Game Cinematic / PV

Explore free Game Cinematic / PV video prompts from YouMind's AI prompt library, grouped under use cases. Every prompt is curated from real creative workflows and ready to copy, adapt, and reuse.

488 promptsDaily highlights
Seedance 2.0
View full prompt & copy

0–4s: Rain pours over a futuristic neon city rooftop at night. Two cyber-enhanced anime warriors activate glowing energy blades as blue and magenta neon reflects off the wet surface. 4–8s: They sprint toward each other at impossible speed, exchanging dozens of sword strikes. Every clash releases sparks, holographic fragments, and glowing energy waves. The camera circles around them. 8–12s: Both teleport across rooftops, leaving digital afterimages and crackling electricity. Rain explodes into slow-motion droplets with every impact. 12–15s: They launch one final aerial attack. The collision creates a giant ring-shaped shockwave that sends neon signs, glass, and rain outward before fading into silence. Style: High-end anime, cinematic lighting, realistic rain physics, neon reflections, smooth action choreography, premium VFX, no text, no watermark.

Generate video
Seedance 2.0
View full prompt & copy

The red-cloaked swordsman and fully masked white ninja explode out of the crossed-blade lock into an extreme-speed single-sword duel. Peak sakuga-level intensity, pure fluid 2D hand-drawn animation, relentless high-speed exchanges, explosive smear frames, impact distortions, sharp impact poses, exaggerated foreshortening and fast, disorienting camera movement. Blades repeatedly slash directly past the camera at extremely close range. Every attack, parry, dodge and position change must feel precise, continuous and powerfully weighted. Exactly two characters throughout. Each character must always have exactly two arms, two legs and one sword. The white ninja remains fully masked at all times. No extra characters, extra limbs, extra swords, dual wielding, punches, kicks, unmasking, slow movement, low-intensity combat, character deformation, teleportation, cuts, transitions, 3D or photorealism. { "Duration": "10 seconds", "Prompt": "Seamlessly continue from the reference first frame. The red-cloaked swordsman and the white-clothed masked ninja explode from the moment their blades cross, launching into an extreme high-speed single-blade swordsmanship duel. Peak sakuga intensity, pure 2D hand-drawn, continuous high-speed offense and defense, explosive smear frames, impact deformation, sharp impact freeze frames, exaggerated perspective shortening, and high-speed dizzying shots. The blade repeatedly sweeps past the camera violently; every attack, parry, dodge, and repositioning is precise, coherent, and has a strong sense of weight. Only 2 characters throughout, each strictly maintaining 2 arms, 2 legs, and 1 blade. The white ninja remains fully masked at all times.", "Negative Prompt": "Extra characters, extra limbs, extra arms, extra legs, extra katanas, dual-wielding, punching, kicking, removing mask, slow motion, low-intensity fighting, character deformation, teleportation, editing, transitions, 3D, realism" }

Generate video
Seedance 2.0
View full prompt & copy

STYLE: Cinematic sci-fi war movie, high budget VFX, fast-paced action, soft film grain. SCENE: War-torn futuristic city street reduced to rubble under a grey smoky sky, jagged broken buildings and scattered fires, design language: shattered concrete and twisted metal. CHARACTER / SUBJECT: Armored human soldiers in tactical gear with covered faces push forward through debris, exchanging heavy fire with towering multi-limbed alien mecha units with glowing cores and mechanical armor. CAMERA: Dynamic tracking shot that gradually pulls back and cranes up in a single continuous take. ACTION: The shot begins deep in the rubble as soldiers scramble over broken concrete, muzzle flashes lighting the dust while alien mechas stomp forward and blast the street. Then the camera pulls back and rises above the chaos to reveal the wider battlefront stretching across the ruined city, with more distant mecha silhouettes and defensive human positions exchanging fire, after which the camera keeps drifting higher as smoke billows upward and explosions continue to flash across the battlefield. ON-SCREEN TEXT: clean frame, no on-screen text. SOUND DESIGN: Thunderous explosions, rattling gunfire, heavy metallic footsteps, crackling fires, distant panicked radio chatter, underscored by a tense hybrid orchestral score that swells as the camera ascends. NOTES: consistent soldier and mecha designs throughout; realistic debris, dust, and smoke simulation.

Generate video
Seedance 2.0
View full prompt & copy

cinematic anime movie opening keyframe, the exact same white-haired thunder swordsman from the reference image, preserving his facial identity, messy silver-white hair, sharp blue eyes, white and royal-blue floral wave-patterned haori, dark inner robe, black hakama, blue tassel accessories, standing on fractured volcanic rock inside a hell valley, holding exactly ONE unsheathed thunder katana, no additional sword, no duplicate weapon the swordsman is in a low pre-attack stance, body turned three-quarter toward the enemy, katana lowered diagonally beside him, controlled blue electricity slowly gathering around the single blade, calm cold expression, wind moving his hair and long haori, strong anticipation before a high-speed attack a humanoid Demon King stands twelve meters in front of him, only three meters tall, powerful but realistically defeatable, black infernal armor, curved horns, glowing red eyes, holding one flaming demonic sword, red fire aura, both warriors clearly visible from head to toe professional anime action direction, low-angle camera positioned slightly behind and beside the swordsman, clear open movement path between both characters, strong foreground midground background separation, readable silhouettes, balanced scale, motion-ready composition designed as the first frame of a 10-second sword duel, no attack has happened yet jagged cliffs, lava fissures, ruined demonic pillars, drifting embers, ash, smoke and storm clouds, blue lightning versus red hellfire, cinematic rim lighting, dramatic depth, premium Japanese anime film quality, highly detailed clothing, clean anatomy, sharp face, dynamic but stable composition, epic dark fantasy atmosphere, vertical composition --ar --stylize 150 --chaos 4 --iw 1.7 --no extra swords, second katana, duplicate weapons, giant kaiju demon, enormous size difference, extra characters, character sheet, collage, text, logo, watermark, cropped feet, distorted hands, blurry face. Image1 as the main reference frame. A white-haired lightning swordsman in a flowing white and blue kimono faces a black armored demon warrior on a shattered volcanic battlefield. Storm clouds, lava cracks, and flying embers surround them. The swordsman grips his glowing blue lightning katana while the demon ignites a red flame blade. The camera starts with a low-angle close-up of the lightning flowing along the sword, then slowly pushes out to reveal both warriors. The demon suddenly charges with a flaming slash, the swordsman blocks at the last moment, creating a violent blue and red energy shockwave. They exchange three rapid sword strikes, sparks exploding with each collision. The swordsman spins through the smoke and delivers a powerful lightning-infused slash as the demon blocks with his burning blade. The camera performs a smooth orbit around the final clash, capturing flying embers, broken rocks, flowing clothes, and intense energy. Anime cinematic battle style, dramatic lighting, high contrast, IMAX cinematic texture. Audio: thunder crashing, metallic sword impacts, electric crackling, roaring flames, deep orchestral battle music. 4K Ultra HD, rich details, sharp clarity, cinematic texture, stable picture. Maintain face and clothing consistency, no distortion, high detail. Generate video without subtitles.

Generate video
gemini-omni
View full prompt & copy

Futuristic samurai with onyx skin, opulent robes, and a glowing holographic Oni mask with LED runes. Cinematic action, cyberpunk aesthetic, glowing neon bokeh background, 8k resolution, photorealistic. 10-Second Action Timeline: 0-2s: The LED mask and holographic runes power up and flicker to life. 2-4s: Fast zoom out. The samurai swiftly draws a katana that crackles with bright neon energy. 4-7s: Rapid action dash forward. The samurai executes a sweeping, luminous slash toward the camera. 7-10s: Slow-motion finish. The samurai sheathes the katana as neon rain begins to fall, striking a stoic pose.

Generate video
Seedance 2.0
View full prompt & copy

<<<image_1>>> is the exact female character reference-preserve her face, short bright-orange bob haircut, slim athletic proportions, black sleeveless crop top, orange tactical shorts, harness straps, cybernetic silver arm, and black-orange armored boots. <<<image_2>>> is the exact combat robot reference—preserve its heavy black armor, broad mechanical silhouette, shoulder launchers, and magenta visor. <<<image_3>>> is the environment reference—preserve the vast rainy cyberpunk megacity, neon cyan and magenta lighting, skyscrapers, holographic billboards, and atmospheric fog. Cinematic photorealistic cyberpunk action sequence shot with anamorphic lenses, realistic physics, deep contrast, wet atmospheric haze, controlled motion blur, and a consistent night color grade. No subtitles, captions, or text overlays. A cybernetic orange-haired woman falls from a skyscraper toward a massive combat robot standing on the street among futuristic soldiers. During the fall, she transforms a tiny technological chip into a cyberpunk katana and performs a powerful vertical strike through the robot to slow her descent before landing safely. Opens with an extreme wide aerial shot as she drops into the neon canyon, her hair and harness whipping in the wind while the camera dives after her. High-angle shot reveals the robot standing motionless at the center of the formation as soldiers look up and raise their weapons without firing. Tight close-up: she reveals a tiny metallic chip glowing with cyan circuitry. Macro shot: the chip unfolds into a full-length cyberpunk katana with a matte black hilt and brilliant cyan plasma edge. Orbiting medium shot: she catches the katana, rotates into a feet-down vertical attack, and aligns with the robot. Fast downward tracking shot: she accelerates toward the robot while the soldiers dive back. She drives the katana straight through the robot from head to torso. A concentrated cyan energy arc erupts as the robot's armor slows her fall. The robot splits cleanly into two mechanical halves, sending sparks, glowing cables, and armor fragments outward without blood or gore. Final low-angle hero shot: she lands safely in a controlled three-point crouch between the separated robot halves, gripping the katana embedded in the pavement. Her orange hair settles as cyan electricity crawls across the blade. The soldiers remain unharmed, staring in shock while rain, smoke, and sparks drift through the neon street. Audio: roaring wind, tense electronic score, chip transformation clicks, plasma hum, soldiers shouting, powerful energy-blade slash, electrical crackle, collapsing metal, deep landing impact. Maintain the exact woman, outfit, cybernetic arm, hairstyle, and robot identity throughout. The robot remains standing until the final strike. She attacks only the robot; no soldiers are injured. Clear readable action, coherent anatomy, physically continuous fall, stable environment. Negative: no blood, no gore, no hum

Generate video
Seedance 2.0
View full prompt & copy

Urban fantasy RPG action style. High-density 3D toon/cell-look cinematic quality, delicate key animation, premium compositing, transparent lighting, and information-rich backgrounds. [How to Use Reference Images] Extract two distinct characters from all reference images and maintain them strictly as the same individuals throughout. Reference images are only for face, eye shape, iris color, age, jaw, cheeks, hairstyle, hair color, ornaments, clothing, decoration, build, silhouette, signature color, equipment, atmosphere, and artistic style of the world. Do not reproduce the background, white space, text, UI, split layout, furniture, original composition, pose, or camera angle of the reference images. Create a completely new scene from scratch. @1 is the interceptor, @2 is the attacker. Roles do not change. No character merging, feature mixing, clothing swapping, or extra figures. Only natural motion like expression, breathing, and fabric movement is allowed. [Weapons and Roles] @1 keeps a single sheathed weapon fixed at the waist and never draws it. @2 uses a single sheathed one-handed blade and draws it mid-scene. No dual-wielding, vanishing weapons, or additional gear. [Art Style and Auto-Adjustment] Precision 3D toon/cell shading. Maintain ultra-fine colored outlines, anime facial proportions, 2-3 step cell shadows, and multi-layered iris highlights. Backgrounds like neon cities, magical bridges, or research zones should be adjusted to match the character world while maintaining a clear, straight pathway for combat. No text or logos. [Fixed Scenes] Cut 1: High-speed approach at foot level. Low angle. @2 kicks off the floor, sending particles back. @1 stands calmly in the distance. Cut 2: Drawing the weapon. Right shoulder-low angle for @2. Draws a single blade and swings at @1. Camera follows the acceleration. Cut 3: Evasion and close-quarters entry. Close-up on @1. @1 dodges the blade and catches @2's wrist and upper arm. No contact with the blade itself. Cut 4: Safe disarm. Close-up on hand contact. @1 twists @2's wrist, causing the weapon to fall safely to the floor. Cut 5: High-speed throw and recovery. Low angle on @1's hip rotation and @2's weight shift. @2 rotates through the air and performs a smooth side-roll recovery. Cut 6: Low leg sweep and hand-to-hand combat. @2 performs a horizontal sweep from a low stance. @1 slips past and parries @2's punches, capturing the final wrist.

Generate video
Seedance 2.0
View full prompt & copy

A fearless kunoichi with flowing black hair, intense violet eyes, elegant combat outfit, athletic and agile presence, rendered in ultra-premium Japanese anime rendering, MAPPA-inspired sakuga, sharp manga linework, vibrant cel shading, dynamic perspective distortion, glowing aura VFX - 0–4s: leaps across rooftops above a city under attack by rogue ninja clans, camera racing alongside her through the skyline; - 4–10s: engages multiple assassins in mid-air combat, chaining acrobatic dodges, kunai throws and spinning kicks while rooftops collapse beneath the battle, speed lines and motion smears flooding the frame; - 10–15s: confronts the clan leader atop a giant torii gate, defeats him in a lightning-fast exchange and sends him crashing into the street below, ending with the city safe as the camera rises above the dawn skyline - Epic-level anime action, kinetic choreography, cinematic rooftop warfare.

Generate video
Seedance 2.0
View full prompt & copy

Dark post-apocalyptic battlefield, ruined city, collapsing buildings, burning wreckage, sparks, dust storms, cinematic volumetric lighting, ultra high detail, dramatic contrast. Camera aggressively spirals upward around her body, fast orbit rise from legs to torso, cloth and hair whipping in the wind, debris lifting into the air from energy pressure. During the camera rise, the white dog and orange kitten undergo explosive mechanical transformation into cybernetic beasts. Character transforms with black smoke, red glowing cracks, red hair, dark visor, gothic black dress, and giant black wings. She raises a massive energy staff and slams it down, causing a radial explosion, shattered ground, glowing cracks, and a pixelated energy shockwave. Then the mechanical wolf and feline charge toward camera with extreme force.

Generate video
Grok Imagine
View full prompt & copy

Ultra photorealistic first-person view in Call of Duty Modern Warfare style, player holding an M4A1 rifle with red dot sight, aiming down a dark urban street at night, realistic military gear, dramatic lighting, volumetric fog, highly detailed textures, cinematic gameplay footage --ar 16:9 --stylize 50 Realistic first-person shooter gameplay in Call of Duty Modern Warfare style: The player holds an M4A1 rifle with red dot sight, slowly moving forward through the foggy dark street while aiming. Subtle realistic weapon sway, breathing movement, and footsteps. The camera advances slowly with natural head bob, scanning the environment, volumetric fog, distant red lights and street lamps, highly detailed realistic motion and atmosphere --ar 16:9 --motion 4

Generate video
Seedance 2.0
View full prompt & copy

Reference @image1 1:1, 15 seconds, anime style, with BGM, with sound effects. Use one girl from the reference character sheet as the protagonist. Maintain her face, hairstyle, clothing, color scheme, charms, accessories, and footwear design. Do not change the protagonist into a different character. Do not change the costume. The background and stage production are newly created with the following content. [Basic Visual Direction] A high-density, gorgeous visual like a theatrical anime movie. Avoid cheap TV anime styles, flat colors, plain backgrounds, or simple running sequences. Prioritize anime-specific teleportation, color-plane wipes, impact frames, afterimages, confetti, foxfire, fireworks, and flashy scene transitions caused by drum impacts over physical movement consistency. Instead of running normally from point A to point B, the girl covers the screen with the movement of charms, foxfire, golden paper scraps, cherry blossom petals, and crimson sleeves, appearing in a different festival space the next moment. Do not explain the middle of the movement. The effect itself becomes the movement. [Stage] A Japanese fantasy night festival venue. Stall streets, rows of lanterns, a giant vermilion torii gate, a taiko drum stage, portable shrines, Japanese umbrellas, banners, fox mask decorations, paper streamers, gold decorations, cherry blossom petals, sealed charm confetti, foxfire, fireworks, and glowing particles fill the space. The torii gate is not a single path corridor but used as a massive stage device for the festival venue. Include silhouettes of anonymous festival-goers, passersby in yukata, stall silhouettes, and crowds in fox masks in the background. Do not clearly draw the faces of background characters. Do not make them stand out more than the protagonist. Do not give them the same hairstyle or costume as the protagonist. Crowds should be placed to blend into the lanterns, confetti, and back of the stalls. [Colors] Make the entire screen gorgeous. Based on a deep indigo and purple night sky, create strong contrasts with vermilion torii gates, orange lantern light, golden paper scraps, pink cherry blossom petals, white charms, pale blue foxfire, and black crowd silhouettes. Do not let it sink into darkness. Always include color changes and light density on the background side. [Sound] BGM is fast-paced, uplifting Japanese fantasy festival music. Mix taiko drums, flutes, bells, festival music, and low-frequency beats. Sound effects layer footsteps, fluttering cloth, rustling paper charms, bells, drum impacts, crowd cheers, lantern lighting sounds, sparks, and fireworks. [Time Structure] 0–3s: The camera rushes at high speed into the night festival stall street. It passes through lanterns, confetti, shadows of passersby, and stall lights. Simultaneously with a drum strike, the girl appears instantly from among the sealed charm confetti. Surrounding lanterns light up in sequence, and golden paper scraps, cherry blossoms, and pale blue foxfire fill the screen at once. Make it lively and high-density from the start. 3–6s: As the girl swings her crimson sleeves, the sleeves, charms, and golden paper scraps create a color-plane wipe across the entire screen. The next moment, the girl has landed in front of the taiko drum stage. In the background are anonymous festival guests, fox-masked figures, Japanese umbrellas, banners, and stall lights. Matching the heavy drum beat, white charms burst into the air like paper birds. 6–9s: The girl doesn't keep running; she instantly changes positions between the front of a portable shrine, a stall roof, and rows of lanterns, leaving a tail of foxfire and red-white-gold afterimages. The camera quickly cuts between foot-level jet cuts, side overtaking, looking up, and front-facing sudden approaches. Charms, cherry blossoms, golden paper, and foxfire create a vortex, with background crowd silhouettes and stall lights creating depth. 9–12s: A giant vermilion torii gate and portable shrine are visible in the center of the festival venue. The girl appears instantly in the center of the stage or on top of the torii gate with an explosion of confetti. Do not explain the consistency of movement. In time with the drums, flutes, and bells, lantern lights chain together, umbrellas rotate, and banners flutter wildly. Vermilion, gold, orange, pink, and pale blue spiritual light overlap across the entire screen, creating theatrical anime-grade flashiness. 12–15s: A finale of explosive visual beauty. The girl looks impressively at the center for a brief moment. Next, simultaneously with the loudest drum sound, sealed charms, golden paper, cherry blossoms, foxfire, lantern light, and fireworks explode across the sky. The camera rises sharply to show the entire festival venue. The giant torii, stall streets, shrines, umbrellas, crowd shadows, countless lanterns, and fireworks shine all at once. End with a luxurious shot like a theatrical anime movie where the entire space is filled with celebratory light. [Camera] No static camera. Do not use only normal tracking. Use low-altitude high-speed intrusion, color-plane wipes, foot-level jet cuts, side overtaking, looking up, front-facing sudden approaches, impact frames, afterimage movement, and a final sharp rising overhead view. Do not focus on slow motion. Emphasize anime-like instant movement and flashy scene transitions. [Visual Style] High-density theatrical anime style. Layer vivid colors, deep night shades, warm festival lights, luxurious particles, confetti, foxfire, fireworks, sequential lantern firing, crowd silhouettes, stall depth, and the flow of cloth and hair. Ensure there is information and beauty wherever you look on the screen. [Negative] Not just a girl running alone, not just running on a single path, not centered on magic circles, not centered on barriers, not a quiet shrine ritual, not a plain background, not a dark/dim screen, not flat colors, no lack of effects, no empty background, not cheap TV anime style, not monotonous slow motion, no modern city, no combat, no weapon battles, no horror elements, no multiple protagonists, no background characters with the same costume as the protagonist, no logos, no text, no subtitles, no watermarks, no 3D style, no realistic style, no chibi style, no facial distortion, no clothing distortion.

Generate video
Loading more prompts

FAQ

Where do YouMind prompts come from?
YouMind curates high-signal AI prompt examples from creator communities and public creative workflows. The library focuses on prompts that are useful to inspect, reuse, and adapt.
How are video prompt categories organized?
Video prompts are grouped into use cases, styles, and subjects. Use cases cover the production goal, styles cover motion or rendering language, and subjects describe the main scene or entity.
How are prompts assigned to categories?
YouMind uses AI to analyze each video prompt, its title, metadata, and generated result when available, then assigns the closest categories. Editors can refine categories as the taxonomy evolves.
What is YouMind?
YouMind is an AI workspace for turning research, ideas, and creative references into usable outputs. The prompt library is one public part of that workflow, built to help creators learn from strong examples faster.