App / Web Design

Explore free App / Web Design image prompts from YouMind's AI prompt library, grouped under use cases. Every prompt is curated from real creative workflows and ready to copy, adapt, and reuse.

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Minimalist Song Dynasty Aesthetic Editorial
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Minimalist Oriental × Song Dynasty Aesthetic × Ancient Style Editorial × Independent Art Cover. Characters: Da Qiao, Xiao Qiao, classical beauty imagery, elegant and soft, gentle and reserved. Scene: Tongque Terrace, midsummer sunny day, primitive towers and distant mountains, retaining minimal architectural lines and large areas of sky. Clothing: simple Song-style light dresses, Da Qiao in moon white, Xiao Qiao in light cyan, elegant and light. Visual: random elements, large areas of white space, low-saturation Oriental tones, natural light and shadow, quiet and transparent, photographic style, restrained, simple, high-end. Typography: main title 'Da Qiao · Xiao Qiao', can be paired with one or two classical poems related to the two Qiao sisters, for example 'If the east wind had not favored Zhou Lang'; minimal text, minimalist Song-style layout, integrated with white space, not blocking the characters, no extra decoration. Aspect Ratio: 9:16 vertical. Signature '● DeepBlue' in the bottom left, ● is pure #0B3D91 deep blue, DeepBlue is white natural handwriting.

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Japanese Optical Illusion Museum UI
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Goal: Create a clean Japanese web UI mockup for an interactive 3D optical illusion museum called 錯視美術館, shown as an in-browser gallery navigation screen rather than a realistic photo. Canvas: Wide 16:9 screenshot-style composition, about 1200×720, with a pale off-white top navigation bar and a thin off-white bottom status bar. Use muted beige, taupe, cream, charcoal, and dusty blue-gray colors, with lots of negative space and a minimalist programmer-made museum aesthetic. Layout: The scene is split between a flat UI overlay and a simple low-poly 3D environment. At the top left, place a thin outlined circle logo, the Japanese museum name, and the small English subtitle “OPTICAL ILLUSION MUSEUM.” At the top right, place exactly three navigation links: “館内マップ”, “作品目録”, and “設定”. In the center/left foreground, show a large translucent information card over a 3D museum corridor. At the upper right of the scene, add a small instruction tooltip. Along the bottom, include breadcrumb/status text on the left and exactly five control labels on the right. 3D environment: Depict a stylized first-person museum courtyard/interior with massive blocky taupe walls, a cream floor, an open vertical slit revealing pale sky, and a few low-poly green trees outside. The main artwork is an impossible-perspective corridor installation made from three adjacent rectangular tunnel drawings: left, center, and right. Each tunnel uses repeated cream frames, dark blue-gray outline beams, converging perspective lines, and alternating vertical rectangular panels in beige, brown, and blue-gray, creating a depth illusion. The center tunnel is most prominent, with the left and right tunnels angled slightly. Include a tiny black mouse cursor near the upper-left side of the corridor artwork. Main card text: In the upper-left translucent panel, show the room code “G04”, the title 奥行きの間, and the description 少し場所を変えると、何が見えるでしょう。. Below, create a larger semi-transparent catalog panel titled “この展示室の作品” with “4 WORKS” aligned right. List exactly four works in two columns and two rows: “01 ふたりのいる部屋” with the status “鑑賞済み”, “02 距離のあいだ” with a right arrow, “03 こちらを見る面” with a right arrow, and “04 こちらへ続く回廊” with a right arrow. Beneath the list, include exactly three route links: “線と狭窄の間へ歩く →”, “中庭・休憩へ歩く →”, and “中央ホールへ歩く →”. Instruction tooltip and footer: The small top-right tooltip should say exactly two lines: ドラッグで見回す・WASDで歩く and “床をタップして移動”. Bottom-left breadcrumb should read “奥行きの間 / 自由鑑賞”. Bottom-right controls should include small icon-like marks followed by exactly five labels: “マウス固定”, “休憩”, “ホール”, and “終章へ” plus the preceding small key/icon indicators. Visual style: Minimalist Japanese museum website, crisp vector typography, subtle translucency, fine divider lines, soft shadows, orthographic/low-poly 3D graphics, restrained color palette, no photorealism, no people, no extra popups, no watermark.

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Paper Relief Neighborhood Grid
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2x2 grid, 16:9, pick 4 neighborhoods in all their glory: PAPER_RELIEF(TOPIC) ::= layer_00 = flat backing sheet layer_01 = broad silhouette cutout layer_02 = major facial / object planes layer_03 = internal contour lines layer_04 = symbolic objects and diagrams layer_05 = flowing scrolls and ribbons layer_06 = dimensional title typography layer_07 = tiny embossed micro-details Rules: - every layer casts a soft visible shadow - edges should look physically cut, stacked, folded, or curled - detail density increases near focal zones - background remains quiet and paper-based - all depth comes from real material layering, not digital gradients

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Multi-Angle Consistent Interior Room Grid
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Using the attached photograph as the exact reference for this room, create a single image divided into a 2x2 grid of four equal panels, each a photorealistic wide view of the SAME room from a different wall, same furniture, same colors, same beige carpet, same off-white walls, same flat overcast window light, same 35mm film look, no people in any panel. Panel 1 (top-left) — the reference view: standing in the doorway looking at the window wall; TV on the wooden dresser and the black mini fridge on the left, the unmade bed with navy comforter along the right wall, laundry basket and chair in the near right corner. Panel 2 (top-right) — looking at the right wall: the bed seen from the side, headboard end against the wall, the wooden nightstand with the blue lamp, coffee mug and stack of mail, the framed eagle poster above it, the window now on the left edge of frame. Panel 3 (bottom-left) — looking at the left wall: the wooden dresser with the old boxy TV, cereal bowl and game controller, the black mini fridge beside it, the window now on the right edge of frame, the bed's foot visible on the far right. Panel 4 (bottom-right) — looking back at the door wall, the reverse angle of the reference: the open bedroom door with brass knob, the laundry basket and chair with the flannel shirt now on the left, the dresser and TV now on the right, the bed's foot in the near foreground. Every object keeps its real position in the room so all four views describe one consistent space.

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Dark AI Generation Dashboard Screenshot
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Goal: Create a dark-mode desktop web app screenshot for HeliosGen, an AI image/video generation dashboard, shown in a wide 16:9 browser-like canvas. Canvas: 1200×675 style screenshot, very dark navy/black interface with subtle dotted grid texture across the main workspace. Use a clean modern SaaS UI aesthetic, thin dividers, small muted gray text, and teal accents. Layout: A narrow left sidebar occupies about 10% of the width, with the main workspace filling the rest. At the top of the main workspace, show two small tabs: “Generated” selected and “Uploaded” inactive. Beneath the tabs, display exactly 5 generated image thumbnails in one horizontal row, aligned along the top, each separated by thin borders. Sidebar details: Top-left logo text reads “HeliosGen” with a small teal emblem. Include exactly 6 primary navigation items with icons: 1) Image selected, 2) Video, 3) Workflow, 4) Assets, 5) Chat, 6) Settings. Below that, show a small “Folders” section with exactly 1 folder row labeled “All works,” then an empty-state area reading “No chats yet.” At the bottom-left, add two tiny stats/icons resembling “1.8k” and “220.” Thumbnail row: Show exactly 5 thumbnails from left to right: 1) an ornate amber luxury perfume bottle on a dark rock in a golden desert at sunset, 2) a rounded amber perfume bottle with ornate gold cap on a stone slab in desert dunes at sunset, 3) a square amber perfume bottle with a crescent-shaped cap on a black rock in desert dunes at sunset, 4) a single red apple centered on an off-white studio background, 5) a smaller red apple sitting on a white table in a minimal white studio scene. The first three thumbnails should feel cinematic and warm; the last two should be minimal product-photo tests. Bottom prompt panel: Near the bottom center of the workspace, include a floating generation control panel with rounded corners. On the left of the panel, show a small square preview tile labeled “IMAGE 1:1.” In the main text area, include the prompt: “Luxury Saudi perfume bottle on black stone, desert dunes in the background at sunset, premium commercial product”. Along the bottom of the panel, show compact controls reading approximately “Nano Banana Pro,” “2K,” “1:1,” “1/4,” “Multi,” and “JSON (4.14k),” plus a teal send/generate button at the right. Visual style: Crisp UI screenshot, high contrast, minimal glow, fine dotted background, realistic generated-image thumbnails, no browser chrome, no extra popups, no people, no watermark.

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GPT Image 2
Retro Pixel Industrial Travel Archive
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Please turn each uploaded travel photo into a separate 3:4 vertical "Retro Pixel Industrial Travel Archive" editorial poster. Each photo is output individually, without multi-photo collages. This style is not about directly pixelating the entire photo, nor is it about putting a generic computer frame on the photo. You must first extract 3 to 7 real objects that define the scene's identity from the original photo, then transform them into pixel sprites, local previews, data indices, and structural slices, and reassemble them into a fully functioning old computer software interface. The top portion, about 30% to 38% of the screen, retains the clearly recognizable original photo. Accurately maintain the identity of the subject, architectural structure, quantity, observation angle, spatial relationship, real texture, natural light and shadow, and local colors. Only apply slight artistic publication color grading and thin film grain treatment; do not illustrate, reconstruct, or change the original photo. Below the photo, maintain a 7% to 10% charcoal black or dark olive "breathing zone", in which a readable pixel title of 1 to 4 English words is added. The title should come from the actual structure or theme of the photo, for example: HEAVEN AXIS ROOF SYSTEM LAKE PAVILION CANAL OBJECTS The lower part, about 50% to 60% of the screen, constructs a complete late 1980s to early 1990s graphic workstation software interface. The primary background color must be a visible deep forest green, dark cyan-green, or faded olive green, not pure black. The computer area must simultaneously feature: 1. A complete main application window occupying the primary area below; 2. A narrow frame in old ivory or tobacco gold; 3. A system menu bar spanning the top of the entire application; 4. Menu text used verbatim: FILE EDIT VIEW DATA TOOLS WINDOW HELP 5. At least one selected menu; 6. An expanded drop-down menu directly connected to the selected menu; 7. Drop-down menu options can include: IMPORT… EXPORT… LAYERS… FILTER… COLOR MAP STATISTICS… PRINT… 8. At least three overlapping functional sub-windows; 9. Each sub-window has a title bar, close button, and specific function; 10. At least one window has clear scroll bars, arrow buttons, and sliders; 11. At least one object index, color palette, histogram, or status window. Analyze the photo first and list objects that can be separated. For example: Traditional architecture photos: Main roof, secondary roof, dougong color bands, gable walls, steps, railings, red walls. Garden photos: Pavilions, rocks, lake shores, cruise boats, branches, roof fragments. Water town photos: Stone bridges, wooden houses by the water, balconies, tiled roofs, water surface, reflections, shorelines. People or transportation photos: People, vehicles, roads, building facades, landmarks, and direction of action. Convert these real elements into low-resolution pixel sprites or structural modules. Retain the silhouette, direction, quantity, and signature colors of the objects, but remove tiny textures. Re-adjust the size and position of the objects in the central workspace: the main object can be enlarged to become a visual anchor, and other objects are arranged around it like movable layers. Do not follow the original...

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Bear Mascot Editing UI Screenshot
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Goal: Create a clean screenshot-style composition showing an AI image-editing conversation about refining a simple mascot bear drawing. Canvas: Wide horizontal canvas, about 1200×960 px, with a very pale gray-white background and lots of empty space. The layout should feel like a cropped social-media or image-generation interface screenshot, not a polished poster. Layout: Include exactly 2 white rounded image cards containing the same minimalist bear character: 1 smaller card in the upper-right area and 1 larger card in the lower-left/center area. Place exactly 1 light-blue rounded chat bubble beneath the small upper-right card, horizontally centered under it. Add exactly 2 semi-transparent circular interface buttons over the bottom of the large card: 1 gray button at bottom-left labeled in Japanese and 1 small gray share/upload icon button at bottom-right. Text content: The single chat bubble should read 頬の横から首にかけてのあたりを、もっと細くしてください。. The bottom-left overlay button should read 「編集」. Do not add any other text. Subject details: The bear is a cute, simple, hand-drawn white bear mascot with a slightly awkward neutral expression. It stands upright facing forward with a thick black sketchy outline, rounded ears, small inner-ear marks, wide circular eyes with black pupils, a large black oval nose, a tiny straight mouth, pink circular blush cheeks, short arms hanging down, stubby legs, and small toe lines. The fur should be off-white with subtle paper-like texture and light gray shading along the right side. The larger lower bear should have a narrower neck and upper torso from cheek level down toward the shoulders, while still looking a little chunky and handmade. The smaller upper-right bear should appear as a prior version, slightly more compact and with a narrower body. Visual style: Minimal Japanese UI screenshot aesthetic, soft rounded corners, flat light-gray background, simple black marker line art, warm off-white paper texture inside the bear cards, no strong shadows except very subtle card separation. Keep the image sparse and asymmetrical, with the upper card far to the right and the larger card lower and more central-left. Constraints: Use exactly 2 bear drawings, exactly 1 chat bubble, and exactly 2 overlay buttons. Preserve the Japanese text exactly where specified. Avoid extra icons, watermarks, browser chrome, usernames, timestamps, or decorative elements.

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Medium vs High Text Artifact Comparison
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Create a wide cropped comparison graphic showing two side-by-side image-generation quality results on a plain white background. The canvas is an ultra-wide horizontal strip, about 5:1 aspect ratio, cropped tightly so only the top portion of each result is visible. At the top left above the first crop place the bold black uppercase label “MEDIUM”; near the upper center above the second crop place the bold black uppercase label “HIGH”. Each of the 2 comparison panels shows the same fitness-class style tiled layout: a photographic band at the top with gym equipment and dark exercise machines, underneath a deep teal rectangular title bar with large bold white Japanese text 有酸素. Use thick white borders and sharp diagonal white dividers between tiles, giving the layout a dynamic slanted collage look. Count exactly 2 main visible teal title tiles with the full text “有酸素”, one in each panel, plus exactly 2 partially visible neighboring teal tiles at the right edge showing only the first character or fragment . A thin lower white divider and the top edge of another teal row are barely visible along the bottom, cropped off. Emphasize the artifact being compared: around the white Japanese letters on the solid teal backgrounds, include subtle uneven brightness and saturation patches, faint haloing, and mottled texture, with the “HIGH” panel slightly cleaner but still showing visible nonuniformity. Keep the composition as a technical screenshot/comparison crop, not a polished poster. Use crisp sans-serif typography, high contrast, no extra captions, no watermark.

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GPT Image 2
Polar Bear Mascot Variation Sheet
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Goal: Create a character design variation sheet for a cute white polar bear mascot, showing exactly 16 discrete bear designs arranged in a clean 4-by-4 grid. Canvas: Square image on a plain white background, like a screenshot of an image-generation variation gallery. Use faint tile divisions between the 16 panels, with soft off-white spacing and no decorative border. Layout: Four rows and four columns, each tile containing one full-body or cropped white bear character centered in its panel. Keep the bears similar but not identical, varying the body silhouette, snout shape, ear placement, cheek marks, posture, and line wobble. Include a small translucent interface overlay on the second bear in the first row with three stacked labels: “Vary Subtle”, “Vary Strong”, and “Animate”. Subject details: The character is a hand-drawn, childlike white polar bear mascot with a simple upright stance, round staring eyes, small rounded ears with pink inner ears, a tan or peach muzzle, black nose, tiny paws, and occasional pink cheeks. The body should be slightly tubby and rectangular-to-pear-shaped, with short arms hanging down and small feet. Use black uneven marker-like outlines, simple flat coloring, and sparse pale beige fur strokes on some bears. Count and visible variations: Show exactly 16 bears total. Row 1: 1) tall rectangular bear with pink inner ears and long peach muzzle, 2) similar bear with blush cheeks and UI overlay across the legs, 3) shaggy narrow bear with oversized sideways salmon muzzle, 4) clean rounded bear with tall vertical tan muzzle. Row 2: 5) stocky bear with tiny side tail and gray-black nose patch, 6) taller bear with blush cheeks and drooping black nose, 7) smaller furry bear with round red cheeks and horizontal snout, 8) rounded bear with open smiling black mouth inside tan muzzle. Row 3: 9) simplified smooth bear with large side-pointing black nose, 10) upright bear with red cheeks and dark oval nose, 11) slim bear with tiny muzzle and blush cheeks, 12) pear-shaped bear with side-facing snout and one arm visible. Row 4: 13) cropped upper body bear with long oval muzzle, 14) cropped upper body bear with pointed tan muzzle and red cheeks, 15) cropped upper body bear with tilted oval muzzle and light fur marks, 16) cropped upper body bear with curled ears, red cheeks, and small dark nose. Visual style: Cute naive doodle illustration, loose black ink contour lines, minimal shading, warm off-white fur, soft pink accents, playful imperfect proportions, whimsical mascot exploration sheet. The art should feel like an iterative concept sheet moving toward a charming polar bear character. Constraints: Do not add scenery, props, logos, or extra characters. Keep the background white and the grid clean. Preserve the exact 16-panel count and the three overlay labels on the first-row second panel. Avoid realistic fur, 3D rendering, or polished vector smoothness.

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Vertical Portfolio Mockup Strip
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Goal: Create a tall, narrow black portfolio case-study preview strip showing three vertically stacked AI-generated mockup thumbnails, each with a small white label above it. Canvas: Very tall vertical canvas, approximately 207 × 975 px, with a solid near-black background and generous black margins. Minimal editorial/portfolio styling, like a website column of project thumbnails. Layout: Stack exactly 3 project entries from top to bottom, aligned slightly left of center with consistent left margin. Each entry has one small white text label above a rectangular image thumbnail. Use large vertical gaps between entries. The thumbnail widths are similar, but their heights vary slightly; all images are portrait-oriented. Project entries: 1) Label: “1inch-01”. Thumbnail: a moody product-style photo of a small beige cardboard cube or box sitting on dark asphalt in strong sunlight, casting a long hard shadow. A wooden structure or pallet edge appears along the upper left side. The box top has delicate printed line-art graphics and small text, viewed from above at an angle. 2) Label: “mrNick-01”. Thumbnail: a clean studio render of a translucent electric-blue human figure/mannequin wearing an oversized T-shirt and pants, standing against a light gray background. The figure holds a white shopping bag in the left hand. The shirt has vertical white branding text reading “mrNick” along the right side. 3) Label: “GLAZURE_GLASS-01”. Thumbnail: a bright candy-colored product poster dominated by hot pink. A glossy pink-red donut-shaped glaze ring sits on a pink product box, covered with colorful sprinkles. More sprinkles scatter across the surface. Large bold white Cyrillic-style lettering appears near the bottom of the box/poster. Typography: Labels are small, plain sans-serif, white or light gray, left-aligned above each thumbnail. Preserve the exact visible labels. No additional captions, navigation, icons, borders, or interface elements. Visual style: High-contrast black gallery background, polished website mockup feel, sharp realistic thumbnails, clean spacing, premium design case-study presentation. Constraints: Include exactly 3 labeled thumbnails; do not add extra projects, buttons, browser chrome, watermark, or decorative elements.

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Hand-Drawn Doodle Grid Poster
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Please transform each photo I upload into an individual high-end design poster, outputting each photo separately without stitching multiple images. The overall composition uses a 3:4 vertical format, with the top and bottom sections strictly 1:1 in height, each occupying 50% of the screen. The upper part retains the original photo, maintaining the subject's identity, structure, posture, realistic texture, natural light and shadow, and original color atmosphere, with only slight professional color grading to give it the texture of an art magazine, independent publication, or exhibition image. The environment background can be naturally extended to fit the frame, but the subject must not be stretched, distorted, or changed. The lower part extracts the most recognizable subjects, local elements, action clues, object details, and narrative relationships from the photo, reconstructing them into a visual system of 3x3 modular icon grid + naive hand-drawn doodle illustrations + crayon/colored pencil grainy texture + handwritten text. Do not trace the original image completely or create realistic illustrations; instead, compress complex information into 9 visual units most worth remembering: these can be the subject itself, local features, personal belongings, plants, food, modes of transport, gestures, emotional symbols, or small memory points in the scene. Each unit should be a semantic extension of the same image above, making people feel at a glance that they belong to the same photo's 'memory checklist'. The composition uses an implicit 3x3 loose grid. The nine-square grid serves only as the underlying order and does not need to be drawn too neatly; the position, size, angle, and placement of each icon can be slightly shifted, creating a sense of loose grid / organic grid that is orderly but not mechanical. A short handwritten title can be added at the top, along with a few relaxed wavy lines, stars, or symbols; a tiny handwritten caption can be added at the bottom, making the whole thing look like a page from a private notebook, visual diary, or collection sheet. White space must be sufficient, and the layout should be relaxed, cute, restrained, and not cluttered. The art style uses Naïve Hand-drawn Doodle Illustration: simple forms, a bit naive, with slightly shaky outlines of uneven thickness that are not completely closed, retaining intentional imperfections. The coloring should not be filled too full, allowing paper texture, white particles, and rough edges to be seen. A mixture of thin black outlines, colored pencil/crayon filling, and small local color blocks can be used, not relying on realistic light and shadow but establishing graphic relationships through flat color / spot color. If grid auxiliary lines appear, they should be extremely faint, like pencil drafts lightly drawn, rather than computer-drawn regular tables. The color scheme uses a low-saturation retro candy palette, with warm off-white coarse-textured paper as the base, keeping colors soft, light, friendly, and high-end. It can refine and translate colors from the original image into comprehensive color relationships like sage green, mint green, pastel blue, cobalt blue, cream yellow, dusty pink, strawberry pink, and coral orange: usually with blue-green as the primary color, yellow-pink for object filling, and orange-red for very little emphasis. The overall control is a large area of off-white background, moderate blue-green primary color, small areas of yellow-pink secondary colors, and minimal orange-red accents, making the picture rich but not messy. Add a layer of minimal hand-drawn red annotation elements, such as circles, arrows, hearts, starbursts, small crosses, wavy lines, or emphasis marks, transforming the work from a regular icon page into a more editorial and personal visual diary. However, these annotations must be few and precise, serving only as a second touch, not overpowering the main subjects. The text content and language are not restricted; a few truly meaningful words should be freely generated based on the photo's theme, mood, location, action, or sense of life. Use a light, loose, handwritten font with slight writing pauses and spacing shifts for titles and descriptive text, making the writing look like casual notes naturally written on paper rather than commercial typography titles. The overall text remains sparse, small, with ample white space, forming a natural text-image mix with icons and annotations. The overall presentation gives a visual temperament of being naive, relaxed, retro, healing, light, friendly, and having a sense of editorial design, like a seriously collected private notebook, happiness list, or life observation page. Avoid clean vector feelings, realistic light and shadow, complex textures, heavy shadows, overly neat UI icon feelings, commercial template feelings, and children's cartoonization.

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