Anime

Explore free Anime video prompts from YouMind's AI prompt library, grouped under styles. Every prompt is curated from real creative workflows and ready to copy, adapt, and reuse.

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Seedance 2.0
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[Protagonist] 2nd-grade elementary school girl with a black bob [Stage] Morning station concourse [Gimmick] Everyone is in slow motion [Video Style] 15 seconds. Full-color Japanese anime. High-density 2D animation with a budget scale of 500 million yen. Meticulous background art, smooth in-betweening, and cinematic-quality filming process. To avoid repetitive imagery, the composition, camera angles, screen size, and character distance change attractively. No subtitles, no watermarks, no BGM. Includes environmental sounds. [Video Composition] In a city where everyone is in slow motion, only the protagonist walks at normal speed. She catches a falling cup and returns it, rights a leaning bicycle with a single finger, and proceeds without touching anyone. When she stops in front of her target person, the world instantly returns to normal. [Highlight (Must be included in Shot 5-7)] Passing through the feathers of a flock of pigeons frozen in mid-air without touching a single strand of hair. Shot 1 (Constant Speed Hook): Morning station concourse. In a city where everyone is in slow motion, only the protagonist is walking at her usual pace. A calm and cool expression. Shot 2 (Rescue): Catching a cup floating in mid-air, returning it to the owner's hand, and passing by. A natural gesture as if it were nothing. Shot 3 (Gap Weaving): Slicing through the gaps between umbrellas, shoulders, and bags by tilting her body. Touching no one. A余裕 (composed) expression that doesn't change. Shot 4 (Composure): Only the protagonist has the leeway to observe the details of the abnormal world. Eye movements that seem a bit amused. Shot 5 (Support): Righting a bicycle leaning over in front without changing her stride, using one finger. A casual and gentle touch. Shot 6 (Acceleration): The protagonist starts running. Paper and hair swirl into a vortex due to the speed difference with the world. A serious expression filled with determination. Shot 7 (Arrival): When she stops in front of the target, the world instantly returns to normal. She says 'Sorry to keep you waiting' with a smile of relief.

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Seedance 2.0
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0–4s: Rain pours over a futuristic neon city rooftop at night. Two cyber-enhanced anime warriors activate glowing energy blades as blue and magenta neon reflects off the wet surface. 4–8s: They sprint toward each other at impossible speed, exchanging dozens of sword strikes. Every clash releases sparks, holographic fragments, and glowing energy waves. The camera circles around them. 8–12s: Both teleport across rooftops, leaving digital afterimages and crackling electricity. Rain explodes into slow-motion droplets with every impact. 12–15s: They launch one final aerial attack. The collision creates a giant ring-shaped shockwave that sends neon signs, glass, and rain outward before fading into silence. Style: High-end anime, cinematic lighting, realistic rain physics, neon reflections, smooth action choreography, premium VFX, no text, no watermark.

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Seedance 2.0
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Use the input image as the first frame, maintaining composition, camera, and interior layout. Animation quality. ──────────────────── Most Important Rules The car is completely parked. The engine is off. The car does not move at all from the start to the end of the video. The scenery outside the window does not change. Driving, starting, vibrating, or traveling expressions are prohibited. ──────────────────── Character The reference character exists only within the smartphone's video call screen. Must not go outside the smartphone. Must not materialize inside the car. Do not increase the number of the same character. ──────────────────── Performance The character sings cutely in Japanese towards the camera. Swings body naturally while singing. Smiling. Tilting head. Waving. Making a heart shape. Brings face very close to the smartphone camera. Move slightly away. Approach again. A natural energy enjoying the video call. Lyrics: La-ta-ta♪ La-ta-ta♪ My heart is pounding♪ Smile and laugh♪ See you again♪ ──────────────────── POV Side The hand holding the smartphone naturally changes grip slightly. The wrist shakes lightly to the rhythm. Both feet resting on the steering wheel take the rhythm. Toes move up and down slightly with the music. Relaxing and enjoying the video call. ──────────────────── Composition Foreground: - Smartphone - Hand holding the smartphone Midground: - Both feet - Steering wheel - Dashboard Background: - Car interior - Parked scenery The smartphone is always displayed large enough for the character's expressions to be clearly visible. The camera is POV throughout. ──────────────────── Atmosphere Daytime. Daily life taking a short break in the car. Calm. Cute. Natural video call. ──────────────────── Prohibited Moving the car. Moving the camera significantly. Taking the character outside the smartphone. Drawing multiple characters. Unnecessary people. Unnecessary UI. Unnecessary text. Watermarks.

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Seedance 2.0
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[Main Character] 2nd-grade girl with a black bob cut [Setting] Subway underpass under a viaduct [Gimmick] Floor materials [Video Style] 15 seconds. Full-color Japanese anime. High-density 2D animation on a massive budget scale. Intricate background art, smooth in-betweens, and movie-quality post-processing. Develop charmingly by changing composition, camera angles, shot sizes, and character distance to avoid repetition. No subtitles, no watermarks, no BGM. Includes ambient sounds. [Visual Composition] A straight path where the protagonist runs, with the ground material switching at every step. She adjusts her form to maintain speed each time. For a 'nothing' step in the middle, she steps forward in mid-air to cross it. The final step returns to a normal road. Shot 1 (Transition Hook): Subway underpass. Every time the character takes a step, the entire ground material switches. She looks surprised yet curious. Shot 2 (Continuous): Second and third steps. As she steps, the material changes, with scenery and sounds following the switch. Her eyes busily track her surroundings. Shot 3 (Adaptation): The protagonist maintains speed while changing form. Her hair sways in two different types of wind at the transition seam. Her expression is calm and adaptive. Shot 4 (Close-up): Close-up of the feet. A boundary line between two worlds runs within a single step. Her gaze is serious, analyzing the ground. Shot 5 (Null Step): There is nothing at the position of the next step. She steps in the air first to summon a floor of light. Tension rises at the split-second decision. Shot 6 (Rush): Running at full power for the final ten steps. Ground materials switch at high speed, turning footsteps into a percussion rhythm. She runs with an exhilarated expression. Shot 7 (Normal): The final step is a normal road. The character looks taken aback and says, 'Being normal is the hardest.'

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Seedance 2.0
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Use the character from the reference image as the protagonist and maintain them as the same person throughout. The reference image is used only as design material to fix the face, eye shape, iris color, highlights, lashes, eyebrows, nose, mouth, cheeks, jaw, age, hairstyle, color, clothing, ornaments, build, and character color. Do not reproduce the background, room, furniture, or layout from the reference image. [Worldview] A fantastical high-density high-speed magic battle set in floating ruins submerged in moonlight. A high-end 2D hand-drawn anime MV style. Fixed 9 cuts with no additions. High-output magic light explodes from frame 1; no long waits or fades. Each cut clearly shows one main action, connecting magic media, circles, teleportation, defense, impact, and character faces at high speed. [Character Rules] Maintain character consistency throughout. No switching clothes or hairstyles. No cloning or extra people. Teleportation must show the character disappearing before reappearing as the same individual. [Equipment] Use a slender wand, sword, or rod suitable for flashing, rotating, and firing light beams. If the reference lacks one, add a single magic wand matching the character's style. No second weapons or召喚 tools. [Art Style] High-end 2D hand-drawn anime with the density and 발광 of the reference. Cinematic key animation, high-quality compositing, and transparent lighting. Fine, delicate lines—avoid heavy outlines. Shadows are multi-layered and soft. No 3DCG or plastic looks. [Scenes] Cut 1: Extreme close-up of magic media tip. Immediate explosion of character-colored light. Protagonist's eye reflected in the flash. Camera snaps back to show action pose. Cut 2: Protagonist slashes magic media. A sharp glowing arc forms a magic circle that wipes the screen to a new location in the ruins. Cut 3: Protagonist teleports to the other side. Absorbs a shadow projectile. High-speed camera angle shift. Cut 4: Rotates magic media. Three magic circles deflect projectiles and open a path of light. Cut 5: Camera enters light path. Protagonist teleports to a pillar top and aims forward. Cut 6: Nucleus fires shadow projectiles. Protagonist draws a circle to deploy multiple slowing arrays. Projectiles decompose into light shards. Cut 7: Eyes fixed on target. Magic media aligns with multiple circles and the nucleus. Camera follows the axis. Cut 8: High-density beam fires through circles, hitting the nucleus. No explosion; magic patterns spread and cracks run through the core. Cut 9: Cracks dissolve into motifs like petals or feathers. Final teleport to a hero pose near the camera. Hair and clothing flow as the scene ends.

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Seedance 2.0
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The red-cloaked swordsman and fully masked white ninja explode out of the crossed-blade lock into an extreme-speed single-sword duel. Peak sakuga-level intensity, pure fluid 2D hand-drawn animation, relentless high-speed exchanges, explosive smear frames, impact distortions, sharp impact poses, exaggerated foreshortening and fast, disorienting camera movement. Blades repeatedly slash directly past the camera at extremely close range. Every attack, parry, dodge and position change must feel precise, continuous and powerfully weighted. Exactly two characters throughout. Each character must always have exactly two arms, two legs and one sword. The white ninja remains fully masked at all times. No extra characters, extra limbs, extra swords, dual wielding, punches, kicks, unmasking, slow movement, low-intensity combat, character deformation, teleportation, cuts, transitions, 3D or photorealism. { "Duration": "10 seconds", "Prompt": "Seamlessly continue from the reference first frame. The red-cloaked swordsman and the white-clothed masked ninja explode from the moment their blades cross, launching into an extreme high-speed single-blade swordsmanship duel. Peak sakuga intensity, pure 2D hand-drawn, continuous high-speed offense and defense, explosive smear frames, impact deformation, sharp impact freeze frames, exaggerated perspective shortening, and high-speed dizzying shots. The blade repeatedly sweeps past the camera violently; every attack, parry, dodge, and repositioning is precise, coherent, and has a strong sense of weight. Only 2 characters throughout, each strictly maintaining 2 arms, 2 legs, and 1 blade. The white ninja remains fully masked at all times.", "Negative Prompt": "Extra characters, extra limbs, extra arms, extra legs, extra katanas, dual-wielding, punching, kicking, removing mask, slow motion, low-intensity fighting, character deformation, teleportation, editing, transitions, 3D, realism" }

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Seedance 2.0
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cinematic anime movie opening keyframe, the exact same white-haired thunder swordsman from the reference image, preserving his facial identity, messy silver-white hair, sharp blue eyes, white and royal-blue floral wave-patterned haori, dark inner robe, black hakama, blue tassel accessories, standing on fractured volcanic rock inside a hell valley, holding exactly ONE unsheathed thunder katana, no additional sword, no duplicate weapon the swordsman is in a low pre-attack stance, body turned three-quarter toward the enemy, katana lowered diagonally beside him, controlled blue electricity slowly gathering around the single blade, calm cold expression, wind moving his hair and long haori, strong anticipation before a high-speed attack a humanoid Demon King stands twelve meters in front of him, only three meters tall, powerful but realistically defeatable, black infernal armor, curved horns, glowing red eyes, holding one flaming demonic sword, red fire aura, both warriors clearly visible from head to toe professional anime action direction, low-angle camera positioned slightly behind and beside the swordsman, clear open movement path between both characters, strong foreground midground background separation, readable silhouettes, balanced scale, motion-ready composition designed as the first frame of a 10-second sword duel, no attack has happened yet jagged cliffs, lava fissures, ruined demonic pillars, drifting embers, ash, smoke and storm clouds, blue lightning versus red hellfire, cinematic rim lighting, dramatic depth, premium Japanese anime film quality, highly detailed clothing, clean anatomy, sharp face, dynamic but stable composition, epic dark fantasy atmosphere, vertical composition --ar --stylize 150 --chaos 4 --iw 1.7 --no extra swords, second katana, duplicate weapons, giant kaiju demon, enormous size difference, extra characters, character sheet, collage, text, logo, watermark, cropped feet, distorted hands, blurry face. Image1 as the main reference frame. A white-haired lightning swordsman in a flowing white and blue kimono faces a black armored demon warrior on a shattered volcanic battlefield. Storm clouds, lava cracks, and flying embers surround them. The swordsman grips his glowing blue lightning katana while the demon ignites a red flame blade. The camera starts with a low-angle close-up of the lightning flowing along the sword, then slowly pushes out to reveal both warriors. The demon suddenly charges with a flaming slash, the swordsman blocks at the last moment, creating a violent blue and red energy shockwave. They exchange three rapid sword strikes, sparks exploding with each collision. The swordsman spins through the smoke and delivers a powerful lightning-infused slash as the demon blocks with his burning blade. The camera performs a smooth orbit around the final clash, capturing flying embers, broken rocks, flowing clothes, and intense energy. Anime cinematic battle style, dramatic lighting, high contrast, IMAX cinematic texture. Audio: thunder crashing, metallic sword impacts, electric crackling, roaring flames, deep orchestral battle music. 4K Ultra HD, rich details, sharp clarity, cinematic texture, stable picture. Maintain face and clothing consistency, no distortion, high detail. Generate video without subtitles.

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Seedance 2.0
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A masterpiece of a young adult anime film set in a Southeast Asian night market. Hand-drawn cel animation, sharp precise lines, desaturated teal and gray color grading, deep shadows, and fine film grain. No BGM, no dialogue, with environmental sounds. Shallow depth of field and bokeh as if shot with a 24mm F1.4 wide-angle lens. The foreground bokeh is large and soft, while the background melts naturally. All cuts must vary in angle and focal length. Sweat is fine small droplets; the skin has a thin glistening film. Features a Thai woman in her early 20s wearing a gray tank top, cooking Khao Man Gai (Hainanese Chicken Rice) at a stall. The sequence follows the cooking process from cutting chicken to the final plating, interspersed with atmospheric B-roll of the night market.

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Seedance 2.0
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Use @Image1 as the main goalkeeper character. High-energy Japanese soccer anime style, bold cel shading, dramatic facial expressions, exaggerated motion lines, glowing power effects, intense stadium lighting, dynamic camera angles, epic sports battle atmosphere, 16:9.\n\n[00:00–00:02] — Stadium Tension\nWide shot of a packed soccer stadium at night. The goalkeeper in a bright yellow uniform stands in front of the goal, knees bent, gloves raised, eyes locked forward. Across the field, the opposing team wears sky-blue and white vertical striped jerseys, black shorts, and white socks, creating a clear Argentina-inspired look. The net behind the goalkeeper shakes slightly from the wind.\n\n[00:02–00:04] — Argentina Power Shot\nCut to an opposing striker in a sky-blue and white striped jersey sprinting forward. He plants his foot and kicks the ball with impossible force. The ball becomes surrounded by spinning blue flames, white lightning, and black speed trails. The camera follows the ball from a low angle as it rockets toward the goal like a meteor.\n\n[00:04–00:06] — Goalkeeper Awakens\nClose-up on the goalkeeper’s eyes. His pupils sharpen. His expression changes from focused to fierce. Golden energy begins glowing around his white goalkeeper gloves. The grass beneath his feet cracks slightly as power builds. His yellow jersey and curly hair move from the energy pressure.\n\n[00:06–00:08] — Ultimate Technique Charge\nThe goalkeeper spreads both arms wide and shouts. Giant glowing goalkeeper gloves made of golden energy form behind him like a spirit guardian. Wind spirals around his body. Anime speed lines explode from the background. The camera circles him rapidly while the Argentina-colored players blur in the distance.\n\n[00:08–00:11] — Ultimate Save Move\nThe blue-and-white energy ball reaches the penalty box. The goalkeeper launches forward in slow motion, both glowing hands extended. The giant golden energy gloves mirror his movement. He yells the ultimate move name: “Titan Guardian Catch!” The golden gloves slam around the ball, stopping it inches from the goal line.\n\n[00:11–00:13] — Power Clash\nExtreme close-up of the ball trapped between the glowing gloves. Blue flames, white lightning, and golden goalkeeper energy collide. The stadium shakes. The net bends backward from the shockwave. The goalkeeper grits his teeth, pushing against the force as cracks of light spread across the screen.\n\n[00:13–00:15] — Victory Save\nThe blue flames vanish. The goalkeeper lands on one knee, holding the ball safely in both hands. Golden particles drift around him. The crowd erupts. In the background, the opposing players in sky-blue and white striped jerseys stand shocked. The goalkeeper raises the ball above his head in a dramatic anime freeze-frame.\n\nStyle Notes:\nJapanese soccer anime, ultimate special move, Argentina-inspired opposing team colors, sky-blue and white striped jerseys, black shorts, white socks, yellow goalkeeper hero,

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Seedance 2.0
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Style: Studio Ghibli-inspired anime, soft watercolor textures, highly detailed hand-painted backgrounds, warm spring morning atmosphere, cinematic animation, bright pastel colors, peaceful slice-of-life aesthetic, ultra-detailed flower animation, gentle sunlight rays, relaxing mood, no dialogue. A beautiful young woman with long wavy brown hair and soft features sits at a wooden flower arranging table beside a large sunlit window. Warm golden morning sunlight pours through the glass, creating soft light beams and glowing dust particles drifting through the air. Outside the window, green leaves sway gently in the spring breeze while small birds fly past in the distance. The table is covered with freshly picked flowers: blush pink roses, white lilies, lavender sprigs, baby's breath, daisies, eucalyptus branches, peach carnations, and tiny wildflowers scattered across the surface. Loose petals and leaves are spread naturally around the workspace. The camera begins with a slow overhead glide across the colorful flowers before moving toward her hands. She gently lifts a pink rose and carefully trims the stem using floral scissors. Tiny leaf fragments fall onto the table. She rotates the flower in her fingers, inspecting it from different angles before removing a few extra leaves one by one. The camera smoothly circles around her as she gathers several flowers together, arranging them into a bouquet. She continuously adjusts their positions, raising some stems higher, lowering others, turning blossoms toward the sunlight, carefully balancing colors and shapes. The bouquet slowly grows fuller and more beautiful with every movement. Soft breeze enters through the open window, causing curtains to sway gently. Her hair moves naturally. Flower petals flutter slightly. Sunlight catches the edges of the flowers, creating a warm glowing effect. She places the completed bouquet into a crystal-clear glass vase. The camera follows the motion downward. She slowly pours fresh water from a small glass pitcher. Water sparkles in the sunlight as it fills the vase. Tiny bubbles rise through the stems. She steps back slightly and studies her work. After a brief pause she smiles softly and makes one final adjustment, turning a lily toward the light. The camera slowly pushes in toward the finished bouquet as golden sunlight illuminates every petal. Final shot: close-up of the completed arrangement glowing beside the window, flower petals gently moving in the breeze, sparkling dust particles floating through warm sunlight, peaceful and serene atmosphere.

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Seedance 2.0
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Urban fantasy RPG action style. High-density 3D toon/cell-look cinematic quality, delicate key animation, premium compositing, transparent lighting, and information-rich backgrounds. [How to Use Reference Images] Extract two distinct characters from all reference images and maintain them strictly as the same individuals throughout. Reference images are only for face, eye shape, iris color, age, jaw, cheeks, hairstyle, hair color, ornaments, clothing, decoration, build, silhouette, signature color, equipment, atmosphere, and artistic style of the world. Do not reproduce the background, white space, text, UI, split layout, furniture, original composition, pose, or camera angle of the reference images. Create a completely new scene from scratch. @1 is the interceptor, @2 is the attacker. Roles do not change. No character merging, feature mixing, clothing swapping, or extra figures. Only natural motion like expression, breathing, and fabric movement is allowed. [Weapons and Roles] @1 keeps a single sheathed weapon fixed at the waist and never draws it. @2 uses a single sheathed one-handed blade and draws it mid-scene. No dual-wielding, vanishing weapons, or additional gear. [Art Style and Auto-Adjustment] Precision 3D toon/cell shading. Maintain ultra-fine colored outlines, anime facial proportions, 2-3 step cell shadows, and multi-layered iris highlights. Backgrounds like neon cities, magical bridges, or research zones should be adjusted to match the character world while maintaining a clear, straight pathway for combat. No text or logos. [Fixed Scenes] Cut 1: High-speed approach at foot level. Low angle. @2 kicks off the floor, sending particles back. @1 stands calmly in the distance. Cut 2: Drawing the weapon. Right shoulder-low angle for @2. Draws a single blade and swings at @1. Camera follows the acceleration. Cut 3: Evasion and close-quarters entry. Close-up on @1. @1 dodges the blade and catches @2's wrist and upper arm. No contact with the blade itself. Cut 4: Safe disarm. Close-up on hand contact. @1 twists @2's wrist, causing the weapon to fall safely to the floor. Cut 5: High-speed throw and recovery. Low angle on @1's hip rotation and @2's weight shift. @2 rotates through the air and performs a smooth side-roll recovery. Cut 6: Low leg sweep and hand-to-hand combat. @2 performs a horizontal sweep from a low stance. @1 slips past and parries @2's punches, capturing the final wrist.

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Seedance 2.0
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# FOOD ANIME COOKING VIDEO Use the provided 12-panel anime cooking storyboard @Image1 as direct sequential visual keyframe reference for the entire 15s animation. Follow the exact panel progression and cooking flow while smoothly interpolating all motion between poses. ## CONSISTENCY Maintain the SAME kitchen environment, cookware, dishware, and hand appearance throughout every scene — full visual continuity across the sequence. Exactly five pork-wrapped asparagus rolls appear through the cooking scenes; after cutting, the same 5 cm bite-sized pieces stay identical in shape and glaze through the bento scenes. ## STYLE beautiful food anime realism, lush painterly food rendering, warm kitchen lighting, realistic cooking physics, accurate culinary movement, stylized but natural steam, soft cinematic depth of field, subtle film grain, smooth editorial transitions. ## REALISM RULES no flying vegetables, no explosive effects, no dramatic splashes, no floating ingredients, no exaggerated anime action, no faces, no full bodies — hands and food only, all motion follows real physics, the knife is always gripped by a hand, blade vertical when cutting, never floating. ## FOCUS food texture realism, elegant hand movement, appetizing sizzle moments, physically correct steam and liquid behavior, satisfying cooking progression. ## SCENE SEQUENCE Scene 1 (0s–1.25s): Slender green asparagus spears, a tray of thin pork belly slices, and small glass bowls of soy sauce, mirin, and sugar rest on a wooden cutting board. Camera: slow push-in. Motion: gentle steam of ambient kitchen air, a hand enters and lightly touches the asparagus bundle. Scene 2 (1.25s–2.5s): Hands trim the woody bottom ends off the asparagus spears with a knife on the cutting board. Camera: fixed. Motion: the knife presses down cleanly through the stem ends, cut pieces settle naturally on the board. Scene 3 (2.5s–3.75s): Hands wrap one thin pork belly slice in a tight spiral around a single slender asparagus spear from bottom to top. Camera: slow push-in. Motion: fingers rotate the spear steadily as the pork ribbon coils around it. Scene 4 (3.75s–5s): A row of five finished rolls on a metal tray is dusted lightly with flour from a small sieve. Camera: fixed. Motion: fine flour drifts down softly and settles on the rolls, the sieve taps gently. Scene 5 (5s–6.25s): The five pale rolls are placed seam-side down into a hot oiled frying pan. Camera: slow push-in. Motion: a gentle sizzle begins, tiny oil bubbles form along the edges of each roll. Scene 6 (6.25s–7.5s): Chopsticks slowly turn the five rolls in the pan, the pork surface an even golden brown. Camera: fixed. Motion: each roll rotates naturally under the chopsticks, faint steam rising. Scene 7 (7.5s–8.5s): A small glass bowl pours the mixed soy-mirin-sugar sauce into the pan around the five browned rolls. Camera: fixed. Motion: the dark sauce streams down, spreads across the hot pan and starts to bubble. Scene 8 (8.5s–10.5s): ★ HIGHLIGHT — the sweet soy glaze bubbles and thickens, coating each of the five rolls in a glossy caramelized sheen: glistening tare sauce, rich amber reflections, fine bubbles clinging to the pork, soft steam curling upward. Camera: slow push-in. Motion: the pan tilts slightly and the rolls roll gently through the reducing glaze, light glinting across the glossy surface. Scene 9 (10.5s–11.75s): On the cutting board, one hand grips a kitchen knife with the blade held straight and vertical, edge down, while the other hand steadies a glazed roll; the knife slices crosswise into 5 cm bite-sized pieces, cut faces showing the bright-green asparagus core. Camera: fixed. Motion: a clean, natural downward knife stroke; the cut piece tips softly onto the board. Scene 10 (11.75s–13s): Hands pack the 5 cm pieces upright with chopsticks into one compartment of an open wooden bento box, beside white rice with a pickled plum, rolled egg omelet, and a cherry tomato — green cross-sections facing up. Camera: slow push-in. Motion: each piece is placed one by one, settling snugly into the compartment. Scene 11 (13s–14s): A spoon lightly drizzles the remaining thick glaze over the pieces in the bento box, followed by a sprinkle of white sesame seeds. Camera: fixed. Motion: the glaze flows slowly off the spoon, sesame seeds fall and scatter naturally over the glossy surface. Scene 12 (14s–15s): The finished bento box, the glossy pork-wrapped asparagus pieces packed neatly beside white rice, gentle steam rising in warm light. Camera: slow pull-out. Motion: soft steam drifts upward, warm light catches the shiny glaze. ## AUDIO Warm homemade-bento mood BGM: cozy lo-fi jazz, 85–90 BPM, brushed drums, mellow electric piano, soft upright bass — gentle and comforting, like a weekday morning kitchen. ASMR cooking sounds synced to action: knife trimming taps on the wooden board, the soft wrap of pork slices, fine flour sifting, oil sizzling as rolls hit the pan, chopsticks turning rolls, sauce pouring and bubbling as the glaze reduces, clean knife cuts through the glazed rolls, pieces nestling into the bento box, thick glaze drizzling, sesame seeds lightly scattering. ## NEGATIVE NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO OPENING TITLES. NO END TITLES. NO WATERMARKS. NO UI ELEMENTS. NO SPEECH BUBBLES.

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Seedance 2.0
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[Protagonist] A 2nd-grade elementary school girl with a black bob (silver hairpin, bear T-shirt, dark red backpack)\n[Setting] A crosswalk in heavy rain\n[Antagonist] A black floor that opens its mouth the moment someone steps off the lines\n[Gimmick] The white parts of the crosswalk\n\n[Video Style]\n15 seconds. Japanese full-color anime. High-density 2D animation with a budget of 500 million yen. Precise background art, smooth in-betweening, and cinematic post-processing. To prevent visual repetition, vary the composition, camera angles, screen size, and character distance to create an engaging development. No subtitles, no watermark, no BGM. Include ambient sound.\n\n[Video Structure] In a city where the black floor opens its mouth, the protagonist moves forward by stepping only on the white parts of the crosswalk. The stepped areas glow momentarily, and the footsteps create a rhythm. Gaps are crossed with big jumps, and finally, she lands with both feet at the destination, causing the black floor to close.\n\n[One-time Highlight (To be included in Shot 5-7)] As she steps on the rain-glistening white lines in order, water splashes bloom like white flowers.\n\nShot 1 (Hook): A crosswalk in heavy rain. The protagonist's footsteps are heard only on the white parts of the crosswalk, not the ground. She focuses on her feet with a serious expression.\nShot 2 (Black Floor): The ground outside the white parts of the crosswalk sinks into blackness and opens its mouth where she might step off. The protagonist looks down with a tense face.\nShot 3 (Rhythm): She proceeds by stepping accurately on the white parts. Each stepped spot glows for a second, and the footsteps form a rhythm. Joy gradually begins to show on her face.\nShot 4 (Parallel): The camera runs alongside her at ground level. Only the protagonist's shadow is running on the ground. Light footwork.\nShot 5 (Gap): A section where the white parts are disconnected. The protagonist takes a running start and makes a big jump. A serious face as she holds her breath and jumps with all her might.\nShot 6 (Landing): She lands perfectly in the middle of the next white part of the crosswalk. The black floor ripples in frustration. The protagonist gives a fearless, smirking smile.\nShot 7 (Goal): Upon landing with both feet at the destination, the black floor closes and returns to normal. She says 'Safe' with a satisfied look.

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Seedance 2.0
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A fearless kunoichi with flowing black hair, intense violet eyes, elegant combat outfit, athletic and agile presence, rendered in ultra-premium Japanese anime rendering, MAPPA-inspired sakuga, sharp manga linework, vibrant cel shading, dynamic perspective distortion, glowing aura VFX - 0–4s: leaps across rooftops above a city under attack by rogue ninja clans, camera racing alongside her through the skyline; - 4–10s: engages multiple assassins in mid-air combat, chaining acrobatic dodges, kunai throws and spinning kicks while rooftops collapse beneath the battle, speed lines and motion smears flooding the frame; - 10–15s: confronts the clan leader atop a giant torii gate, defeats him in a lightning-fast exchange and sends him crashing into the street below, ending with the city safe as the camera rises above the dawn skyline - Epic-level anime action, kinetic choreography, cinematic rooftop warfare.

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