structure features multiple ornate tiers with traditional Chinese architecture, golden details, red lanterns, and intricate woodwork. It is surrounded by dramatic clouds and floating rocky mountains under a bright sky with sunlight breaking through. Epic scale, majestic and mystical atmosphere with soft god rays and floating particles. Highly detailed architecture, clouds, and lighting. In the bottom left corner, add a small elegant signature reading exactly 'Kisalay' in refined handwritten calligraphy style. No other text or watermarks. Cinematic composition, vibrant yet elegant colors, best quality, 8K resolution.

[CINEMATIC SETUP] Epic wuxia martial arts cinema, flowing wire-fu choreography, fast dynamic combat with sweeping camera movement, fabric and energy trails in constant motion, golden hour mist, painterly color grade with deep contrast, Chinese

{{Image 1}} = Storyboard reference. Based on the attached storyboard image {{Image 1}}, create a high-quality 15-second horizontal 16:9 video. Theme: 'Kyoto where Sumi-e (ink wash painting) and live-action mix.'

A hyper-realistic, dark fantasy cinematic video sequence. A young Japanese woman with short, straight silver-white hair and a sharp hime-cut fringe, dressed in a traditional pastel pink kimono with a floral obi, is masterfully practicing traditional calligraphy. The scene transitions between extreme close-ups of a high-quality calligraphy brush dipping into thick, glossy jet-black ink, and wide shots of a dimly lit, atmospheric traditional Japanese dojo illuminated by glowing paper lanterns. As she paints fluid strokes on aged parchment, the black ink magically comes alive, erupting off the paper. The ink dynamic morphs into a roaring, glowing-eyed ink dragon, then opens a swirling, chaotic vortex of liquid black ink floating in mid-air. Out of the parchment, a menacing, powerful shadow demon entity with glowing fiery orange eyes and cracks of golden energy emerges, roaring and extending its dark, smoke-like limbs. The scene cuts to an epic, desolate battlefield under a stormy, overcast sky where an army of these ink-shadow monsters charges forward. The woman stands resolutely, holding her brush like a weapon, as liquid black ink violently splashes around her, partially coating her pink kimono in jet-black residue. Cinematic lighting, dramatic shadows, ink-splatter dynamics, high-octane action, 8k resolution, photorealistic textures.
Use 2 reference images. Treat image1 as Person A and image2 as Person B. Represent Person A and Person B as characters appearing in a live-action music video (MV) while maintaining the facial features, hairstyle, body type, expression, costume impression, atmosphere, and character identity from the reference images. Do not mix the two people. Do not swap faces, hairstyles, costumes, physiques, vibes, VFX, or character traits. Maintain the individual personality of each reference image and depict them clearly as separate individuals. Integrate characteristic decorations or silhouettes from the reference images naturally as fantasy costumes for a live-action MV. Show realistic textures, hair swaying, fabric movement, accessory reflections, skin texture, and light and shadow. The overall style should be a cute, elegant, and transparent live-action fantasy MV. The background is not a real-world location, but a 'Pastel Ink Dream Stage' for a live-action MV. Arrange a soft white studio space with pale ink, watercolor light, translucent glass, swaying silk fabric, transparent rings, a faintly reflective floor, floating paper fragments, soap-bubble-like circles, and stardust particles. Focus on soft pastel colors such as milky white, baby blue, lavender, pale pink, cream yellow, mint green, and thin cyan. Colors should not emit strong light but appear to bleed faintly. The background is not static from the start; synchronized with 118 BPM, pale ink clouds, watercolor light, transparent rings, glass reflections, fabric, and light particles slowly expand, flow, sway, and melt. Add both cute ink-style VFX and delicate hand-drawn effects. Ink is presented as transparent watercolor, pale brush marks, milky splashes, small ink grains, and blurs spreading in the air. Hand-drawn effects appear momentarily as thin white lines, pale pastel outlines, small stars, thin lightning, hand-drawn speed lines, wavy lines, and sparkling trails. Shake the lines slightly to retain a hand-drawn warmth. Person A's VFX should be sharp and transparent, with thin lines, transparent rings, liquid glass ripples, and sharp hand-drawn trails reacting to the shoulders, wrists, feet, and turns. Person B's VFX should be soft and sweet, with pale ink blurs, stardust, small light flowers, soft ribbon-like brushes, and hand-drawn sparkles reacting to fingertips, hair, costumes, and turns. At the moment they approach, Person A's ring VFX and Person B's stardust VFX momentarily overlap as pale ripples of light before separating immediately. VFX must not hide faces, eyes, body lines, limbs, costume details, or dancing. Costumes are glamorously redesigned for a live-action MV while keeping the reference image worldview, adding glossy materials, layers, short jackets, swaying fabric, chains, belts, ribbons, accessories, boots, gloves, metallic parts, transparency, and accent colors. Person A and Person B show a sense of being a couple, but their costume and VFX personalities are clearly distinguished. Hair, fabric, ribbons, accessories, and characteristic decorations sway naturally with the dance. Expressions are cute and poised, showing a couple-like distance. When one looks at the camera, the other looks at the partner or slightly away; they do not make the same expression simultaneously. The overall impression is a live-action characterization of image1 and image2 in a pale pastel ink world couple dance MV. Person A is cool and sharp; Person B is soft and glamorous. The background is cute but not cheap-looking, moving beautifully with transparent watercolor ink and hand-drawn VFX. Prioritize faces, hairstyles, body types, expressions, and silhouettes. No text overlays, subtitles, logos, or readable characters. No graffiti, spray art, strong neon, cyber-style, or normal landscape backgrounds. No duplication of people, no new people, no perfect synchronization, no symmetrical copying, no standing still, and no just walking. Use one or more reference images. Treat all persons/characters in the reference images as protagonists. If there is 1 image, feature 1 person; if 2 images, 2 people; if 3 images, 3 people, making them all appear simultaneously in the same video. 15 seconds, 60fps. A high-quality dance video in the style of an idol concept MV. Ensure a tempo suitable for a short MV, cute choreography, and synchronized hand-drawn 2D effects. Describe smooth movements for hair, clothes, accessories, hands, steps, turns, gaze, and effects. Place everyone in the same background, shooting space, and MV scene at once. Do not change the background for each reference image. Do not split into different scenes per person. Do not swap characters mid-way. Do not introduce them one by one. For multiple reference images, treat each as an independent person. Do not mix faces, hairstyles, hair colors, builds, costumes, accessories, genders, age ranges, or vibes. Do not make them a pair with the same face, hair, or outfit. If using male and female references, maintain them clearly as male and female. Prioritize retaining the characterization from the reference images, including texture, art style, atmosphere, and personality. Even if textures differ between references, keep them individual for each character. Do not force a uniform art style on everyone. If full bodies or costumes are not visible, naturally complement them based on colors, materials, silhouettes, and character traits from each image. Complementary parts must follow the same direction as their respective reference image. Do not borrow features from other characters. Fix the background as a single common MV shooting space: either an indoor studio, a room by a window, or a simple shooting space. Use soft natural light and an organized background where everyone looks like a lead. Do not change the location per shot; only change camera angles within the same space. Analyze commonalities across the reference images to create a single idol concept MV space, adjusting for atmosphere (bright, pale, calm, humid, cool, cute, etc.). The music is a Japanese song; do not use real existing songs. The video concept is a short concept MV where all characters dance together cutely and impressively in the same space. Priority: everyone exists simultaneously, everyone looks cute, the MV is memorable, and dance integrates with hand-drawn 2D effects. Use side-by-side, triangular, diagonal, or front-to-back arrangements so everyone is visible. Everyone dances at once; no solo-only parts, standing still, or separate-location direction. Do not use template 'cuteness'; analyze the references to create a cohesive idol concept cuteness. Bright characters: bouncy cuteness. Calm characters: elegant cuteness. Cool characters: shy or poised cuteness. Ephemeral characters: soft cuteness. Street-style characters: rough and playful cuteness. Choreography: solo dance if 1 person, group dance if 2+. Include synchronized moments and moments showing individuality. Use hands, shoulders, neck, waist, feet, gaze, turns, and poses naturally. Movements should be cute, easy to mimic, and memorable. No overly childish, overly sexy, excessively intense, unnatural jumping, or random movements. Hand-drawn 2D effects are auto-generated based on character analysis. Ensure shapes, lines, textures, colors, density, and timing suit everyone. Unify the screen with one MV design while giving characters slight variations in color/line style as needed. Effects are hand-drawn motion graphics composited over the video, resembling rough, cute 2D animations like crayon, pencil, oil pastel, or pale ink. Sync them with hands, faces, feet, body movements, turns, gaze, and poses. Balance them across the screen without favoring one person. Do not hide faces or bodies too much. Configure as if shot with 5 cameras, switching every 2 seconds: Front, Top, Left, Right, Back. Maintain the same background space, only changing angles. Prioritize compositions where everyone is visible, including full-body or knee-up group shots. No close-ups that cut people out. Do not fix the camera completely; shake it lightly to the beat (small bounces, punch-ins, slight sways). Do not use messy handheld shaking. 0.0-2.0s: Front camera. Everyone appears in the same background. Full-body or knee-up. Arrange side-by-side or in formation. Everyone rhythmically performs a cute intro pose and small steps fitting their personality. Hand-drawn 2D effects matching the atmosphere appear near hands and faces. 2.0-4.0s: Top camera (overhead). Everyone enters the frame and acknowledges the camera. Coordinate facial gestures and hand accents while maintaining individual character traits. 4.0-6.0s: Left camera. Short choreography using body orientation, waist, shoulders, and hands. Keep knee-up to full-body distance. Hand-drawn effects flow across everyone following movement trails. 6.0-8.0s: Right camera. Everyone faces the opposite way while acknowledging the camera. Cute beat-synced choreography with shoulders, hands, and feet. Show clear steps with a natural composition. Effects derived from reference colors/shapes appear at shoulders and feet. 8.0-10.0s: Back camera. Hair and costumes sway softly. Natural silhouette composition. Everyone looks back over their shoulder at the camera, synchronized or slightly staggered. Includes turns and hand poses with effect trails. 10.0-12.0s: Front camera (Climax). Knee-up to full-body. Memorable group choreography using full body. Increase effect density. Spread shapes/lines across the screen. Add short camera shakes on 'hits'. 12.0-14.0s: Top camera. Everyone looks up with cute facial/hand gestures. Hand-drawn effects spread softly from hands. Maintain all facial/hair consistency. 14.0-15.0s: Ending scene. Front-facing or slight diagonal. Final group pose flowing from the dance. Not necessarily a face close-up; choose the most attractive group composition (full-body to bust-up). No sudden zooms, jump cuts, or abrupt face close-ups at the end. Use a smooth camera approach or slight stop. Emphasize the pose through body stillness, hand shapes, gaze, and lingering movement of hair/fabric and a short burst of 2D effects. Constraints: No characters other than the protagonists. Do not merge multiple references into one person. Do not mix male and female faces. Do not swap hairstyles/costumes. No twin-ification. Do not share character traits just because they share a background. No costumes contradicting references. No poses/expressions/icons/colors inconsistent with characters. Do not use the same template for every effect/gesture. Ensure dance and effects are perfectly synced. Effects should be part of the choreography, not too weak. No explosions, fire, smoke, excessive glitch, or flashy magic. No text, subtitles, logos, or watermarks. Render the entire 15 seconds smoothly at 60fps.
A mesmerizing display of @[character]'s masterful swordsmanship. High-end cinematic 3D realism fused with expressive ink-brush action. High-sakuga anime choreography, sweeping sumi-e brush strokes, flowing ink splashes, dynamic calligraphic energy and graphic black ink trails define every movement. Extreme perspective, dramatic foreshortening, cinematic tracking shots, volumetric lighting, heavy atmospheric haze and explosive ink bursts replace conventional visual effects, while realistic materials and feature-film rendering preserve depth, weight and scale.
A 30-second vertical short drama, 16:9 aspect ratio, cinematic feel, movie-grade lighting, high-end ancient style domineering CEO aesthetic, beautiful tragic tension, surreal texture. Scene: A grand ancient palace and courtyard, cold moonlight, flickering candlelight, swirling mist, finally transitioning to the cold Guanghan Palace on the moon. Characters: Houyi: A handsome and domineering archer, tall and powerful, wearing a one-piece beast-skin red robe, with a powerful and oppressive aura. Chang'e: An exquisite and delicate woman in flowing white clothes, her eyes filled with fear and repression. Wu Gang: A handsome and brave man outside the Moon Palace, wearing dark tight-fitting clothes with sleeves rolled up, showing strong arm and chest muscles, holding a giant axe to chop the laurel tree. Style: Movie-grade lighting, shallow depth of field, strong contrast between cold moonlight and warm candlelight, high-end classic Chinese photography texture, cinematic color grading, extreme detail, sad particle light effects, and strong emotional tension. Segment 1 (0-15s): 0-2s: Deep and powerful narration: 'He is Houyi, the one who shot down nine suns.' (Fast montage editing: Houyi drawing his bow to shoot the suns, one by one the suns fall, the sky instantly darkens, people on the ground kneel and cheer in shock, an epic and shocking scene, Houyi laughs wildly). 2-4s: Night view of the grand palace, Houyi's tall figure slowly enters the hall, imposing. 4-7s: Cut back to the bedside in the palace, Chang'e retreats in fear as Houyi strides closer. 7-10s: Houyi forcefully grabs her slender wrist and growls dominantly: 'Chang'e, from now on you can only stay in the palace!' 10-12s: Chang'e struggles in panic, eyes filled with tears: 'Don't do this, let me go...' 12-15s: Houyi sneers and traps her tightly in his arms, announcing forcefully: 'Wife, let's cultivate immortality together and live forever!' Segment 2 (15-30s): 15-17s: Late at night, Chang'e wanders alone by the window in the palace, her expression painful and repressed, looking up at the moon, muttering: 'God, I've really had enough...' 17-19s: She accidentally discovers the hidden elixir of immortality in the furnace on the table, her eyes turning from fear to determination, muttering: 'Is this... the elixir of immortality?' 19-21s: Chang'e takes a deep breath and swallows the elixir in one gulp, her body instantly emitting a brilliant light. 21-23s: Chang'e's white clothes fly out the window like clouds, soaring into the night sky, painfully muttering: 'Sorry Houyi... I'm leaving first.' 23-26s: Houyi suddenly rushes into the hall in a rage, picks up his divine bow and fires several arrows in succession. 26-28s: Houyi roars in frustration: 'Chang'e! How dare you betray me! Come back!!' 28-30s: The arrows miss her and fall away, she flies higher and higher, tears scattering in the wind.
Style Positioning: Vertical screen Chinese-style fantasy 3D CG animation, similar to game trailers / mobile game ultimate skill cutscenes / AI xianxia short film quality. Overall Style: Oriental fantasy xianxia action blockbuster, female warrior in white, breaking through enemy formations with a folding fan, massive battlefield, golden spiritual wind blades, giant transparent goddess avatar, crimson flame dragon bombardment, dark clouds overhead, sand and dust explosions, cinematic slow motion, high-speed camera movement, vertical screen epic composition. No subtitles, no text overlays. Shot 1 (0-3 seconds) Subject: A female xianxia warrior in white, black long hair, golden hair accessories, white and gold long dress, holding a white and gold folding fan. Action: Opening shows dense ancient military formations under dark clouds; then the female lead descends from a high altitude, sleeves and ribbons fluttering; cuts to a macro close-up of the folding fan, fingers pressing on the golden fan ribs, the white fan surface with golden floral patterns emitting a faint glow. Environment: Desolate ancient battlefield, distant mountains, low dark clouds, tens of thousands of black-armored soldiers. Camera: Extreme long shot to close-up, then cut to folding fan macro close-up, advancing in slow motion. Constraints: The folding fan must be clear, with a white surface and golden ribs, do not turn it into a sword. Shot 2 (3-7 seconds) Subject: Female lead facing the charging black-armored formation. Action: Enemy troops charge at her, the female lead spins low to the ground and swings the folding fan; a golden crescent wind blade sweeps across the ground, sand explodes, and the front row of soldiers is blown away by the shockwave; the female lead lands on one foot to finish the move, white skirt and long sleeves fluttering in the wind. Environment: Battlefield ground cracks, sand walls diffuse, soldiers are tossed into the air. Camera: High-speed charge from the enemy's perspective, then the camera tilts and rotates following the female lead's swing. Constraints: The core action is "sweeping thousands with a folding fan," do not use swords or blades for slashing, no gore. Shot 3 (7-10 seconds) Subject: Female lead ascends and summons a giant goddess avatar. Action: A golden pillar of light rises under the female lead's feet, lifting her toward the sky; a giant semi-transparent white goddess avatar emerges behind her, hands encircling, then forming a hand seal, with a circular divine halo appearing behind. Environment: Dark clouds churning, battlefield soldiers appearing tiny below, gold and white particles in the air. Camera: Low angle from the ground shooting up as she ascends, then push to a frontal view of the giant holy avatar. Constraints: The avatar should be solemn and transparent, like a manifestation of xianxia divine power, do not turn it into a machine or monster. Shot 4 (10-13.5 seconds) Subject: Crimson flame dragon energy erupts from battlefield fissures. Action: Red cracks appear on the ground, two flame dragons first burst out; then multiple flame dragon heads erupt from the ground in a spiral, forming a huge explosion cloud that sweeps across the entire formation. Environment: Battlefield illuminated by red firelight, sand and flames soaring, fallen soldiers scattered around. Camera: Overlooking the battlefield, then rapidly zoom in on the erupting flame dragons. Constraints: Flame dragons are in energy form, do not turn into real animals biting; show shockwaves and explosions, no gore. Shot 5 (13.5-15 seconds) Subject: Female lead stands in the center of the battlefield after finishing her ultimate move. Action: Female lead stands calmly, holding the folding fan, long hair and white skirt fluttering in the remaining wind; smoke, firelight, and fallen enemies gradually disperse behind her. Environment: Dark cloud battlefield, broken ground, distant formation collapsing. Camera: Bust close-up to full-body freeze-frame, slow motion ending. Constraints: Female lead remains calm, elegant, and powerful, no shouting, no distorted expressions. Negative Prompts: Subtitles, text overlay, logo, watermark, modern city, modern weapons, firearms, gore, severed limbs, excessive horror, fan turning into sword, fan disappearing, female lead face change, hairstyle change, clothing change, finger fusion, extra fingers, extra limbs, body deformation, facial collapse, avatar turning into monster, flame dragons turning into real animals biting, enemy soldiers frozen, shockwaves unreadable, chaotic action, camera completely out of control, cheap game graphics, random text, garbled code.

15-second ultra-cinematic dark fantasy transformation sequence inside a lonely artist studio at night. A human artist sits at a wooden desk under a single flickering lamp, sketching strange occult shapes inside an old sketchbook. Rain taps against the windows. The room is quiet, filled with paper, ink bottles, charcoal, torn drawings, and shadows. Suddenly the black ink on the page begins moving by itself. It spreads across the sketchbook like liquid darkness, forming eyes, claws, and twisted symbols. The camera slowly pushes closer as ink spills upward from the page instead of downward, floating into the air like living smoke. The artist freezes, staring in disbelief. Thin black ink tendrils crawl from the sketchbook onto the artist’s hands and arms. The ink spreads across the skin like moving tattoos, rewriting the body with sharp manga-style lines, black veins, and liquid shadow patterns. The transformation accelerates. Fingers lengthen into ink-black claws. The face becomes partially covered by dripping brushstroke shadows. Horn-like shapes form from splashing ink above the head. Pages tear loose from the sketchbook and orbit around the artist. Each page shows animated drawings that move independently, screaming silently in charcoal lines. The artist rises from the chair as the body becomes a living ink demon -half human, half sketch, made of black liquid ink, paper texture, jagged outlines, and distorted shadow anatomy. Final cinematic moment: the Ink Demon fully emerges, stepping out from the collapsing sketchbook as the studio walls become covered in rapidly drawing occult illustrations. The creature opens glowing white eyes while ink drips upward into the darkness. Style: ultra-cinematic dark fantasy, ink horror aesthetic, manga-inspired linework, liquid ink simulation, living sketch effects, gothic artist studio, black-and-white contrast with small warm lamp highlights, surreal transformation VFX, no text, no overlays. Audio: dark cinematic score, rain on windows, pen scratching paper, ink bubbling, pages tearing, wet ink movement, low supernatural rumble, distorted breathing.

A unique texture blending watercolor and ink wash painting. An artistic style featuring water bleeding into paper, ink blurring, and layered fine pencil line drawings. The design, color scheme, and shape of the characters and jet skis are faithfully maintained from the reference image. The world setting is 'City of the Sea.' [World Setting] No city roads exist. Buildings line the sea, and waterways serve as highways. Features giant canals, stone bridges, glass sluice gates, maritime markets, floating lighthouses, floating stations, and residential areas on the water. In the distance are massive offshore cities and port towers. The water surface reflects the sky, depicted fantastically with watercolor bleeds. Scene 1 (0-3s) Sunrise. A quiet city of the sea. The character straddles the SEA YR2. Engine starts. Ripples spread on the water like watercolor paint. Scene 2 (3-6s) Sudden acceleration. High-speed travel through a massive canal. Passing low under a bridge. Splashes scatter like ink splatters. Scene 3 (6-9s) High-speed cornering through the side of the market, the water residential area, and the harbor. The machine is reflected in the glass of the buildings. Camera rapidly switches between drone, tracking, horizontal movement, and low-angle shots. Scene 4 (9-12s) A large jump. A panoramic view of the city while jumping over a canal. On landing, a splash effect like watercolor spreading on paper. Scene 5 (12-15s) The city of the sea dyed in the sunset. Heading straight toward a giant sea bridge. The final shot is a long pull-back from the rear. The entire city spreads out like a single watercolor painting and fades out. Visual Effects - Watercolor bleeding - Ink splashes - Rough pencil touches - Paper texture - Soft glow - Cinematic lighting - Cinemascope - Ultra-high density background - High-speed camera work - Water reflections - Speed-oriented motion - Natural motion blur - Realistic splashes - No text, subtitles, or logos

A cinematic, high-contrast live-action action video set in a stark minimalist white gallery space. The subject is the woman from the reference image: straight black bangs, long black hair, a delicate and solemn expression, and translucent fair skin. She wears a traditional kimono inspired by the reference image, with deep crimson red floral patterns, surrounded by red camellias and flowers. She wields a massive calligraphy brush with force, releasing thick black sumi ink into the air. The ink flows like a living substance and transforms into a powerful tiger and two dragons that swirl around her. Fully photorealistic, not 3D CGI. Natural skin texture, realistic fabric fibers, liquid ink behavior, cinematic lighting, slow motion, dynamic tracking shots following the brush strokes, ultra-detailed, grounded and dramatic atmosphere.

A cinematic, high-contrast action video in a stark minimalist white gallery space. A character wearing a traditional black samurai kimono, long flowing white hair, and a white Oni demon mask wields a massive, oversized Japanese calligraphy brush. The character dynamically spins and slashes the brush, leaving thick, fluid, three-dimensional black sumi-e ink strokes suspended in mid-air. The ink magically materializes into a ferocious, hyper-realistic tiger and twin massive Chinese dragons that swirl majestically around the character. Photorealistic 3D CGI, Unreal Engine 5 realism, ultra-sharp details, Unreal Engine 5 render, dramatic contrast between deep black ink and the brilliant white background. Slow-motion sweeps, dynamic tracking shots following the brush strokes, fluid particle simulation, studio lighting, 8K resolution.

Create a 15-second cinematic video in an ink wash + watercolor painting style. A graceful dancer moves slowly in an empty white space, and every movement of her body leaves flowing trails of black ink and soft watercolor pigments behind her. The ink spreads like living brushstrokes, forming clouds, waves, and abstract shapes in the air. 0–5s: The dancer appears in a minimal white canvas space, taking a slow step forward. Each step releases gentle ink splashes from her feet, spreading like wet ink on rice paper. 5–10s: Her dance becomes more expressive—spins, arm sweeps, and jumps create long flowing ink trails. Watercolor reds, blues, and gold tones begin blending with black ink, forming chaotic yet beautiful brush textures across the scene. 10–15s: The ink trails fully fill the frame, transforming the entire environment into a living hand-painted masterpiece. The dancer fades into the artwork as the camera slowly pulls back, revealing a complete traditional ink painting in motion. Style: traditional East Asian ink wash painting, watercolor blending, hand-brushed textures, soft paper grain, cinematic lighting, artistic slow motion, highly emotional and surreal visual storytelling.
SUBJECTS: Xiao Yan <<<image_2>>>, Sword God of the Immortal Realm, tall and serene, long flowing black hair, glowing teal forehead mark, layered white and dark robes with teal trim, calm transcendent expression, movements swift and precise. ENVIRONMENT: Misty watercolor mountain lake <<<image_1>>>, towering blue-teal karst peaks fading into white haze, vast still water surface reflecting the mountains like a mirror, soft diffused light, gentle mist drifting between the peaks. The entire video remains in this single lake setting, with Xiao Yan standing on the water's surface. STYLE: Digital painting feel. Large simplified color blocks, hard-edge brushwork, low-detail structure, soft ink-wash atmosphere, preserving hand-drawn texture. All sword swings leave black-and-white ink-brush trails, like strokes painted with a calligraphy brush. No realistic 3D feel, no commercial CG advertisement feel, no polished realism. All sword movements are fast, sharp, and decisive — never slow or floaty. SHOT 1 (0–2s): Hard cut opening. Close-up shot, 35mm, steady hold / Xiao Yan raises his hand upward, and a sword materializes progressively along the path of his rising hand — the blade forms only as far as his hand has moved, appearing segment by segment rather than all at once, faint teal light tracing its emerging edge / SFX: low resonant hum, soft chime as the blade completes SHOT 2 (2–6s): Top-down high-angle shot, 50mm, steady overhead hold / A circular ripple wave radiates outward across the lake surface with Xiao Yan at its center. He begins moving in swift footwork while dancing with the newly formed sword — first a sharp forward thrust, then a full 360-degree spinning slash, then a quick step-dash to a new position. Every time his feet touch down in the footwork, the still lake surface ripples outward from beneath him. Every sword stroke leaves a black-and-white ink-brush trail in the air / SFX: water ripples spreading, blade cutting air, quick footsteps skimming water SHOT 3 (6–12s): Medium tracking shot following his body, 35mm, camera shaking with each strike / Xiao Yan continues spinning and weaving rapid, intricate sword patterns — spinning slashes and leaping cuts blending into a fast continuous rhythm, each movement decisive and explosive. Every slash trails black-and-white ink-brush strokes through the air, layering like living calligraphy. The camera jolts with every cut, and the lake surface sends out expanding waves each time he steps and dashes across the water / SFX: rapid blade whooshes, sharp air cracks, rhythmic water splashes, rising orchestral tension SHOT 4 (12–15s): Ending shot. Close-up from directly in front of his face, camera slowly pulling backward / The sword dance complete, Xiao Yan holds still as the sword in his hand gradually dissolves into nothingness — glowing light particles rise from wherever the blade is fading, the particles appearing progressively
A mesmerizing display of @[character]'s masterful swordsmanship. High-end cinematic 3D realism fused with expressive ink-brush action. High-sakuga anime choreography, sweeping sumi-e brush strokes, flowing ink splashes, dynamic calligraphic energy and graphic black ink trails define every movement. Extreme perspective, dramatic foreshortening, cinematic tracking shots, volumetric lighting, heavy atmospheric haze and explosive ink bursts replace conventional visual effects, while realistic materials and feature-film rendering preserve depth, weight and scale.
A vast monochrome city under a blank white sky. Every building facade is covered with handwritten words in black ink poems, warnings, names, unfinished sentences. The streets are empty except for loose paper drifting across the pavement. Opening frame: the camera glides down a silent boulevard between towering buildings covered in text. The ink moves slightly, as if breathing. At the 2-second mark, one word detaches from a wall. It floats into the air and becomes a cloud. Then thousands of words peel away from buildings, rising into the sky. Some become rain, some become birds, some become lightning, some become black snow. Sentences unravel into long ribbon storms that whip through the streets. The camera follows a single phrase as it transforms into a tornado of letters, pulling street signs, papers, and window reflections into its spiral. VFX escalation: the weather becomes linguistic. Rain falls as tiny punctuation marks. Thunder appears as giant words flashing across the sky. Fog forms from erased sentences. Velocity ramp: a lightning bolt made of handwritten text strikes the street , individual letters suspended in mid-impact, glowing white against the monochrome city. Final moment: all text vanishes from the buildings, leaving the city completely blank. A single new word appears on the ground beneath the camera: REMEMBER. Experimental typographic surrealism, monochrome art-film aesthetic, ink particle simulation, atmospheric word-weather VFX, cinematic minimalism, 4K.

15-second ultra-cinematic dark fantasy transformation sequence inside a lonely artist studio at night. A human artist sits at a wooden desk under a single flickering lamp, sketching strange occult shapes inside an old sketchbook. Rain taps against the windows. The room is quiet, filled with paper, ink bottles, charcoal, torn drawings, and shadows. Suddenly the black ink on the page begins moving by itself. It spreads across the sketchbook like liquid darkness, forming eyes, claws, and twisted symbols. The camera slowly pushes closer as ink spills upward from the page instead of downward, floating into the air like living smoke. The artist freezes, staring in disbelief. Thin black ink tendrils crawl from the sketchbook onto the artist’s hands and arms. The ink spreads across the skin like moving tattoos, rewriting the body with sharp manga-style lines, black veins, and liquid shadow patterns. The transformation accelerates. Fingers lengthen into ink-black claws. The face becomes partially covered by dripping brushstroke shadows. Horn-like shapes form from splashing ink above the head. Pages tear loose from the sketchbook and orbit around the artist. Each page shows animated drawings that move independently, screaming silently in charcoal lines. The artist rises from the chair as the body becomes a living ink demon -half human, half sketch, made of black liquid ink, paper texture, jagged outlines, and distorted shadow anatomy. Final cinematic moment: the Ink Demon fully emerges, stepping out from the collapsing sketchbook as the studio walls become covered in rapidly drawing occult illustrations. The creature opens glowing white eyes while ink drips upward into the darkness. Style: ultra-cinematic dark fantasy, ink horror aesthetic, manga-inspired linework, liquid ink simulation, living sketch effects, gothic artist studio, black-and-white contrast with small warm lamp highlights, surreal transformation VFX, no text, no overlays. Audio: dark cinematic score, rain on windows, pen scratching paper, ink bubbling, pages tearing, wet ink movement, low supernatural rumble, distorted breathing.

[CINEMATIC SETUP] Epic wuxia martial arts cinema, flowing wire-fu choreography, fast dynamic combat with sweeping camera movement, fabric and energy trails in constant motion, golden hour mist, painterly color grade with deep contrast, Chinese

A cinematic, high-contrast action video in a stark minimalist white gallery space. A character wearing a traditional black samurai kimono, long flowing white hair, and a white Oni demon mask wields a massive, oversized Japanese calligraphy brush. The character dynamically spins and slashes the brush, leaving thick, fluid, three-dimensional black sumi-e ink strokes suspended in mid-air. The ink magically materializes into a ferocious, hyper-realistic tiger and twin massive Chinese dragons that swirl majestically around the character. Photorealistic 3D CGI, Unreal Engine 5 realism, ultra-sharp details, Unreal Engine 5 render, dramatic contrast between deep black ink and the brilliant white background. Slow-motion sweeps, dynamic tracking shots following the brush strokes, fluid particle simulation, studio lighting, 8K resolution.
Use 2 reference images. Treat image1 as Person A and image2 as Person B. Represent Person A and Person B as characters appearing in a live-action music video (MV) while maintaining the facial features, hairstyle, body type, expression, costume impression, atmosphere, and character identity from the reference images. Do not mix the two people. Do not swap faces, hairstyles, costumes, physiques, vibes, VFX, or character traits. Maintain the individual personality of each reference image and depict them clearly as separate individuals. Integrate characteristic decorations or silhouettes from the reference images naturally as fantasy costumes for a live-action MV. Show realistic textures, hair swaying, fabric movement, accessory reflections, skin texture, and light and shadow. The overall style should be a cute, elegant, and transparent live-action fantasy MV. The background is not a real-world location, but a 'Pastel Ink Dream Stage' for a live-action MV. Arrange a soft white studio space with pale ink, watercolor light, translucent glass, swaying silk fabric, transparent rings, a faintly reflective floor, floating paper fragments, soap-bubble-like circles, and stardust particles. Focus on soft pastel colors such as milky white, baby blue, lavender, pale pink, cream yellow, mint green, and thin cyan. Colors should not emit strong light but appear to bleed faintly. The background is not static from the start; synchronized with 118 BPM, pale ink clouds, watercolor light, transparent rings, glass reflections, fabric, and light particles slowly expand, flow, sway, and melt. Add both cute ink-style VFX and delicate hand-drawn effects. Ink is presented as transparent watercolor, pale brush marks, milky splashes, small ink grains, and blurs spreading in the air. Hand-drawn effects appear momentarily as thin white lines, pale pastel outlines, small stars, thin lightning, hand-drawn speed lines, wavy lines, and sparkling trails. Shake the lines slightly to retain a hand-drawn warmth. Person A's VFX should be sharp and transparent, with thin lines, transparent rings, liquid glass ripples, and sharp hand-drawn trails reacting to the shoulders, wrists, feet, and turns. Person B's VFX should be soft and sweet, with pale ink blurs, stardust, small light flowers, soft ribbon-like brushes, and hand-drawn sparkles reacting to fingertips, hair, costumes, and turns. At the moment they approach, Person A's ring VFX and Person B's stardust VFX momentarily overlap as pale ripples of light before separating immediately. VFX must not hide faces, eyes, body lines, limbs, costume details, or dancing. Costumes are glamorously redesigned for a live-action MV while keeping the reference image worldview, adding glossy materials, layers, short jackets, swaying fabric, chains, belts, ribbons, accessories, boots, gloves, metallic parts, transparency, and accent colors. Person A and Person B show a sense of being a couple, but their costume and VFX personalities are clearly distinguished. Hair, fabric, ribbons, accessories, and characteristic decorations sway naturally with the dance. Expressions are cute and poised, showing a couple-like distance. When one looks at the camera, the other looks at the partner or slightly away; they do not make the same expression simultaneously. The overall impression is a live-action characterization of image1 and image2 in a pale pastel ink world couple dance MV. Person A is cool and sharp; Person B is soft and glamorous. The background is cute but not cheap-looking, moving beautifully with transparent watercolor ink and hand-drawn VFX. Prioritize faces, hairstyles, body types, expressions, and silhouettes. No text overlays, subtitles, logos, or readable characters. No graffiti, spray art, strong neon, cyber-style, or normal landscape backgrounds. No duplication of people, no new people, no perfect synchronization, no symmetrical copying, no standing still, and no just walking. Use one or more reference images. Treat all persons/characters in the reference images as protagonists. If there is 1 image, feature 1 person; if 2 images, 2 people; if 3 images, 3 people, making them all appear simultaneously in the same video. 15 seconds, 60fps. A high-quality dance video in the style of an idol concept MV. Ensure a tempo suitable for a short MV, cute choreography, and synchronized hand-drawn 2D effects. Describe smooth movements for hair, clothes, accessories, hands, steps, turns, gaze, and effects. Place everyone in the same background, shooting space, and MV scene at once. Do not change the background for each reference image. Do not split into different scenes per person. Do not swap characters mid-way. Do not introduce them one by one. For multiple reference images, treat each as an independent person. Do not mix faces, hairstyles, hair colors, builds, costumes, accessories, genders, age ranges, or vibes. Do not make them a pair with the same face, hair, or outfit. If using male and female references, maintain them clearly as male and female. Prioritize retaining the characterization from the reference images, including texture, art style, atmosphere, and personality. Even if textures differ between references, keep them individual for each character. Do not force a uniform art style on everyone. If full bodies or costumes are not visible, naturally complement them based on colors, materials, silhouettes, and character traits from each image. Complementary parts must follow the same direction as their respective reference image. Do not borrow features from other characters. Fix the background as a single common MV shooting space: either an indoor studio, a room by a window, or a simple shooting space. Use soft natural light and an organized background where everyone looks like a lead. Do not change the location per shot; only change camera angles within the same space. Analyze commonalities across the reference images to create a single idol concept MV space, adjusting for atmosphere (bright, pale, calm, humid, cool, cute, etc.). The music is a Japanese song; do not use real existing songs. The video concept is a short concept MV where all characters dance together cutely and impressively in the same space. Priority: everyone exists simultaneously, everyone looks cute, the MV is memorable, and dance integrates with hand-drawn 2D effects. Use side-by-side, triangular, diagonal, or front-to-back arrangements so everyone is visible. Everyone dances at once; no solo-only parts, standing still, or separate-location direction. Do not use template 'cuteness'; analyze the references to create a cohesive idol concept cuteness. Bright characters: bouncy cuteness. Calm characters: elegant cuteness. Cool characters: shy or poised cuteness. Ephemeral characters: soft cuteness. Street-style characters: rough and playful cuteness. Choreography: solo dance if 1 person, group dance if 2+. Include synchronized moments and moments showing individuality. Use hands, shoulders, neck, waist, feet, gaze, turns, and poses naturally. Movements should be cute, easy to mimic, and memorable. No overly childish, overly sexy, excessively intense, unnatural jumping, or random movements. Hand-drawn 2D effects are auto-generated based on character analysis. Ensure shapes, lines, textures, colors, density, and timing suit everyone. Unify the screen with one MV design while giving characters slight variations in color/line style as needed. Effects are hand-drawn motion graphics composited over the video, resembling rough, cute 2D animations like crayon, pencil, oil pastel, or pale ink. Sync them with hands, faces, feet, body movements, turns, gaze, and poses. Balance them across the screen without favoring one person. Do not hide faces or bodies too much. Configure as if shot with 5 cameras, switching every 2 seconds: Front, Top, Left, Right, Back. Maintain the same background space, only changing angles. Prioritize compositions where everyone is visible, including full-body or knee-up group shots. No close-ups that cut people out. Do not fix the camera completely; shake it lightly to the beat (small bounces, punch-ins, slight sways). Do not use messy handheld shaking. 0.0-2.0s: Front camera. Everyone appears in the same background. Full-body or knee-up. Arrange side-by-side or in formation. Everyone rhythmically performs a cute intro pose and small steps fitting their personality. Hand-drawn 2D effects matching the atmosphere appear near hands and faces. 2.0-4.0s: Top camera (overhead). Everyone enters the frame and acknowledges the camera. Coordinate facial gestures and hand accents while maintaining individual character traits. 4.0-6.0s: Left camera. Short choreography using body orientation, waist, shoulders, and hands. Keep knee-up to full-body distance. Hand-drawn effects flow across everyone following movement trails. 6.0-8.0s: Right camera. Everyone faces the opposite way while acknowledging the camera. Cute beat-synced choreography with shoulders, hands, and feet. Show clear steps with a natural composition. Effects derived from reference colors/shapes appear at shoulders and feet. 8.0-10.0s: Back camera. Hair and costumes sway softly. Natural silhouette composition. Everyone looks back over their shoulder at the camera, synchronized or slightly staggered. Includes turns and hand poses with effect trails. 10.0-12.0s: Front camera (Climax). Knee-up to full-body. Memorable group choreography using full body. Increase effect density. Spread shapes/lines across the screen. Add short camera shakes on 'hits'. 12.0-14.0s: Top camera. Everyone looks up with cute facial/hand gestures. Hand-drawn effects spread softly from hands. Maintain all facial/hair consistency. 14.0-15.0s: Ending scene. Front-facing or slight diagonal. Final group pose flowing from the dance. Not necessarily a face close-up; choose the most attractive group composition (full-body to bust-up). No sudden zooms, jump cuts, or abrupt face close-ups at the end. Use a smooth camera approach or slight stop. Emphasize the pose through body stillness, hand shapes, gaze, and lingering movement of hair/fabric and a short burst of 2D effects. Constraints: No characters other than the protagonists. Do not merge multiple references into one person. Do not mix male and female faces. Do not swap hairstyles/costumes. No twin-ification. Do not share character traits just because they share a background. No costumes contradicting references. No poses/expressions/icons/colors inconsistent with characters. Do not use the same template for every effect/gesture. Ensure dance and effects are perfectly synced. Effects should be part of the choreography, not too weak. No explosions, fire, smoke, excessive glitch, or flashy magic. No text, subtitles, logos, or watermarks. Render the entire 15 seconds smoothly at 60fps.
Video from reference image · Seedance 2.0 · 4K · Vertical 9:16 · 15s · Pure eye/facial acting · Zero dialogue · Ultimate live-action performance. CHARACTER REF (= upload setting image to lock character): Ancient beauty, black hair in high bun with flowing tresses, gold-set gemstone crown + pearl tassels, off-shoulder pink floral embroidery bandeau dress, light pink sheer outer robe, long tassel earrings. Facial features, makeup, hair accessories, and clothing must be 100% consistent with Reference Image, no deformation or face-swapping. Vertical composition: 9:16 aspect ratio, face centered/upper, breathing space, suitable for close-ups and eye macro, background blurred. SCENE: Quiet garden pavilion, translucent veils behind, misty flower shadows in distance, warm twilight light, floating dust in light beams, light breeze moving veils and hair. Quiet, elegant, minimalist. PERFORMANCE CORE: Pure eye + facial expression, zero dialogue/voiceover/subtitles. All emotions conveyed via eyes, lashes, brows, nose, and lips. Oscar-level acting: drama in face, subtext in eyes. Real skin fuzz and breathing rise/fall, irregular blinking, eyes move first then head. Micro-expressions with 'imperfect reality', fluid and not stiff. SHOT 1 (0-2.5s): Facial medium close-up, eyes downcast, dazed/lost in thought, lashes quiver, lips slightly parted then pressed, visible breathing. SHOT 2 (2.5-5.5s): Eye macro, eyes move from static, pupils shifting as if remembering, warmth rising in eyes, subtle softening of mouth. SHOT 3 (5.5-8.5s): Facial close-up, warmth met with sudden sting, eyes tremble, slight tears, brows furrow then relax, nose flares, restraining emotion. SHOT 4 (8.5-11.5s): Eye macro, tears well but don't fall, eyes close briefly, reopen with vulnerability hidden. SHOT 5 (11.5-15s): Facial medium close-up, eyes look off-screen, soft, warm, moist eyes, slight smile of relief/melancholy, lips move slightly then stop (words left unsaid), ending in a cold yet gentle, slightly melancholy mood. CAMERA: Handheld with slight breathing feel, alternating facial close-up/eye macro, shallow depth of field, focused on eyes/face. ATMOSPHERE/LIGHT: Twilight warm light, film grain, floating dust, veils and hair moving in air. CONSTRAINTS: 4K, 9:16, 15s, character consistency, zero dialogue, emotional progression, film-like realism, no AI artifacts (plastic skin/shining eyes), smooth transitions, no subtitles/watermarks.
Style Positioning: Vertical screen Chinese-style fantasy 3D CG animation, similar to game trailers / mobile game ultimate skill cutscenes / AI xianxia short film quality. Overall Style: Oriental fantasy xianxia action blockbuster, female warrior in white, breaking through enemy formations with a folding fan, massive battlefield, golden spiritual wind blades, giant transparent goddess avatar, crimson flame dragon bombardment, dark clouds overhead, sand and dust explosions, cinematic slow motion, high-speed camera movement, vertical screen epic composition. No subtitles, no text overlays. Shot 1 (0-3 seconds) Subject: A female xianxia warrior in white, black long hair, golden hair accessories, white and gold long dress, holding a white and gold folding fan. Action: Opening shows dense ancient military formations under dark clouds; then the female lead descends from a high altitude, sleeves and ribbons fluttering; cuts to a macro close-up of the folding fan, fingers pressing on the golden fan ribs, the white fan surface with golden floral patterns emitting a faint glow. Environment: Desolate ancient battlefield, distant mountains, low dark clouds, tens of thousands of black-armored soldiers. Camera: Extreme long shot to close-up, then cut to folding fan macro close-up, advancing in slow motion. Constraints: The folding fan must be clear, with a white surface and golden ribs, do not turn it into a sword. Shot 2 (3-7 seconds) Subject: Female lead facing the charging black-armored formation. Action: Enemy troops charge at her, the female lead spins low to the ground and swings the folding fan; a golden crescent wind blade sweeps across the ground, sand explodes, and the front row of soldiers is blown away by the shockwave; the female lead lands on one foot to finish the move, white skirt and long sleeves fluttering in the wind. Environment: Battlefield ground cracks, sand walls diffuse, soldiers are tossed into the air. Camera: High-speed charge from the enemy's perspective, then the camera tilts and rotates following the female lead's swing. Constraints: The core action is "sweeping thousands with a folding fan," do not use swords or blades for slashing, no gore. Shot 3 (7-10 seconds) Subject: Female lead ascends and summons a giant goddess avatar. Action: A golden pillar of light rises under the female lead's feet, lifting her toward the sky; a giant semi-transparent white goddess avatar emerges behind her, hands encircling, then forming a hand seal, with a circular divine halo appearing behind. Environment: Dark clouds churning, battlefield soldiers appearing tiny below, gold and white particles in the air. Camera: Low angle from the ground shooting up as she ascends, then push to a frontal view of the giant holy avatar. Constraints: The avatar should be solemn and transparent, like a manifestation of xianxia divine power, do not turn it into a machine or monster. Shot 4 (10-13.5 seconds) Subject: Crimson flame dragon energy erupts from battlefield fissures. Action: Red cracks appear on the ground, two flame dragons first burst out; then multiple flame dragon heads erupt from the ground in a spiral, forming a huge explosion cloud that sweeps across the entire formation. Environment: Battlefield illuminated by red firelight, sand and flames soaring, fallen soldiers scattered around. Camera: Overlooking the battlefield, then rapidly zoom in on the erupting flame dragons. Constraints: Flame dragons are in energy form, do not turn into real animals biting; show shockwaves and explosions, no gore. Shot 5 (13.5-15 seconds) Subject: Female lead stands in the center of the battlefield after finishing her ultimate move. Action: Female lead stands calmly, holding the folding fan, long hair and white skirt fluttering in the remaining wind; smoke, firelight, and fallen enemies gradually disperse behind her. Environment: Dark cloud battlefield, broken ground, distant formation collapsing. Camera: Bust close-up to full-body freeze-frame, slow motion ending. Constraints: Female lead remains calm, elegant, and powerful, no shouting, no distorted expressions. Negative Prompts: Subtitles, text overlay, logo, watermark, modern city, modern weapons, firearms, gore, severed limbs, excessive horror, fan turning into sword, fan disappearing, female lead face change, hairstyle change, clothing change, finger fusion, extra fingers, extra limbs, body deformation, facial collapse, avatar turning into monster, flame dragons turning into real animals biting, enemy soldiers frozen, shockwaves unreadable, chaotic action, camera completely out of control, cheap game graphics, random text, garbled code.

Masterpiece, best quality, ultra-detailed cinematic digital painting of a massive floating Chinese palace built like a grand ancient ship, hovering among the clouds. The structure features multiple ornate tiers with traditional Chinese architecture, golden details, red lanterns, and intricate woodwork. It is surrounded by dramatic clouds and floating rocky mountains under a bright sky with sunlight breaking through. Epic scale, majestic and mystical atmosphere with soft god rays and floating particles. Highly detailed architecture, clouds, and lighting. In the bottom left corner, add a small elegant signature reading exactly 'Kisalay' in refined handwritten calligraphy style. No other text or watermarks. Cinematic composition, vibrant yet elegant colors, best quality, 8K resolution.

A cinematic, high-contrast live-action action video set in a stark minimalist white gallery space. The subject is the woman from the reference image: straight black bangs, long black hair, a delicate and solemn expression, and translucent fair skin. She wears a traditional kimono inspired by the reference image, with deep crimson red floral patterns, surrounded by red camellias and flowers. She wields a massive calligraphy brush with force, releasing thick black sumi ink into the air. The ink flows like a living substance and transforms into a powerful tiger and two dragons that swirl around her. Fully photorealistic, not 3D CGI. Natural skin texture, realistic fabric fibers, liquid ink behavior, cinematic lighting, slow motion, dynamic tracking shots following the brush strokes, ultra-detailed, grounded and dramatic atmosphere.

A hyper-realistic, dark fantasy cinematic video sequence. A young Japanese woman with short, straight silver-white hair and a sharp hime-cut fringe, dressed in a traditional pastel pink kimono with a floral obi, is masterfully practicing traditional calligraphy. The scene transitions between extreme close-ups of a high-quality calligraphy brush dipping into thick, glossy jet-black ink, and wide shots of a dimly lit, atmospheric traditional Japanese dojo illuminated by glowing paper lanterns. As she paints fluid strokes on aged parchment, the black ink magically comes alive, erupting off the paper. The ink dynamic morphs into a roaring, glowing-eyed ink dragon, then opens a swirling, chaotic vortex of liquid black ink floating in mid-air. Out of the parchment, a menacing, powerful shadow demon entity with glowing fiery orange eyes and cracks of golden energy emerges, roaring and extending its dark, smoke-like limbs. The scene cuts to an epic, desolate battlefield under a stormy, overcast sky where an army of these ink-shadow monsters charges forward. The woman stands resolutely, holding her brush like a weapon, as liquid black ink violently splashes around her, partially coating her pink kimono in jet-black residue. Cinematic lighting, dramatic shadows, ink-splatter dynamics, high-octane action, 8k resolution, photorealistic textures.
[Style] Live-Action Fantasy Comedy short drama, realistic slice-of-life texture, photorealistic VFX, 8K Ultra HD, vertical 9:16 screen, 2 people appearing. [Duration] 15 seconds [Scenes] Scene A: Home hallway, a traditional Chinese scroll hanging on the wall featuring a classical brushwork portrait of the female lead, warm natural indoor lighting; Scene B: Modern living room + open kitchen, bright indoor lighting. [Characters] Male lead, female lead (the portrait character and the female lead are the same person). [00:00-00:06] Shot 1: The Slap Hook Handheld camera with slight shaking, medium close-up: The male lead stands in front of the scroll admiring the lady in the painting with a smile, pouts his lips and slowly leans in to kiss the lady's cheek for one second. Suddenly, the female lead's arm naturally extends out from the painting—the process of the arm emerging is fluid and smooth, the emerging part immediately shows real skin and sleeve texture, connecting seamlessly with the scene—slapping the male lead hard, then immediately withdrawing back into the painting as the portrait returns to a static state. The male lead's head is slapped to the side, his body leaning back, clutching his cheek and stepping back, eyes wide in shock, then changing to an expression of surprised delight. [Dialogue/Lip-sync Guide] Male lead says while clutching his face: "Wow, it can actually do that?" Sound Effect: A sharp, loud slap. [00:06-00:11] Shot 2: Pull Her Out Same hallway, same camera position, handheld shot: The male lead excitedly reaches both hands into the scroll, grabs the hands of the person in the painting and pulls outward—the female lead is pulled entirely out of the painting: the emerging part instantly becomes a real person with real volume, skin, and the drape of a traditional skirt, with lighting consistent with the hallway; the part still inside the painting retains the flat brushwork texture, with a natural transition between realistic and fantasy elements. Her upper body leans out of the painting as she is pulled out by the male lead, landing on her feet, frowning and struggling with an annoyed expression; the portrait on the scroll behind her disappears, leaving a blank paper. [Dialogue/Lip-sync Guide] Female lead shouts angrily: "Let go of me, you pervert!" Sound Effect: Fabric rustling + struggling sounds. [00:11-00:15] Shot 3: Lazy Ending Hard cut to a modern living room, fixed medium shot: The male lead is comfortably slumped on the sofa, stuffing chips into his mouth from a bag and laughing heartily; a bowl of chips and a stir-fried dish are on the coffee table. Background open kitchen: The female lead is standing at the stove stir-frying with a spatula, back to the camera, creating a slice-of-life comedy atmosphere. Sound Effect: Male lead's hearty laughter + sound of stir-frying.
A 30-second vertical short drama, 16:9 aspect ratio, cinematic feel, movie-grade lighting, high-end ancient style domineering CEO aesthetic, beautiful tragic tension, surreal texture. Scene: A grand ancient palace and courtyard, cold moonlight, flickering candlelight, swirling mist, finally transitioning to the cold Guanghan Palace on the moon. Characters: Houyi: A handsome and domineering archer, tall and powerful, wearing a one-piece beast-skin red robe, with a powerful and oppressive aura. Chang'e: An exquisite and delicate woman in flowing white clothes, her eyes filled with fear and repression. Wu Gang: A handsome and brave man outside the Moon Palace, wearing dark tight-fitting clothes with sleeves rolled up, showing strong arm and chest muscles, holding a giant axe to chop the laurel tree. Style: Movie-grade lighting, shallow depth of field, strong contrast between cold moonlight and warm candlelight, high-end classic Chinese photography texture, cinematic color grading, extreme detail, sad particle light effects, and strong emotional tension. Segment 1 (0-15s): 0-2s: Deep and powerful narration: 'He is Houyi, the one who shot down nine suns.' (Fast montage editing: Houyi drawing his bow to shoot the suns, one by one the suns fall, the sky instantly darkens, people on the ground kneel and cheer in shock, an epic and shocking scene, Houyi laughs wildly). 2-4s: Night view of the grand palace, Houyi's tall figure slowly enters the hall, imposing. 4-7s: Cut back to the bedside in the palace, Chang'e retreats in fear as Houyi strides closer. 7-10s: Houyi forcefully grabs her slender wrist and growls dominantly: 'Chang'e, from now on you can only stay in the palace!' 10-12s: Chang'e struggles in panic, eyes filled with tears: 'Don't do this, let me go...' 12-15s: Houyi sneers and traps her tightly in his arms, announcing forcefully: 'Wife, let's cultivate immortality together and live forever!' Segment 2 (15-30s): 15-17s: Late at night, Chang'e wanders alone by the window in the palace, her expression painful and repressed, looking up at the moon, muttering: 'God, I've really had enough...' 17-19s: She accidentally discovers the hidden elixir of immortality in the furnace on the table, her eyes turning from fear to determination, muttering: 'Is this... the elixir of immortality?' 19-21s: Chang'e takes a deep breath and swallows the elixir in one gulp, her body instantly emitting a brilliant light. 21-23s: Chang'e's white clothes fly out the window like clouds, soaring into the night sky, painfully muttering: 'Sorry Houyi... I'm leaving first.' 23-26s: Houyi suddenly rushes into the hall in a rage, picks up his divine bow and fires several arrows in succession. 26-28s: Houyi roars in frustration: 'Chang'e! How dare you betray me! Come back!!' 28-30s: The arrows miss her and fall away, she flies higher and higher, tears scattering in the wind.

15s / 120 BPM / 15 Shots / Cinematic Routine Theatrical Anime Style / Ultra High-End / 4K Wardrobe: @[image1] < Extract character costume and personal colors from here. Environment: Completely white infinite space. The floor has a slight mirror reflection, and fine dust motes and lens flares float in the air. Mood: Overwhelming release of color. A sharp and fluid street dance that seems to tear through the silence. Music: Hybrid Orchestra. A sharp string melody synchronized with the brush strokes overlays a heavy beat. Color Logic: High-saturation liquid paint extracted from the main colors of @[image1]. Pursue only the texture of thick, viscous paint, completely excluding gemstone or crystal textures. Style: Theatrical Anime, Highly Detailed, Cinematic Lighting, Rim Light, Depth of Field, Ray Tracing. Shot 1: [Telephoto 85mm Close-up] Close-up of feet. Liquid paint with the color of @[image1] splashes violently into the void with each step. / SFX: Heavy bass and paint splash sounds. Shot 2: [Medium Tracking] Waist twist. Gripping the brush in the right hand and drawing an arc from behind. Thick liquid paint leaves a trail. Shot 3: [Snap Push-in] Alternating arm swings. Cyan and lime X-shaped paint strokes intersect in mid-air. Emphasize the texture of paint dripping from the tip of the brush. Shot 4: [Ultra Wide 14mm Low Angle] High-speed spin. A huge color splash covers the screen with an exaggerated perspective. Shot 5: [Vertical Push-in] Jump. Swinging the brush vertically, creating a thick streak of paint that defies gravity. Shot 6: [Wide Orbit] Mid-air half-turn. Only paint splashes spread radially. Gemstone-like particles are completely excluded. Shot 7: [Ground-level Drift] Landing. A ring of color paint spreads from the feet and fades like ripples. Shot 8: [Telephoto Close-up] Close-up of the hand holding the brush. Even during continuous turns, the brush is never released, drawing a perfect circular path. Shot 9: [Handheld Low Angle] Dashing forward three steps. Each step causes an explosion of colors derived from @[image1]. Emphasize the background bokeh. Shot 10: [Extreme Macro] The brush passes close to the camera lens at high speed. Beautiful bokeh due to depth of field and lens flare interference. Shot 11: [Rotating Wide] Full body turn. Color paint rings envelop the character. The brush is fixed in the right hand. Shot 12: [Stabilized Slow Motion] A moment of stillness. Viscous paint flows from the broadly drawn brush like a long thread. Shot 13: [Low Profile Dolly] Low-posture movement. Moving smoothly while holding the brush through the static paint trajectory. Shot 14: [Ultra Wide Push] Explosive dash. The key color of @[image1] spreads across the entire screen, blanketing the white. Shot 15: [Theatrical Close-up] Front view. Slamming the brush into the camera. The screen fills with thick paint and dramatically fades to black. / SFX: Shockwave and deep reverberation.

A unique texture blending watercolor and ink wash painting. An artistic style featuring water bleeding into paper, ink blurring, and layered fine pencil line drawings. The design, color scheme, and shape of the characters and jet skis are faithfully maintained from the reference image. The world setting is 'City of the Sea.' [World Setting] No city roads exist. Buildings line the sea, and waterways serve as highways. Features giant canals, stone bridges, glass sluice gates, maritime markets, floating lighthouses, floating stations, and residential areas on the water. In the distance are massive offshore cities and port towers. The water surface reflects the sky, depicted fantastically with watercolor bleeds. Scene 1 (0-3s) Sunrise. A quiet city of the sea. The character straddles the SEA YR2. Engine starts. Ripples spread on the water like watercolor paint. Scene 2 (3-6s) Sudden acceleration. High-speed travel through a massive canal. Passing low under a bridge. Splashes scatter like ink splatters. Scene 3 (6-9s) High-speed cornering through the side of the market, the water residential area, and the harbor. The machine is reflected in the glass of the buildings. Camera rapidly switches between drone, tracking, horizontal movement, and low-angle shots. Scene 4 (9-12s) A large jump. A panoramic view of the city while jumping over a canal. On landing, a splash effect like watercolor spreading on paper. Scene 5 (12-15s) The city of the sea dyed in the sunset. Heading straight toward a giant sea bridge. The final shot is a long pull-back from the rear. The entire city spreads out like a single watercolor painting and fades out. Visual Effects - Watercolor bleeding - Ink splashes - Rough pencil touches - Paper texture - Soft glow - Cinematic lighting - Cinemascope - Ultra-high density background - High-speed camera work - Water reflections - Speed-oriented motion - Natural motion blur - Realistic splashes - No text, subtitles, or logos

{{Image 1}} = Storyboard reference. Based on the attached storyboard image {{Image 1}}, create a high-quality 15-second horizontal 16:9 video. Theme: 'Kyoto where Sumi-e (ink wash painting) and live-action mix.'

Create a 15-second cinematic video in an ink wash + watercolor painting style. A graceful dancer moves slowly in an empty white space, and every movement of her body leaves flowing trails of black ink and soft watercolor pigments behind her. The ink spreads like living brushstrokes, forming clouds, waves, and abstract shapes in the air. 0–5s: The dancer appears in a minimal white canvas space, taking a slow step forward. Each step releases gentle ink splashes from her feet, spreading like wet ink on rice paper. 5–10s: Her dance becomes more expressive—spins, arm sweeps, and jumps create long flowing ink trails. Watercolor reds, blues, and gold tones begin blending with black ink, forming chaotic yet beautiful brush textures across the scene. 10–15s: The ink trails fully fill the frame, transforming the entire environment into a living hand-painted masterpiece. The dancer fades into the artwork as the camera slowly pulls back, revealing a complete traditional ink painting in motion. Style: traditional East Asian ink wash painting, watercolor blending, hand-brushed textures, soft paper grain, cinematic lighting, artistic slow motion, highly emotional and surreal visual storytelling.